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Posted (edited)

So base 5 is killing flagging.

 

1. Corridor's too thick so wall bombing with HE missile is constant

 

2. There is a pinch near the entrance which makes it almost impossible to go through if there is a Jav line set up

 

3. Big base in general so there is a lot of room for thoring which is making it really hard since the new pm "?attach" doesn't protect much and people attach with red energy as opposed to yellow before

 

No offense to nolan123 for making the base but it really isn't making hs better...flag games are pointless with it.

Edited by phuzy buny.
Posted

The hallway directly under the entrance has 1000 spots to bomb/gunline while the attackers are forced into 1 spot, there is no hope for the attackers to get through without the defending team letting them in. Since the defending team is always made of hoppers who don't care about everyone else's fun, they don't let them in.

 

But B5 is full of autoturrets now so yay.

Posted
I say give it a few weeks into the reset and then try base 5 again. Of course if there's only bad ships, a base like that would be too good, but once ships are maxed out and stuff, I dont think there'll be nearly as much of a problem.

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