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Posted (edited)

Hyperspace will be hosting the first ever Hyperspace Timed Squad Dueling League.

 

 

 

 

Rules:

 

Squads:

Squads will be made of between six and ten members

Rosters will be locked one week after the start of the regular season

 

Matches:

Will consist of two 15 minute halves - Overtime will consist of 5min until needed

There is no death limit

Teams will consist of max how many the squad agree upon

Teams will consist of a minimum of 4v4

Ships will consist of at least 2:2:1 ratio of WB:Jav:Shark

- You are already allowed one shark, but to have a second shark you must have at least three WBs and Javs.

- Before you can have a second shark you will need to have eight players in total playing (3 WBs/3 Javs/2 sharks)

- To have a third shark is impossible

- Max team ship alignment 4:4:2

Subs!@#$%^&*utions will be allowed, but once you are subbed out, you cannot come back in

- Lag outs can lag out twice before you are not allowed back in for the half

You are not allowed to refill on any consumables

There will be a 5 minute break in between halves to allow rest and also refill of consumables

 

Items:

All items are allowed

You cannot refill on consumables in the middle of a match

Squads are only allowed one 2M user per half in an entire match

- Players with 2M items can only participate for one half for the entire game, but can go in a different ship that does not have 2M items

String of Pearls is not allowed

- Energy scanner is allowed

 

Determination of Winner:

Winners are decided by most kills (that are non-tk) in the two halves combined and overtime if needed

Winners will receive 15k each for winning at the end of the match

Losers will receive 5k each at the end of the match

MVP will receive an additional bonus of 2.5k

Only participants will receive the money

 

Pre-season:

Each squad will participate in two pre-season matches

Missing both matches will result in your squad forfeiting it's place in the league unless there is a specific cause

After pre-season teams will be split into either one large division or two depending on squads

 

Regular Season:

Each squad will participate in X number of squads depending on how many squads participate

Should you miss 3/4 of your matches you will be removed from the league

 

Playoffs:

Depending on number of squads who participate the top "X" squads in the season will go into a playoff bracket

Round 1 will be a best of three series

All rounds after than will be best of five

Seeding is determined by the regular season

 

End of Season Rewards:

To be determined, however, the better the turnout, the better the prizes

- Potential prize = Signature item on a shark

- Cash is guaranteed to be a prize, but at what amount is to be determined

All squads can potentially win prizes

 

 

Amendments:

Squads may use up to two of the same ship before not having one of the others

- If a squad uses two javs and a shark, it cannot add another jav until it adds at least one WB

- Squads do not have to use sharks

Abusive use of the subs!@#$%^&*ution system will result in your squad being penalized in the final score

Players are not allowed to double squad

Players are not allowed to share names

Edited by Unix
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Posted

DM from what I know, from MG consists of ALL squads in the same arena killing one another than speccing once you reach a death limit.

 

TSDL has no death limit and is two squads at a time.

 

If timestrain has enough members to do it, I wont hold them back, it'll just be a lot harder for two big reasons. One, it's an actual league, they will have to compete against one another and also make sure they have enough active members. (At the least have 8 per team) and at the same time make sure they have enough ship types to go around.

 

For all you know, people in TS might not want to do that and they make two separate squads, who knows, I'm not going to tell them how to run their squad.

Posted
Squads are only allowed one 2M user per half in an entire match

- Players with 2M items can only participate for one half for the entire game, but can go in a different ship that does not have 2M items

 

omg! this only benefits 1 squad(1 person!)

Posted
Squads are only allowed one 2M user per half in an entire match

- Players with 2M items can only participate for one half for the entire game, but can go in a different ship that does not have 2M items

 

omg! this only benefits 1 squad(1 person!)

Not really. There are ways for a squad to get a player or two 2M items, but you have to be somewhat creative.

 

Also, how does this benefit this one squad/player if they're only able to play one half with that ship?

Posted (edited)

er...I dunno about how MG does thing but if you play enough FPS games. Deathmatch is usually 2 or more teams or just pure FFA, where the players just kills each other. There can be a kill limit/death limit or just a timed deathmatch where which ever freq gets most kills wins that round/match.

 

While Dueling is just like the previous league where once 1 freq dies, its considered their lost and another round starts. And players cant rejoin that round if they died cause your not really dueling when people keep respawning.....But you can call it w/e you like even though it may be misleading to some people since its your event.

 

Also, how does this benefit this one squad/player if they're only able to play one half with that ship?

They can sub that player out in general so the original player doesnt have to play in a ship they may not be best at?

Edited by Suicide_Run
Posted

i think its best if you go based on total points....

 

or ratings.... cause that will tell who the more valuable players are... because just cause one person died more, doesnt mean they are a worse player

Posted
i think its best if you go based on total points....

 

or ratings.... cause that will tell who the more valuable players are... because just cause one person died more, doesnt mean they are a worse player

Sigh... Not this again :<

 

Anyways, it's just kills - Straight out kills are what matters. Rating doesnt matter, pnts dont matter, enemy kills.

 

er...I dunno about how MG does thing but if you play enough FPS games. Deathmatch is usually 2 or more teams or just pure FFA, where the players just kills each other. There can be a kill limit/death limit or just a timed deathmatch where which ever freq gets most kills wins that round/match.

 

While Dueling is just like the previous league where once 1 freq dies, its considered their lost and another round starts. And players cant rejoin that round if they died cause your not really dueling when people keep respawning.....But you can call it w/e you like even though it may be misleading to some people since its your event.

 

Also, how does this benefit this one squad/player if they're only able to play one half with that ship?

They can sub that player out in general so the original player doesnt have to play in a ship they may not be best at?

From my own experiences when it comes to Continuum and events, "DM" is reserved for 3 or more teams. Anyways, I think we're just nit picking at this, especially since all zones call similar events something different.

 

SR, that is in regard to someone with a 2M item.

Posted
i think its best if you go based on total points....

 

or ratings.... cause that will tell who the more valuable players are... because just cause one person died more, doesnt mean they are a worse player

Sigh... Not this again :<

 

Anyways, it's just kills - Straight out kills are what matters. Rating doesnt matter, pnts dont matter, enemy kills.

ya no, dont worry about it... i hadnt thought too much into it when i said this..

 

cause if it really IS a deathmatch, its fine... Time limit and/or score limit are best

Posted
End of Season Rewards:

To be determined, however, the better the turnout, the better the prizes

- Potential prize = Signature item on a shark

- Cash is guaranteed to be a prize, but at what amount is to be determined

All squads can potentially win prizes

 

How much do you want to bet that Unix will ONLY prize a sig item on a shark if Oppressors win?

Posted (edited)

Between, kudos to exiili for taking screeny and nice post Gar.

 

Abusive use of the subs!@#$%^&*ution system will result in your squad being penalized in the final score

I bet when Oppressors uses this system, it wouldnt be abusive and when any other squad does it...it will be =/

 

Why dont you just put a limit on how many subs!@#$%^&*ution you can make instead?

 

And seriously if Host participate....it would be biased. Not to mention how the !@#$%^&* would host know if someone didnt tk if they are playing?

 

O yea....for the item prize...would it be everyone on your squad? If so...that would mean....10 people with sigs on their sharks...very nice.

Edited by Suicide_Run
Posted

So the host should never be allowed to participate in their own league? No zone has that rule that I know of.

 

All ten people on roster would receive the prize.

 

There are ways to figure out if kills are TKs or not, I'll let you figure that out yourself.

 

Putting a limit and stating when it gets abusive are different. I just dont want a squad to find some way to abuse it, ie: subbing out all players out at once and taking 2 minutes to sub ppl back in. If I make the limit four and all four spec so they can get subbed, and it just so happens to take them 2 minutes, wouldnt that be unfair?

 

Just fyi: I didnt remove Gar's post, I did edit it, but just that one word in "quotes"

Posted
10 ppl with sigs on sharks would be a horrible thing, they are already over powered. And i agree that the host should not be able to play if they are hosting because even if unix says she's gonna be unbiased she won't be. Thats like having a football coach referee the superbowl that his team is playing in.
Posted (edited)

We need a neutral staff member like Dr Brain, or one of the higher ups.

 

So the host should never be allowed to participate in their own league? No zone has that rule that I know of.

 

The reason is because of a lack of neutrality. For all that we know (since we can't use nrg scanner), you could prize your entire squad nrg and recharge upgrades. Are mods supposed to answer their own trivias? No? Thought so.

Edited by Syrith
Posted (edited)

Since when is energy scanner not allowed?

 

Nice of you to ignore the fact that no zone has that rule in their leagues.

 

Abuse in general can be noticed quite easily.

 

Trivia and leagues are different :blink:

Edited by Unix
Posted

lol, you did edit the b-word, but where's the post? It was mostly meant humorously, even though the very real basis for it just adds to the hilarity...

 

So the host should never be allowed to participate in their own league? No zone has that rule that I know of.

Continuum zones are not the be-all end-all of precedent. Now if you took as precedent every single other online game in existence, you would understand why we're all used to having admins and mods not be part of the very game they're hosting.

Posted

Other zones allows mod to play in league is cause their league isnt coordinated, hosted, ran and judged by 1 single individual...unless im mistake and sharpflame hosted/is gonna host 1-2 matches in the league.

 

I seriously dont get how a subs!@#$%^&*ution system can be abused. Unless you dont check the ship's item and you subs!@#$%^&*ute a player with SoP and you can easily just disqualify that player or dont bother subs!@#$%^&*uting at all.

 

In your example, it cant take 2 mins unless the hoster takes a year to *spec, *setfreq, *setship the subs!@#$%^&*uted and subs!@#$%^&*ute player. The only problem I find with "abusing the system" is that its so undefined like anything can be considered "abused" in different points of view.

 

Well I dont really mind that the whole roster gets the prize (which may consist of 1 sig on shark) if Brain does a server wide reset that day. =/

Posted (edited)
Seeing as how much whining there is though, I will take myself out of the league

i am half content

 

Determination of Winner:

Winners are decided by most kills (that are non-tk) in the two halves combined and overtime if needed

Winners will receive 10k each for winning at the end of the match

Losers will receive 2k each at the end of the match

Only participants will receive the money

does this mean the entire squad(if a squad only makes 1 participating squad) gets money? or only the duelers or does it also include the subs etc.

Edited by Matrim Cauthon
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