ArcticxWolf Posted August 27, 2008 Report Posted August 27, 2008 (edited) Ok, let's skip the crap. Mainly based on other people's ideas in other threads, incorporated with my own. In no particular order Hypercannon - Bomb[Non-sig]Ships: 2 4Cost: $40000bombdelay: 35bombenergy: 375Shrap: 2burstmax: -3repelmax: -4Bomblevel: 1 Taken from Gar's "!@#$%^&*fire Missile". Basically, salvo with less delay, and +100 bombenergy, with 2 shrap. This would actually be a good bomb for javs with shrap booster, because they could kill fast, but the downside, is that you will die almost instantly. repels and bursts=0, so you can't use it for rushing, unless you plan to rush with bombs. Also makes levis actually be able to defend themselves. Savior Missile - Bomb[Non-sig]Ships: 2 4 67Cost: $27000bombdelay: 225bombenergy: 90bomblevel: 1 Sharpflames idea. A bomb with very little energy used. Delay makes up for it. UnNamed - Reactor[sig]Ships: 123456Recharge +4Energy +4bombenergy: +5bombdelay: +10bulletenergy: +2Bulletdelay: +3 Can't think of a name yet. Based partly on i m weasel's request, but nerfed slightly. Commander Mount - Mount (NO WAI!)[Non-sig]Ships: 7Cost: $20000Repelmax: +5Thormax: +5bombdelay +250 Hard to explain this one. Basically the rechargeable items idea. Don't know if it's possible.Basically, recharges 1 thor every minute, and 1 repel every 45 seconds, up to a maximum of 5.bombdelay is there to stop people from abusing lanc rushes, they're powerful enough already. Dimension Drive - Sublight[Non-sig]Ships: 12 56 7Thrust: 6Maxthrust: -10Maxspeed: +6Rotation: 4 Might be overpowered, might not. Without AB it gives 6 thrust, 0 speed, 4 rot. With ab, you have 1 thrust, 11 speed, 4 rot. Don't know if this is correct, but you're supposed to have +5 speed and +5 thrust while abing, is what he told me. So i just subtracted and added them. Change it if it wont work.Basically, the concept is that it has high thrust and low speed while flying normally, and high speed and low thrust while flying using ab. Here's one that I doubt will be possible to do, but I'll put it up anyway. UnNamed (Doubt it'll require one) - Gun[sig]Ships: 1 3 7Cost: Undetermined (Doubt it'll require one)gundelay: 35gunenergy: 29gunlevel: 4 For those warbirds that actually aim. Costs a whopping 116 energy to fire one bullet, and at a rate of ~3 bullets/s. UnNamed - Armor [non-sig]bombdamage: -350bulletdamage: +30bulletdamageup: (Not sure on this one, too lazy to do calculations. The point is, it takes tons of damage from bullets while taking only a little from bombs) Basically, an armor for dueling javs. Almost unusable in center though, with all the wbs flying around, but hey, the trend is to have moar useless items, right? Gotta eat dinner, I'll probably alter these items later. P.S. I'm bored, and I forgot what I was going to put here, since I left for dinner just before editing this >_> Edited August 28, 2008 by ArcticxWolf Quote
Samapico Posted August 28, 2008 Report Posted August 28, 2008 gunlevel: 4I don't think that is possible for player-fired weapon (without ball/flag weapon upgrade, that is) Quote
Kilo Posted August 28, 2008 Report Posted August 28, 2008 It is, but the player firing it will not perceive it as such, only others. Such a capability is thus a double edged sword, especially for level 4 bombs. Quote
Rivel Posted August 28, 2008 Report Posted August 28, 2008 (edited) Ok, let's skip the crap. Mainly based on other people's ideas in other threads, incorporated with my own. In no particular order Hypercannon - Bomb[Non-sig]Ships: 2 4Cost: $40000bombdelay: 35bombenergy: 375Shrap: 2burstmax: -3repelmax: -4Bomblevel: 1 Another cyclone?, then everyone would choose either a levi or jav to rush Edited August 28, 2008 by Rivel Quote
omni Posted August 28, 2008 Report Posted August 28, 2008 (edited) No bursts or reps though. But it will make the thor problem worse. Edited August 28, 2008 by omni Quote
Samapico Posted August 29, 2008 Report Posted August 29, 2008 It is, but the player firing it will not perceive it as such, only others. Such a capability is thus a double edged sword, especially for level 4 bombs.Hm, makes sense. But as you say, for bombs it would kind of screw up, since the prox perceived by the owner of the bomb will be different than the prox for others... Meaning he might see the bomb p!@#$%^&* by people, while in fact, the bomb blew up on these people Quote
Kilo Posted August 29, 2008 Report Posted August 29, 2008 Well of course we will not have l4 prox bombs. The splash damage is really what I was referring to, because the owner will take less closebomb damage than he "should." Quote
ArcticxWolf Posted August 29, 2008 Author Report Posted August 29, 2008 OH YEA. SO THATS WHAT I FORGOT. I remembered i was missing something...I forgot to add the thormax -3 >_> Quote
aquarius Posted October 6, 2008 Report Posted October 6, 2008 feed me lvl4 bombs, or just add them to the list and i will buy them Quote
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