warhunter Posted December 14, 2003 Report Posted December 14, 2003 Some ships I made, I kinda rushed the Spider, and the Other one is my own creation. I went kinda crazy with the design and the outer portion is a retractable shield.P.S. Raine is my alternate alias
warhunter Posted December 14, 2003 Author Report Posted December 14, 2003 Do I sense jealousy? They do look kinda small though, because of the GI. But IMO these have a better texturing job than any other one on the site
MillenniumMan Posted December 14, 2003 Report Posted December 14, 2003 Do I sense jealousy? They do look kinda small though, because of the GI. But IMO these have a better texturing job than any other one on the siteWait. They're models? They actualy look like cardboard cutout models. If I get a good digital camera I'll get a pic of the WB I did.
G.T.O The Judge Posted December 14, 2003 Report Posted December 14, 2003 Some ships I made, I kinda rushed the Spider, and the Other one is my own creation. I went kinda crazy with the design and the outer portion is a retractable shield.P.S. Raine is my alternate aliasi like the first one (the blue). Reminds me of the Alien Ship in hardwar, but cooler looking
Yupa Posted December 14, 2003 Report Posted December 14, 2003 ya the blue one looks cool enough - how about a top-down shot?
warhunter Posted December 14, 2003 Author Report Posted December 14, 2003 Lol @ MMI kinda changed my mind on the overall idea of the blue one. Im thinking of adding a mechanical tail or something, it kinda reminds me of a manta ray.
MillenniumMan Posted December 19, 2003 Report Posted December 19, 2003 I went fishing through my archives and I found your old stallion model war. The second one is one that I just finished.
warhunter Posted December 20, 2003 Author Report Posted December 20, 2003 Ahh the stallion.. I got alot better since that thing heh. I should redo it. Your ship is pretty cool, but the biggest flaw in most of the current ships are their sloppy texturing jobs. Do you know how to UV-Map models? Random Image (Done a while ago):
Aileron Posted December 25, 2003 Report Posted December 25, 2003 The head of the pilot looks kind of strange. You should probably remove it entirely. If you dun wanna, you should tint the color slightly and give him a helmet.
Dyers eve Posted December 25, 2003 Report Posted December 25, 2003 True, that head looks strange in the ship as it is, especcialy (English??) the one that he faces you head on.But ship looks cool tho. Not only that one, they all do if you ask me
Dyers eve Posted December 25, 2003 Report Posted December 25, 2003 Wow Doesnt look bad, not bad at all. Nice going Bargeld
warhunter Posted December 26, 2003 Author Report Posted December 26, 2003 Eww bryce. Heh, its pretty good, but its high poly and this is kinda a gaming forum Dont even get me started on high poly renders http://www.kamiart.ssxh.net/artgallery/albums/userpics/render_final_final.jpg
Bargeld Posted December 26, 2003 Report Posted December 26, 2003 Actually, it's 3DS_Max, and that image took about 2 hrs to render at that res... mostly because of the ship texture (both reflect AND refract textures combinred with environment fog.) Now if you wanna see the 20 sec movie: click here (5 megs, 320x240, no audio.)
Dyers eve Posted December 26, 2003 Report Posted December 26, 2003 Wowy!How do you guys make it That pic of the piano is also cool, and the lil movie to Nice going.
warhunter Posted December 26, 2003 Author Report Posted December 26, 2003 Ahh the good ol' scanline renderer.. Theres hardly any shadows and really high bump mapping so it looked kinda like bryce.
mister manners Posted December 28, 2003 Report Posted December 28, 2003 i have no idea how to create terrain in 3ds max :'( but i do some -*BAD WORD*- good bruce stuff -1 million poly? ...no sweat ! also, where did u get that movie animation, where did u get the ship model, i'd be interested in doing somesolar system pics and planets if you needed, im working on one right now
Bargeld Posted December 29, 2003 Report Posted December 29, 2003 All made entirely from scratch, by me. For the terrain, I made a 1-sided plane about 1,000 x 1,000 intersects (maybe more, can't remember off the top of my head, and it takes forever to open the scene in Max.) Then apply noise to it, and tweak the amplitude settings: whoala Terrain. Texture was "cell" (internal texture, rather than a raster image,) but you could use any number of the internal ones... just play with it. I liked cell because you could set multiple colors for it.For the water: repeat as above but MUCH less amplitude on the noise, and use reflect texture with a bunch of transparency (you can use refract too, but the effect is way overpowering unless you lower it till it's barely noticable, and at that point, it's not worth adding the render time for it.) But if you watch the movie, the water's "noise" keyframes actually change over time, which gives it a flowing effect. I don't really mess with this scene much any more, cuz it's just a hog to open and work with. Immediately after that project (just to master reflective texture and chrome effects,) I did this one: http://www.bargeld.us/storage/clock.jpg
mister manners Posted December 29, 2003 Report Posted December 29, 2003 that is just amazing, i hope i get that good, however, thse took me about 1 1/2 hours to make, but i did the one with the supernova first. that was entirely made out of volumetric objects (don't ask me why) but the rest took under a minute, but the whole scene was just over 4000 poly, 3 ships, and a sphere and 1 extra light
mister manners Posted December 29, 2003 Report Posted December 29, 2003 http://www.geocities.com/sagsag5/palnetsinsys.jpghttp://www.geocities.com/sagsag5/planets1.jpgsorry that {=^=} one got a bit dark, it had these green stars, 3 volumetric cubes makes a lot of stars http://www.geocities.com/sagsag5/ships.jpg
Bargeld Posted December 29, 2003 Report Posted December 29, 2003 geocities wont allow images to be directly linked like that (we see 3 dead images)
mister manners Posted December 29, 2003 Report Posted December 29, 2003 right click, click properties, and theres the url, but i do it for u... number 1 the planets and stuffsorry that {=^=} one got a bit dark, it had these green stars, 3 volumetric cubes makes a lot of stars the ship, it is kinda like a spider i was just screwing around when i did most of these... except the ship
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