Acer Posted June 22, 2008 Report Posted June 22, 2008 Nice. I suggest not doing the priv freqs..Its stupid and people get left out..Just do freq's 0 and 1. Quote
Gar Posted June 25, 2008 Report Posted June 25, 2008 There should really be some sort of explanation of how this gametype works, so people have some sort of idea what they're supposed to be doing. Quote
»D1st0rt Posted June 26, 2008 Author Report Posted June 26, 2008 I almost always explain how it works before the first game in a set starts. Have you joined in the middle or do you not read green messages Quote
Suicide_Run Posted June 27, 2008 Report Posted June 27, 2008 I would say make a F1 text....but no one ever reads that anyways =/ Maybe you can add a module that responds to ?rules for events. It tells the main purpose so people stops asking? Random thoughts Quote
Kilo Posted June 28, 2008 Report Posted June 28, 2008 (edited) If you make anything, even something standardized, or repe!@#$%^&*ive, or in-your-face, there will still be some idiots who won't read it, and then ask exactly what it was that it would have told them. Edited June 28, 2008 by Kilo Quote
Dadoc Posted July 9, 2008 Report Posted July 9, 2008 I agree, an F1 text is nice. Ya, some won't read it, but some do. Those who do will read it and not have to ask the same questions, which could mean less work for you in the long run and could build interest in those curious enough to check for it. Quote
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