Dr Brain Posted May 29, 2008 Report Posted May 29, 2008 I've been rewriting the hscore for new features and to eliminate the crashes we're still having. During the rewrite process, I'd like to know if there are any requests for renamed ?commands. Commands I'm up for renaming (not ?money, ?buy, or things of that nature) in no particular order:/?showmoney /?showexp ?iteminfo ?ships ?shipstatus ?storeinfo ?listnewb ?changeteam ?teams /?getteam ?getowner /?giveowner /?teamkick ?setteamp!@#$%^&*word ?resetyesiknowwhatimdoing ?shipitems ?antisummon ?killmessages I'd also like a command name to replace ?shipinfo #. It'll show all ships at once and also contain damage info. I'm just not sure what to call it. Quote
Dr Brain Posted May 29, 2008 Author Report Posted May 29, 2008 While we're on the topic of command names, I need names for: moving items to the global hull (warehouse)moving items from the global hull (I'm ok with the same command as above if it can make sense) offering to trade an item from your global hull to another player for an $amountaccepting the above tradecanceling the above trade offering to trade an entire ship to another player for an $amountaccept abovecancel above Quote
Suicide_Run Posted May 29, 2008 Report Posted May 29, 2008 ?equip/?unequip or ?install/?uninstall for moving item from/to warehouse ?offership, ?offeritem, ?acceptship, ?canceltrade (cancels all trade?) Kinda curious on how trading ship/item work...cause wouldnt it be abused if older players decides to trade ships and stuff to an alias so they earn more when they kill ppl without the need of rebuying everything again? Quote
Deathmonger Posted May 29, 2008 Report Posted May 29, 2008 ?equip - moving items to the global hull (warehouse)?unequip moving items from the global hull (I'm ok with the same command as above if it can make sense) ?itemtrade - offering to trade an item from your global hull to another player for an $amount?itemtrade accept - accepting the above trade?itemtrade decline - canceling the above trade ?shiptrade offer - offering to trade an entire ship to another player for an $amount?shiptrade accept - accept above?shiptrade decline - cancel above Quote
Dr Brain Posted May 29, 2008 Author Report Posted May 29, 2008 Their alias won't be able to use the items on the ship without the exp to match. So all it means is they can move to an alias while losing less money. I like the ?equip and ?unequip. Not sure about the others yet. Quote
Suicide_Run Posted May 29, 2008 Report Posted May 29, 2008 If you do use ?equip and ?unequip, I recommend changing ?shipstatus or ?shipitems (probably shipitems) to ?equipment. Quote
»D1st0rt Posted May 29, 2008 Report Posted May 29, 2008 ?inventory would be good to show warehouse/hangar items Quote
QUAX Posted May 29, 2008 Report Posted May 29, 2008 So basically we would be able to store bought items in a "hanger/wharehouse" without selling them and therefore be able to swap items based on situational need? If so that would rock. Quote
Exiili Posted May 29, 2008 Report Posted May 29, 2008 (edited) ?inventory=> ?items / ?storage / ?warehouse ?equip and ?unequip=> ?store , ?get ?setteamp!@#$%^&*word=> ?password ?teamkick=> ?kick Just my two cents. Edited May 29, 2008 by Exiili Quote
Dr Brain Posted May 29, 2008 Author Report Posted May 29, 2008 So basically we would be able to store bought items in a "hanger/wharehouse" without selling them and therefore be able to swap items based on situational need? If so that would rock. Yeah, but you still won't be able to switch them in the middle of battle, of course. ?setteamp!@#$%^&*word=> ?password ?teamkick=> ?kick Unfortunately, both of those commands do other things already. Quote
Astyanax Posted May 30, 2008 Report Posted May 30, 2008 (edited) I'd also like a command name to replace ?shipinfo #. It'll show all ships at once and also contain damage info. I'm just not sure what to call it.Possibly:?shipdata?shipcompare?shiplist Maybe a command to sell an item and replace it with a newly bought item? Might not be necessary, but it would be nice:?sellandbuy?replace?tradefor?upgradeto Along the lines of ?equip and ?unequip, perhaps ?inv should show all unequipped items. Edited May 30, 2008 by Astyanax Quote
linger Posted May 30, 2008 Report Posted May 30, 2008 wtf is this warehouse i knew nothing about this tell me more Quote
9vgnc3eZ01 Posted June 1, 2008 Report Posted June 1, 2008 The warehouse is an AWESOME idea imo. I agree. Now all we need is an update to F1! (I'm sure that'll happen though) Quote
Dr Brain Posted June 1, 2008 Author Report Posted June 1, 2008 More importantly, I have to finish coding the thing. Quote
Stibbymicto Posted July 15, 2008 Report Posted July 15, 2008 (edited) I'd also like a command name to replace ?shipinfo #. It'll show all ships at once and also contain damage info. I'm just not sure what to call it. ?statusreport--> ?status EDIT: Status is easier and I don't think it's being used by mods or by normal rank HS players. Edited July 15, 2008 by Stibbymicto Quote
Rivel Posted July 15, 2008 Report Posted July 15, 2008 I'd also like a command name to replace ?shipinfo #. It'll show all ships at once and also contain damage info. I'm just not sure what to call it. ?statusreport--> ?status EDIT: Status is easier and I don't think it's being used by mods or by normal rank HS players. ?status is already taken. Like: Recharge:89% Thruster:70% Speed:61% Rotation:73% Shrapnel:0 Quote
Dr Brain Posted July 16, 2008 Author Report Posted July 16, 2008 The commands I've developed so far with the new system are: ?inventory?iteminfo?compare (suggested in another thread, I think)?buy (menu only, so far)?shipinfo?ships Quote
Stibbymicto Posted July 16, 2008 Report Posted July 16, 2008 I'd also like a command name to replace ?shipinfo #. It'll show all ships at once and also contain damage info. I'm just not sure what to call it. ?statusreport--> ?status EDIT: Status is easier and I don't think it's being used by mods or by normal rank HS players. ?status is already taken. Like: Recharge:89% Thruster:70% Speed:61% Rotation:73% Shrapnel:0Yeah I went in game and found that one out myself.I don't know if you were there when we had the 30 vs 31 shrapnel fight? Quote
op2rules Posted July 17, 2008 Report Posted July 17, 2008 While we're on the topic of command names, I need names for: moving items to the global hull (warehouse) ?storeitem moving items from the global hull (I'm ok with the same command as above if it can make sense) ?installitem offering to trade an item from your global hull to another player for an $amount ?tradeitem (in pm to person)accepting the above trade ?acceptcanceling the above trade ?decline offering to trade an entire ship to another player for an $amount ?tradeship (in pm to person)accept above ?acceptcancel above ?decline for the last 2 a 5 minute timer should be in place, just well.... incase you accept an unfair trade 2 days after and forgot about it or w/e. Trading ships should also include a list of the ship items. Quote
Dadoc Posted July 22, 2008 Report Posted July 22, 2008 The commands I've developed so far with the new system are: ?inventory?iteminfo?compare (suggested in another thread, I think)?buy (menu only, so far)?shipinfo?ships How about ?inv instead of ?inventory ? ?trade or ?itemtrade for trading between players. The person who types it should be the one with the item.Could be an ?offer command for the other way around? Silver just started a topic asking for something like this. I guess that topic is not needed now. Good idea! Quote
JeesPoks Posted July 28, 2008 Report Posted July 28, 2008 (edited) You cannot make it too *abused* to give a ship to your alias. Am I right that exp will still stay? And now to this new shiptrade thing, next thing there would be is an auction house thingy for ships lol. . Edited July 28, 2008 by JeesPoks Quote
nolan123 Posted July 28, 2008 Report Posted July 28, 2008 op2 you make it sound like your staff. Quote
rootbear75 Posted July 29, 2008 Report Posted July 29, 2008 While we're on the topic of command names, I need names for: moving items to the global hull (warehouse)?storemoving items from the global hull (I'm ok with the same command as above if it can make sense)?retreive (might be too hard, esp. spelling) offering to trade an item from your global hull to another player for an $amount/?tradeI :accepting the above trade?accept (or if its not allowed to have duplicate commands: ?acceptI canceling the above trade?cancel (or ?cancelI ) offering to trade an entire ship to another player for an $amount/?tradeS :accept above?acceptS / ?acceptS cancel above?cancelS / ?cancelS Quote
Linear-Key Posted August 12, 2008 Report Posted August 12, 2008 (edited) ?put/get or ?pu!@#$%^&*em/ge!@#$%^&*em for warehouse Would it be possible to have items and ships mixed for the purposes of commands? All trades could have a tradeID, so you can just ?accept or ?decline the tradeID Edit: But it might be too late to do this if you've already started Edited August 12, 2008 by Linear-Key Quote
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