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Posted
Uhh, no, I was merely pointing out that Acer seems to think there's no way to stop runwinning in a warzone game, and that he was in for disappointment regarding that !@#$%^&*umption.
Posted
Privs can't flag anymore so they should be able to runwin. Privs can't do 3 vs much larger pubs so wtf do you expect them to do. You guys cry about privs being allowed 6 players until its chopped in half, and then when you get what you want you comlain because you never actually thought about what you wanted in the first place. Go kill yourself please.
Previously and also known as: Door, El Diablo
Posted
Every knows that pop goes down almost instantly after anyone wins the fg. So if you like to make lots of people upset, and make a whole lot of money doing it then by all means go ahead and runwin

Noob> How do I play?

P Nut> You don't play this

P Nut> you live it

Posted (edited)
<3 to runwin. Will do it again. Lots of people getting upset is hardly my problem when they had over 200 seconds to stop me. More time than that really. Edited by QUAX
http://img183.imageshack.us/img183/8810/bbt800kx3.jpg
Posted
I think the main point is that runwinning is annoying because it's hard to stop (especially in the tunnels). It's fairly ez to run and hide with the flags although I agree it's not as annoying as it was before. Maybe if there was a mod to slow down ppl some while carrying the flags that might help a bit without necessarily hurting a fg. It may even help fg too by making it more interesting on the tradeoffs.
http://i277.photobucket.com/albums/kk74/lera_ss/kel.jpg
Posted

It's not that bad to stop run winners, especially stupid ones.

 

Only time it's hard to stop run winners are when all three of them pick up flags at the same time and run in tunnels, there's one huge way to stop them, that is having one of them kill. Even then that's hard to do because they dont kill, they run away instead. Running in this zone has always given advantage to the runners, that hasnt changed, the only way that would change is if the flags weighed you down some.

 

It would help stop run winning of pubs actually started flag games at around 20k - That's the mark when people tend to try and run win it.

Posted

we can slow down people with flags but that just makes it really annoying when there's no flag game and people are flying around center with flags

guys you're just depressing so i'm just having more fun playing this game than i would writing code to make the game more fun by preventing this griefing

sorry

Posted
Anyway to make flags have different gravitational pull in HT due to the wormholes?

Watch: HT neut and game crashes ;D

-I quit playing Continuum to continue to work on my studies in I.B. I'll probably be back a little from time on the account Fx but it isn't set in stone yet.-
Posted
Anyway to make flags have different gravitational pull in HT due to the wormholes?

 

You've got no life so investigating that by yourself should be easy enough. Go make a server and see if you can instead of asking on the forums.

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