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Posted

+------------------------------------------------------------------------------------------------------------+

Hyperspace has changed

It is no longer about skills, turreting, squads or private freqs.

It's an endless series of battles fought by cannon fodders and hoppers

Hyperspace and its production of addicts and whiners has become a well-oiled machine.

 

Hyperspace has changed

High exp players carries high exp weaponry, use high exp gear

Money in their accounts enhance their special spamming abilities

Ammo Control. Item Control. Experience Control. Money Control. Bounty Control.

Everything is spectated and kept in under control.

 

Hyperspace has changed.

The age of enjoyment has become the age of balance.

All in the name of keeping the growing public satisfied

And he who plays the most...Wins.

Hyperspace has changed.

When the gameplay is kept under total balance.

Hyperspace becomes routine.

+------------------------------------------------------------------------------------------------------------+

 

 

This idea somehow just hit me during dinner and told me I should just do it. Probably not the best use of words and the opinion may differ for others but yeah =/

 

For those who don't get whats going on after reading this, its a parody of the MGS4 (Metal Gear Solid 4) intro. Watch this if you don't know the intro.

 

ui-pvKkduEYhttp://www.youtube.com/watch?v=ui-pvKkduEY

Posted (edited)
Half of the things you said changed have been the way things were all along :D

Its a shame thats true but I feel some of the stuff is happens more now than before. blum.gif

 

Prottos, Kilo = Arnk

Edited by Suicide_Run
Posted
Half of the things you said changed have been the way things were all along :wub:

 

More than half.

 

Summoner ruined everything. Summoner needs to be lowered and available to all ships

 

Oh yes and while you're at that, might as well redo the entire flagging system.

I wonder what lanc is gonna be used for now.

Not to mention how easy it will be to attack this way. Sharks summoning to each other. Sounds delicious.

 

Orange noob just quit already.

  • 2 weeks later...
Posted

Hyperspace has changed - its always changing, nothing new

It is no longer about skills, turreting, squads or private freqs. - this has changed

It's an endless series of battles fought by cannon fodders and hoppers - nothing new

Hyperspace and its production of addicts and whiners has become a well-oiled machine. - nothing new

 

Hyperspace has changed - its always changing

High exp players carries high exp weaponry, use high exp gear - thats the point of hs right?

Money in their accounts enhance their special spamming abilities - consumables are too cheap to make a difference with spam, so nothing new here either

Ammo Control. Item Control. Experience Control. Money Control. Bounty Control. - only ammo is new here

Everything is spectated and kept in under control. - nothing new

 

Hyperspace has changed. - its always changing

The age of enjoyment has become the age of balance. - ?

All in the name of keeping the growing public satisfied - ?

And he who plays the most...Wins. - nothing new

Hyperspace has changed. - always changing...

When the gameplay is kept under total balance. - its never under balance

Hyperspace becomes routine. - ?

 

 

 

Wow... only like one thing said there that is 'changed'.

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