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Posted

Can you add a "Dilate" feature? Basically, it will be a function that will increase the empty tile space by a specified number in a selected region. This can be useful for making bases "larger" with a simple selection and click of the mouse.

 

The same can be done for the inverse.

Posted

hmmmmmm

 

how about a stretch function?

 

2 stretches and you're dilated... would be much simpler code-wise too, I think. It would just repeat any tiles on the source edge. I might post some pictures explaining this this evening, I don't know how to explain it accurately

 

There are a couple of issues that could make dilating a bit hard.

Posted
What I meant was moving the tiles bounding the empty space to a certain number of tiles, which would be like "adding empty space". The direction of where to move would be a bit hard.
Posted

The hard part would be not to get holes in your walls...

and yeah, you might want to try the resize... I think it mostly preserves wall thickness

  • 2 weeks later...
Posted
^^, i tinkered too much with it to not know blum.gif , also if you want to add a big amount of space (> 150% of original size) it's possible that some wall may double (not sure, forgot how exactly the 3 resizing methods work). But then you can always do a few smaller consecutive resizes.
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