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Posted (edited)

Hey every1,

 

A few updates on the developers blog to update those of you that havent forgotten us yet. This is what the project has been up to lately:

 

First of all: besides a summer break of about 3 weeks we have been constantly developing on the project. The ASSS modules are the hard part , the gfx gonna be shiny anyway and not make the people stick.

What we aim for is an almost bug free zone that runs with fully working features. features that improve game and most important: make it fun for few , too.

Some of the things we have been working on lately:

 

- We got the basic capture point system coded into BUG FREE modules (bug free took a while!!!)

- The respawn-logic is almost done

- We finally got the remote-gun feature working LAG FREE (that also took some effort )

[...]

 

Ill try explain why the project keeps taking so much time and wasent finished months ago:

 

We plan to implement alot of things that just havent been possible on subgame. As an example: we try to put the remote-turret feature into the gameplay.

 

To do so we plan to have a ship thats going to be engineer - it can drop auto-shooting turrets, repair em, upgrade em.. The engineer will have very weak weapons and needs to collect kills with the remote-gun. It should be alot like the team fortress 2 engineer - keep it busy and work for the team.

[...]

 

I still cant tell you how long well need until we think the project is ready for release - just repeat its worth waiting (!!!)

 

Thanks for your interest - will update you as soon as thers news!

 

-CreatiX

 

P.s. Thanks again to SSCC for letting us develop the zone on their server!! Thanks alot to tcsoccerman24 whos doing a great job on the coding - if any coder out there is willing to join us - let us know!

Edited by CreatiX

SSCC The CompleX - coming up with a relaunch soon!

 

Samapico> Germans can do things beyond your imagination :p

Posted
To do so we plan to have a ship thats going to be engineer - it can drop auto-shooting turrets, repair em, upgrade em.. The engineer will have very weak weapons and needs to collect kills with the remote-gun. It should be alot like the team fortress 2 engineer - keep it busy and work for the team.

omfg, i love the engineer on TF2

 

i might play just because of that and no other reason !! smile.gif

still, good to see how far things have come

http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.png

rootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>

Samapico> I actually clicked the spoiler before reading what it was

Corey> I clicked it cause i read what sama said first.

darkreb0rn> I clicked it because I wanted to see you naked...

rootbear75> O.o __________________________________

2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.

2:rootbear75> for fucks sake...

  • 1 month later...
Posted

since the core modules (capturing points, respawning, static turrets) are done, i'm trying to get creatix to put the zone online to play. However, he seems to be busy lately. Just a few questions..

 

1.how many people are interested in this zone?

2.who were the people that wanted to help test.

 

i'm not sure if any of these questions will matter, as it's up to creatix what we do, however at least it's some info.

I love lamp
Posted

thanks for your effort tc. im still having trouble with the lvz and implementing the new graphics. its alot of adjusting and objon making

also, im currently very busy as im turning my webdesign-acitivity of the past years into a company, which just eats alot of time.

ill let you know when we can test - please keep beeing patient :(

Have a nice christmas everyone and with some luck ill be having a present for you by then ;)

xxx

-cre

SSCC The CompleX - coming up with a relaunch soon!

 

Samapico> Germans can do things beyond your imagination :p

Posted

This is probably the longest worked on SS project in history ;D

Sounds like it'll be worth the wait though, I'll check it out when it's done.

http://img179.imageshack.us/img179/9940/makaveliaq0.jpg

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