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Posted
Hi. Yeah, DCME is now crashing when it opens my new public map. Every other map I save can be opened again. I tried copying and registering all libraries that were in the DCME folder that were not there already, with no luck. So I guess I will attach my log and map.
Posted
Can't give you a fixed version, though, as I can't compile at the moment. But there's a chance you can get it to work if you add one dummy tiletext character. If that doesn't work, you'll have to get rid of [the tiletext characters] before saving.

 

 

I can't provide you with a fixed version of the DCME exe right now, since I'm in the middle of updating lots of stuff... But if you do what I said (starting from the temporarily fixed map I made in the other topic), it should work.

Posted

Oh. mega_shok.gif

 

Is there anyway to remove the elevel attributes from the file, because that is actually a totally different map.

 

I had opened it and saved it perfectly fine for a couple of times...

Posted

The problem is in the TileText data... Edit -> Edit Tile-text and just hit clear

 

 

there ya go

 

now if you need to use the TileText again, make sure you clear them before saving (until next release)

Public.lvl

  • 1 month later...
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