★ Purge Posted August 18, 2008 Report Posted August 18, 2008 Can you add a "Dilate" feature? Basically, it will be a function that will increase the empty tile space by a specified number in a selected region. This can be useful for making bases "larger" with a simple selection and click of the mouse. The same can be done for the inverse.
🜲 Samapico Posted August 18, 2008 Report Posted August 18, 2008 hmmmmmm how about a stretch function? 2 stretches and you're dilated... would be much simpler code-wise too, I think. It would just repeat any tiles on the source edge. I might post some pictures explaining this this evening, I don't know how to explain it accurately There are a couple of issues that could make dilating a bit hard. http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
★ Purge Posted August 18, 2008 Author Report Posted August 18, 2008 What I meant was moving the tiles bounding the empty space to a certain number of tiles, which would be like "adding empty space". The direction of where to move would be a bit hard.
🜲 Samapico Posted August 18, 2008 Report Posted August 18, 2008 The hard part would be not to get holes in your walls...and yeah, you might want to try the resize... I think it mostly preserves wall thickness http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
🜲 Samapico Posted August 29, 2008 Report Posted August 29, 2008 As Drake said... resize does exactly what you guys wanted... just tried it it works fine Edit -> Resize http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
⛊ Drake7707 Posted August 29, 2008 Report Posted August 29, 2008 ^^, i tinkered too much with it to not know , also if you want to add a big amount of space (> 150% of original size) it's possible that some wall may double (not sure, forgot how exactly the 3 resizing methods work). But then you can always do a few smaller consecutive resizes.
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