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Posted

I have put in my settings, and yet its not working.

 

I am not sure what the all mean, so would anyone be able to help?

 

I want a turf game with 4 flags. I noticed that there was a cool feature with the flags and a timer. I want a 10 second delay before it is considered to be owned, and 2 dings.

Posted

this is more of a module thing than a settings thing.

 

if you can describe exactly what you want (does the player have to be on the flag during the 10 seconds, when are the two dings, etc) i could probably work something up for you.

Posted (edited)

Ok, well I think we might be able to figure it out.

 

I just can't get the flags to show up. At all.... even when I change it to flagging.

 

And as for the timer thing, thats just something in the settings. I mentioned it b.c. I didn't know if anyone knew that all my problem was in the 'Flag' and 'Turf' settings.

 

It may just be a modual.

Edited by Resol
Posted
In modules.conf, make sure " fg_turf " is uncommented (as well as " flagcore "). Then, in your arena.conf file, add it in the attach modules section " [ Modules ] AttachModules = fg_turf ".
Posted
Python 2.4 should be installed on the server in order to use python modules. Also, remember to load pymod before loading any other python module (by order in modules.conf).
Posted

Ok so we got the flags working.

 

Now I was wondering if someone would be able to wirte a module in Python for me.

 

I want it to be like Purge's 'invasion' plugin for merv. I would just use that, but it doesn't work right in ASSS.

 

So, Hold all 4 flags for 3 minutes. At 30 second marker play music. Give arena message on every minute mark passed.

"Freq ## has taken control on the flags. Countdown initiated: 3 minutes till victory."

"Freq ## has defended the flags well and will have victory in 2 minutes!"

"Just 1 minute remaining for flag victory!"

 

I also would like that 10 second delay for "owning" the flags. A team must have a flag in thier control for 10 seconds for it to be considered owned. If the other team recovers the flag within the 10 seconds, then its like they never lost it.

 

The thing I like most is stats after the game is won. This should include, Most Kills, Best Streak, Best Ratio, Most Deaths, Most Team Kills, Most Flags Saved, Most Flags Owned, Most Deaths, and and MVP based on all if possible.

 

Sound possible for anyone?

Posted
I don't know how plausible the flag timer is, unless you replace the flags with a lvz (and do something like smong's halo_hill), but the rest is possible.
Posted

Samapico did it. It was a plugin with merv, it also used LVZ, but not for the flags. They were used to indicate on the screen what was happening with them.

 

I forgot this, I also need the bot to add 100 points per kill to the jackpot. And keep track of that and announce the it periodicly, like every 2 minutes or something.

 

For some reason I can't get the jackpot to even work in my zone at all. Or soccer. I mean it works, but it wan't say you scored a goal, or give out points.

Guest Positron
Posted
wait this is ASSS right? or is it subgame?

its ASSS

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