nolan123 Posted September 28, 2008 Report Posted September 28, 2008 (edited) HS should have an achievement system, diferent achievements earn you different amounts of money. Least being around $50 and most being $6000 - $10000 achievments can be things such as: "Kill 2 enemies with 1 bomb in center" Earn:$200|"Set ?rabbit and kill 7 enemies in center without dieing" Time:2:00|Pay:$500|Earn:$1000|"Reach 10000 exp" Earn:$3000|"Kill the same player twice in a row without dieing" Earn:$200|"Kill a staff membor in center" Earn:$50|"Survive after being down to 10 energy" Earn:$200|"Reach 500 bounty in center" Earn:$500+5 gun ammo +5 bomb ammo|"Reach 1000 bounty anywhere" Earn:$4000+full gun ammo +full bomb ammo| Now these are just sugestions, i understand that some of them cant be done, and that the prices would have to be changed if they were implemented, and that you would only be able to get some once, and others as many times as you want. Edited September 28, 2008 by nolan123 Quote
tcsoccer and neptune Posted September 28, 2008 Report Posted September 28, 2008 Everyone would hunt the staff members, and other people that they've killed already in that life. Quote
rootbear75 Posted September 28, 2008 Report Posted September 28, 2008 lol kill a staff member $50? some people earn more than that on the kill itself Quote
nolan123 Posted September 29, 2008 Author Report Posted September 29, 2008 Everyone would hunt the staff members, and other people that they've killed already in that life. "Now these are just sugestions, i understand that some of them cant be done, and that the prices would have to be changed if they were implemented, and that you would only be able to get some once, and others as many times as you want." Quote
Lera Posted September 29, 2008 Report Posted September 29, 2008 HS should have an achievement system, diferent achievements earn you different amounts of money. Least being around $50 and most being $6000 - $10000 achievments can be things such as: "Kill 2 enemies with 1 bomb in center" Earn:$200|"Set ?rabbit and kill 7 enemies in center without dieing" Time:2:00|Pay:$500|Earn:$1000|"Reach 10000 exp" Earn:$3000|"Kill the same player twice in a row without dieing" Earn:$200|"Kill a staff mebmer *in center" Earn:$50|"Survive after being down to 10 energy" Earn:$200|"Reach 500 bounty in center" Earn:$500+5 gun ammo +5 bomb ammo|"Reach 1000 bounty anywhere" Earn:$4000+full gun ammo +full bomb ammo| Now these are just sugestions, i understand that some of them cant be done, and that the prices would have to be changed if they were implemented, and that you would only be able to get some once, and others as many times as you want. Quote
»Purge Posted September 29, 2008 Report Posted September 29, 2008 HS should have an achievement system, diferent achievements earn you different amounts of money. Least being around $50 and most being $6000 - $10000 achievments can be things such as: "Kill 2 enemies with 1 bomb in center" Earn:$200|"Set ?rabbit and kill 7 enemies in center without dieing" Time:2:00|Pay:$500|Earn:$1000|"Reach 10000 exp" Earn:$3000|"Kill the same player twice in a row without dieing" Earn:$200|"Kill a staff mebmer *in center" Earn:$50|"Survive after being down to 10 energy" Earn:$200|"Reach 500 bounty in center" Earn:$500+5 gun ammo +5 bomb ammo|"Reach 1000 bounty anywhere" Earn:$4000+full gun ammo +full bomb ammo| Now these are just sugestions, i understand that some of them cant be done, and that the prices would have to be changed if they were implemented, and that you would only be able to get some once, and others as many times as you want. HS should have an achievement system, diferent achievements earn you different amounts of money. Least being around $50 and most being $6000 - $10000 achievments can be things such as: "Kill 2 enemies with 1 bomb in center" Earn:$200|"Set ?rabbit and kill 7 enemies in center without dieing" Time:2:00|Pay:$500|Earn:$1000|"Reach 10000 exp" Earn:$3000|"Kill the same player twice in a row without dieing" Earn:$200|"Kill a staff member *in center" Earn:$50|"Survive after being down to 10 energy" Earn:$200|"Reach 500 bounty in center" Earn:$500+5 gun ammo +5 bomb ammo|"Reach 1000 bounty anywhere" Earn:$4000+full gun ammo +full bomb ammo| Now these are just sugestions, i understand that some of them cant be done, and that the prices would have to be changed if they were implemented, and that you would only be able to get some once, and others as many times as you want. Quote
Rivel Posted September 29, 2008 Report Posted September 29, 2008 (edited) "Kill 2 enemies with 1 bomb in center" Earn:$200|Could help tradekilling since people was go on random names, then 2 people will bomb them and get that money+Bounty. "Kill the same player twice in a row without dieing" Earn:$200|Tradekilling. "Kill a staff membor in center" Earn:$50|Everyone would hunt the staff members. Edited September 29, 2008 by Rivel Quote
nolan123 Posted September 29, 2008 Author Report Posted September 29, 2008 HS should have an achievement system, diferent achievements earn you different amounts of money. Least being around $50 and most being $6000 - $10000 achievments can be things such as: "Kill 2 enemies with 1 bomb in center" Earn:$200|"Set ?rabbit and kill 7 enemies in center without dieing" Time:2:00|Pay:$500|Earn:$1000|"Reach 10000 exp" Earn:$3000|"Kill the same player twice in a row without dieing" Earn:$200|"Kill a staff mebmer *in center" Earn:$50|"Survive after being down to 10 energy" Earn:$200|"Reach 500 bounty in center" Earn:$500+5 gun ammo +5 bomb ammo|"Reach 1000 bounty anywhere" Earn:$4000+full gun ammo +full bomb ammo| Now these are just sugestions, i understand that some of them cant be done, and that the prices would have to be changed if they were implemented, and that you would only be able to get some once, and others as many times as you want. fail. Quote
Samapico Posted October 2, 2008 Report Posted October 2, 2008 ..."Kill a staff membor in center" Earn:$50|... "Kill 2 enemies with 1 bomb in center" Earn:$200|Could help tradekilling since people was go on random names, then 2 people will bomb them and get that money+Bounty. "Kill the same player twice in a row without dieing" Earn:$200|Tradekilling. "Kill a staff membor in center" Earn:$50|Everyone would hunt the staff members. Well, it should be noted that these achievements would only happen ONCE per player. So staff wouldn't be hunted all the time by everyone Quote
Samapico Posted October 3, 2008 Report Posted October 3, 2008 But that's pretty much against the definition of an 'achievement' Quote
Kilo Posted October 3, 2008 Report Posted October 3, 2008 Achievement: Buy Extra Signature. Reward: Zone Reset, Ban Quote
LeftsideChaos Posted October 8, 2008 Report Posted October 8, 2008 not gonna lie, I already hunt every staff member thats on. giving me money for it is going to encourage me to stalk them from now on. Quote
Stibbymicto Posted October 13, 2008 Report Posted October 13, 2008 Achievement: Buy Extra Signature. Reward: Zone Reset, Ban^ not gonna lie, I already hunt every staff member thats on. giving me money for it is going to encourage me to stalk them from now on.Haha truth. Quote
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