L.C. Posted June 7, 2008 Report Posted June 7, 2008 It just crashes when I try and launch it. Crashes on libglib-2.0-0.dll (ModName).
»Lynx Posted June 7, 2008 Report Posted June 7, 2008 While in the tray, I recycled the arena which caused Starlight to crash. Had to kill the process to end it. Nothing shown in error log, couldn't run a debug session. Tried forcing another crash with /*kill - probably because I was loading a map update in the recycle. -Lynx
Snrrrub Posted June 12, 2008 Report Posted June 12, 2008 L.C., can you post the entire error message? Lynx, thanks for reporting this problem. This looks related to Purge's antivirus issue - when the server unexpectedly becomes unavailable (or the network is down on your machine), the network thread in Starlight aborts, causing the interface to become unresponsive. Were you able to reproduce the bug with /*kill? I will fix this issue in the next release. -Snrrrub
L.C. Posted June 13, 2008 Author Report Posted June 13, 2008 (edited) http://www.hlrse.net/Qwerty/starlight_err1-1.gifhttp://www.hlrse.net/Qwerty/starlight_err1-2.gifhttp://www.hlrse.net/Qwerty/starlight_err1-3.gifClick here to view 94ed_appcompat.txt By the way, it would be nice if instead of including GTK with your releases that you provide that as a separate download. I would much rather download 2MB over 9MB or 7MB if I could. Having to redownload GTK unnecessarily wastes my bandwidth (I'm on satellite and I only have a limited amount of bandwidth). ;o Thanks Snrub! Edited June 13, 2008 by L.C.
RiiStar Posted June 26, 2008 Report Posted June 26, 2008 (edited) I found that i can use and connect to a zone fine (this is at home).The issue came the next day, application had been turned off and i hit connect straight away and the client crashed.Opening Starlight again, going to preferences and readding the zone seemed to fix the issue. Its not retaining the connection details ? I was bored at work the next day and tried it there also, they have all the ports locked down and internet connects via a proxy server, so i found that Starlight doesn't like not receiving a connection to the net/reply from the server and crashes also. Edited June 26, 2008 by RiiStar
Snrrrub Posted June 27, 2008 Report Posted June 27, 2008 It should be retaining the settings you've stored. There might have been some issue in saving the file or maybe the zone's IP/port had changed. I know that there's a critical bug where the application goes unresponsive when the network stack returns a non-standard error which is the same problem that Lynx mentioned in the post above. If you have anything other than "network thread aborting" in your error.log file (in the Starlight directory), I'd appreciate it if you could post that here. Thanks! Snrrrub
RiiStar Posted June 30, 2008 Report Posted June 30, 2008 (edited) No, looks like the same as L Y N X's issue, basically cos it can't directly connect to the internet here it locks up...Log shows the network thread aborting error. For the other issue:I connected to trenchwars, so it's ip/port details shouldn't have changed any time in the near future.Maybe it was the computer i used and it couldn't write the data (i don't see a config file so i'll assume it's stored in the registry)... When i went into preferences the deatils for trenchwars were there, but it wouldn't connect (and crashed) if i went to the Toolbar menu and did conect,but would if i went back into the preferences and double clicked the zone again to refresh the data? I'll try replicate it again if i can and give you more details, i don't have the net currently anywhere but work atm... Edited June 30, 2008 by RiiStar
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