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Posted (edited)

Disclaimer. Even if one could wrongly assume this is an attack to one's person or the start of a flamewar, it's not. It's just a bunch of my opinions disguised as knock knock - jokes. It's here for entertaiment purposes only.

 

News this week.

 

In his futile fight in trying to make this zone more squadbased, our event coordinator created the Hyperspace Squad Dueling Tournament. This didn't turn out to be as horrible as I had betted, but became quite retarted anyway. In order for this thing to actually be called a tournament Timestrain had to be allowed to participate 3 times. Seems like D_claw has dropped out of the timestrain squad battle. I'm going to bet on timestrain to win.

On a second note, why are there so many rules on this !@#$%^&* thing? Ok, i can remotely understand the whole e-mailing and posting portion, but you have Registration locks and roster locks too? harr harr, were you people afraid someone from timestrain was going to hop on timestrain? Btw, why does that even matter. I, for one was going to participate to this, but after seeing how user-friendly the process is I decided to have a beer and make fun of the whole thing. This issue was also brought up by the community as was the question "Why aren't people allowed to duel, even if they have no squad or are in a small squad?" these valid points were mostly disregarded or responded with "NAA NAA! I'M DOING IT MY WAY!"

Btw. Please spam 24 lines of green notifying people when are these games going to be and wtf are you talking about. Everyone who cares can check the times on the forums.

 

On to the next subject.

After the HSDT turned out like it did, or is it still running? Anyway. Our event coordinator decided to make an example by creating his own squad, oppressors, which pretty much means disagreeable persons or unpleasant persons. Harr harr, I find that funny. Side-info: if you want to see who's in oppressors, check the HS's list for the richest people, they're the top 15, but I digress. They proceeded to create a private freq in a 10vs10 basing game. So, we got 6 players with imba-ships against 2 poorly equipped pubs who were flanking eachother. I'M NOT AGAINST THIS, but I find it funny how the self-claimed spokesperson of balancing the teams and ships (i'm not seriously going to put a link here, just listen to him for 5 minutes) REFUSED to setfreq the pubs to one big team so we could atleast hope to have a chance. Guess, he doesn't want to use his Mod powers when it would do some "balancing". This would only be funnier if we'd have a quote of him whining about privs, something like "Problem with basing is that generally the teams are fairly one sided for one reason or another", but with more crying.

 

Speaking of the balancing of ships, you couldn't possibly play this zone without at some point hearing certain someone unleash his anti-shark fury. During one of these explosions I made the mistake of voicing my own opinion which was "Nerfing the recharge doesn't do anything". Of course this resulted in a pretty one sided e-fight where my opposition was rambling something about combined base shipstat totals and pointing out I didn't remember what the sharks recharge was couple of months ago. So, I lost that fight and I rephrase "Nerfing the recharge to 2000 will only make the shark slightly less overpowered, but still the best rushing ship" this is of course if people Don't listen to your pleas of getting cyclone back. This is contradicted by the things you say here

You do contradict yourself alot, having a fit of rage towards me that nerfing the shark's recharge solves all the problems (btw, it's been nerfed slightly already, anyone noticed differences?) but then saying that I know for me personally, I dont care one bit that my recharge stop, I'll use my reps and bursts, and I'll still rush in just as hard and still be just as effective, it's not like I'll die a lot faster, only a little faster, I still have my energy.

Now, I don't have any idea what are you doing anymore, but since you don't care that your recharge stops when rushing, why would a measly -200 on the recharge even matter? And because of this I assume I have won the bet and you owe me 10k.

 

This concludes this months comedy corner, beware that all the insults you post to this thread will make you a subject of an nonsensical joke on the next one. Btw, If anyone has a screenshot of unix saying "The problem isn't the settings, it's the people", it would be a perfect punchline to the fact that he REFUSED to put the 7man pubs together to fight against his freq. trallallaa.

 

Special note:

10vs10. Then 6 persons go make priv, that leaves 7 persons on each pub. Does it not?

Edited by Exiili
Posted (edited)

You should do weekly comedy corner. I love the Unix...er...i mean Player Bashing.

 

I dont think the creation of Oppressors really matters since it didnt magically get added into the HSDT. Its funny how it consist of people who plays most in HS but then again, theres always these type of squad/clan in games.

 

I gotta say, lotta ppl do cry about private......then in a few hrs they go on and make a priv themselves....nice.

 

I also like the I carry myself thing...if you know what I mean ;D

Edited by Suicide_Run
Posted (edited)

this was the funniest thing I've read in awhile, mostly because it's all entirely true; the shark recharge nerf most especially. I've almost posted like 7 times about how nerfing the shark's recharge by tidbits doesn't do jack all, but every time I wrote the post, I realized Unix would just come on here and blame the players somehow or talk about minor changes to ?shipinfo, Sharpflame would just make some smartdonkey comment, Arnk Dylie would refuse to listen to any idea that points out his item set is terribly done, and Dr Brain would [read the thread and not care if HS dies]... then I'd delete my post and not bother

 

edit: fixed smile.gif

Edited by Gar
Posted
In his futile fight in trying to make this zone more squadbased, our event coordinator created the Hyperspace Squad Dueling Tournament. This didn't turn out to be as horrible as I had betted, but became quite retarted anyway. In order for this thing to actually be called a tournament Timestrain had to be allowed to participate 3 times. Seems like D_claw has dropped out of the timestrain squad battle. I'm going to bet on timestrain to win.

How is it futile to try and promote squads in HS? No one has tried, so it must be futile? I've barely even scratched the surface of squad based events/leagues etc and you're already deeming this to be a futile fight.

 

Any squad could create more than one team to participate in HSDT, this is so that large squads arent penalized and more people can participate. If another squad wanted to do this, they could had, is it my fault that TimeStrain has so many members? I dont tell people how to run their squads, but I'm going to make it so that the most members of a squad can participate.

 

On a second note, why are there so many rules on this !@#$%^&* thing? Ok, i can remotely understand the whole e-mailing and posting portion, but you have Registration locks and roster locks too? harr harr, were you people afraid someone from timestrain was going to hop on timestrain? Btw, why does that even matter. I, for one was going to participate to this, but after seeing how user-friendly the process is I decided to have a beer and make fun of the whole thing. This issue was also brought up by the community as was the question "Why aren't people allowed to duel, even if they have no squad or are in a small squad?" these valid points were mostly disregarded or responded with "NAA NAA! I'M DOING IT MY WAY!"

Everything needs rules doesnt it? Especially if it's something squad based. In all honesty, the rules I made werent a lot compared to some other events in Continuum. If you cant understand why there's a roster and a registration lock, then you shouldnt be posting. If there wasnt a registration lock, any squad could come in in the middle and participate, I dont think that would be a wise decision. As for a roster lock, this is meant to prevent squad hopping, you might not realize this, but hopping from TS1 to TS3 could be a tactical maneuver, whether it be because TS3 couldnt show with the current people they had or whatever it be.

 

A squad of 5 = Was able to join. That's small enough I would think.

 

After the HSDT turned out like it did, or is it still running? Anyway. Our event coordinator decided to make an example by creating his own squad, oppressors, which pretty much means disagreeable persons or unpleasant persons. Harr harr, I find that funny. Side-info: if you want to see who's in oppressors, check the HS's list for the richest people, they're the top 15, but I digress.

So I'm not allowed to create a squad with people who I want to be with in a squad? Umm ok..

 

They proceeded to create a private freq in a 10vs10 basing game. So, we got 6 players with imba-ships against 2 poorly equipped pubs who were flanking eachother. I'M NOT AGAINST THIS, but I find it funny how the self-claimed spokesperson of balancing the teams and ships (i'm not seriously going to put a link here, just listen to him for 5 minutes) REFUSED to setfreq the pubs to one big team so we could atleast hope to have a chance. Guess, he doesn't want to use his Mod powers when it would do some "balancing". This would only be funnier if we'd have a quote of him whining about privs, something like "Problem with basing is that generally the teams are fairly one sided for one reason or another", but with more crying.

Since when did I ever become the spokesperson or team balancing? I made a topic because OTHER people were discussing it in the zone, and I thought it would make an interesting discussion point in forums. Am I not allowed to do that either now?

 

Using staff powers whenever to even a team isnt something I always do, when I do do it, it's because I am actually hosting the flag game, ie: increasing the jackpot by 50k increments. Obviously you didnt think about that small fact when I didnt setfreq people, nor did you think that I joined in on the priv team well after they were made.

 

As for that screen shot, you didnt lose a single penny, but then again you didnt know that, and now you're using that screen shot out of context.

 

For private teams... I actually believe private teams are underpowered right now. A team of 10 in pub (that's not being flanked) can easily overtake a team of six, especially of the attacking pub has sharks on it. A private team isnt like before reset when they were able to easily hold off a team of 20, and dont say it's because priv teams were seven, I doubt one person makes that big of a difference.

 

Speaking of the balancing of ships, you couldn't possibly play this zone without at some point hearing certain someone unleash his anti-shark fury. During one of these explosions I made the mistake of voicing my own opinion which was "Nerfing the recharge doesn't do anything". Of course this resulted in a pretty one sided e-fight where my opposition was rambling something about combined base shipstat totals and pointing out I didn't remember what the sharks recharge was couple of months ago. So, I lost that fight and I rephrase "Nerfing the recharge to 2000 will only make the shark slightly less overpowered, but still the best rushing ship" this is of course if people Don't listen to your pleas of getting cyclone back. This is contradicted by the things you say here

Once again, something I've said taken out of context. If you knew anything, my weasel has approximately 500 energy more than a shark, all things being equal itemwise. Idk about you, but I think 500 energy when rushing makes a difference.

 

My position was... Nerf the energy slightly and lower the recharge by at least twice the amount of what number energy was taken. My ideal number to try out was 100/300 at least. You stated an incorrect fact about shark, stating that the shark was nerfed 300 recharge already, when it was only nerfed a meager 45. I think that's a viable argument seeing as how 45 hasnt done much, but it has done a little bit.

 

AGAIN you are taking what I said completely out of context. Cyclone before the reset was overpowered, but as it is now, cyclone WOULDNT be overpowered because of the FACT that EMP bomb damage is greatly reduced. It was the simple fact alone that prior to reset, the EMP cyclone was incredible and overpowered.

 

You do contradict yourself alot, having a fit of rage towards me that nerfing the shark's recharge solves all the problems (btw, it's been nerfed slightly already, anyone noticed differences?) but then saying that I know for me personally, I dont care one bit that my recharge stop, I'll use my reps and bursts, and I'll still rush in just as hard and still be just as effective, it's not like I'll die a lot faster, only a little faster, I still have my energy.

Now, I don't have any idea what are you doing anymore, but since you don't care that your recharge stops when rushing, why would a measly -200 on the recharge even matter? And because of this I assume I have won the bet and you owe me 10k.

Note the fact that I use a weasel to rush, not a shark. A shark and a weasel nerf will be different.

 

Shark's greatest strength is that it can recover faster than anything. It can nullify any effect cloak has. While it runs away after getting passed the enemy, and doing it well might I add, it can recover it's above average energy.

 

This concludes this months comedy corner, beware that all the insults you post to this thread will make you a subject of an nonsensical joke on the next one. Btw, If anyone has a screenshot of unix saying "The problem isn't the settings, it's the people", it would be a perfect punchline to the fact that he REFUSED to put the 7man pubs together to fight against his freq. trallallaa.

As I said earlier, this would had been an abuse of my power. I'm not hosting the flag game, so why am I going to do something like that? If I was hosting it, it would had been earlier, it would had been before a priv was made, and I would had disbanded the priv myself.

 

Just incase you forgot, I came well after the priv team was made, I wasnt the one who made it.

 

Earlier you said they were 10man pub teams, now they're seven? Huh?

 

-----------------------------------------------------------

 

I dont contradict myself. My opinions have been constant throughout all my posts I would think.

 

1) I am trying to promote squad growth, the ways I do it might be questionable, but that is always my goal

2) I do believe shark is overpowered and I believe nerfing recharge would put things on the right step

3) EMP doesnt do anything to a ship like my wzl who has higher energy than most ships, and it is not worth shooting because of the energy drain bombs give

4) I do not "even" teams unless I am hosting the event or am told/allowed to by an upper staffer

5) I want to make the best squad possible while being with people I dont mind being with

6) If you wanna take a joke seriously, that's your problem, but make sure money was actually taken out before you take something out of context

Posted

lol I'd be on Unix's side in this except for the fact that I and many others have seen him appear on freqs that couldn't possibly be joined. We were all waiting to hop from a team of 7 to a team that currently had 10 ( :( ) when suddenly Unix appears on the vet defending team making it 7v11...

 

As I said earlier, this would had been an abuse of my power. I'm not hosting the flag game, so why am I going to do something like that?

So you are quite publicly a hypocrite and we all know you would never balance the power out of your own team.

Posted (edited)
If another squad wanted to do this, they could had, is it my fault that TimeStrain has so many members?

They may have less players if you didnt allow big squads to split into different divisions of 1, 2, etc.

 

As for that screen shot, you didnt lose a single penny, but then again you didnt know that, and now you're using that screen shot out of context.
6) If you wanna take a joke seriously, that's your problem, but make sure money was actually taken out before you take something out of context

So.....its ok to do *warn randomly and say random things....and its the player's fault for taking it seriously? confused.gif

 

Cyclone before the reset was overpowered, but as it is now, cyclone WOULDNT be overpowered because of the FACT that EMP bomb damage is greatly reduced.

I assume that if staff introduced a bomb with 5000 bombenergy, 25 bombdelay or less, it wouldnt be overpowered to you seeing how we wouldnt be able to shoot it at all. ermm.png

Edited by Suicide_Run
Posted

Do you know what Omnislashing is?

 

It goes much like this.

 

After the HSDT turned out like it did' date=' or is it still running? Anyway. Our event coordinator decided to make an example by creating his own squad' date=' oppressors, which pretty much means disagreeable persons or unpleasant persons. Harr harr, I find that funny. Side-info: if you want to see who's in oppressors, check the HS's list for the richest people, they're the top 15, but I digress.[/quote'']So I'm not allowed to create a squad with people who I want to be with in a squad? Umm ok..

 

As you can clearly see I did not EVER say that you're not allowed to create a squad/priv or whatever. Actually I even CAPITALIZED the words "I'M NOT AGAINST THIS" somehow you manage to misunderstand that and many other things. Please could you even read the post before you start attacking?

Posted
On to the next subject.

After the HSDT turned out like it did, or is it still running? Anyway. Our event coordinator decided to make an example by creating his own squad, oppressors, which pretty much means disagreeable persons or unpleasant persons. Harr harr, I find that funny. Side-info: if you want to see who's in oppressors, check the HS's list for the richest people, they're the top 15, but I digress. They proceeded to create a private freq in a 10vs10 basing game. So, we got 6 players with imba-ships against 2 poorly equipped pubs who were flanking eachother. I'M NOT AGAINST THIS, but I find it funny how the self-claimed spokesperson of balancing the teams and ships (i'm not seriously going to put a link here, just listen to him for 5 minutes) REFUSED to setfreq the pubs to one big team so we could atleast hope to have a chance. Guess, he doesn't want to use his Mod powers when it would do some "balancing". This would only be funnier if we'd have a quote of him whining about privs, something like "Problem with basing is that generally the teams are fairly one sided for one reason or another", but with more crying.

If you werent against this why even mention it then? I would also like to note that you were doing quite a bit of omnislashing yourself, but let's ignore all that, correct?

 

If I want to create a squad for myself, and I want to make a priv with my squad, I have to put everyone else on a pub freq? My entire time in HS, I've never seen that ever done, except once, and it was when it was late at night, and if I remember correctly, this was before reset, so priv teams were actually hard to take down back then.

 

As for the cyclone thing, you cant use "any" bomb and make up any stats for a new bomb, the only bomb in question is cyclone. Cyclone was slightly faster than salvo is, and lvl2 for EMP users only. Cyclone was extremely powerful because of a combination of low energy usage, high damage output and fast fire rate.

 

?warn or any other command, do you honestly think I was the first staffer to ever do anything like that? If you believe that, you are very mistaken.

 

So I'm going to be able to tell Timestrain how many they can have on their squad? It's their choice how they wanna run it, and anyone could run their own squad, obviously no one else did. The point of allowing squads to turn into team1/2/3 was so that big squads werent penalized, and more players could participate

Posted
6) If you wanna take a joke seriously, that's your problem, but make sure money was actually taken out before you take something out of context

So.....its ok to do *warn randomly and say random things....and its the player's fault for taking it seriously? confused.gif

withstupid.gif Unix is right, alot of mods have granted false monies and said random things before, and it was great laughs to find you've been tricked(i thought i've been granted 2mil 1 time...lol)

Posted

I mentioned it because I though it was funny. It says that on the text, It's the part where I say "but I find it funny how the self-claimed spokesperson of balancing the teams and ships (i'm not seriously going to put a link here, just listen to him for 5 minutes) REFUSED to setfreq the pubs to one big team so we could atleast hope to have a chance"

That's the thing I have problem with, because soon after that everyone just left the zone. Except for your freq who staid long enough to win the jackpot, then leave. Which btw, is not easy to take down, especially when you have another pub freq flanking you. Just be quiet and realize you have the most wealthy persons in your squad, public can't take down your 5 antideath fieldspamming sharkrushers. Go die.

 

You admitted to really degranting me 10k and you claim you really took the money. After I posted the screenshot and after Rare chastised you and checked the logs on what really happened THEN we understood it was a "joke".

Posted

I dont setfreq people onto a freq if I'm nost hosting the flag game. Simple as that. Unless I'm told me an upper staff, meaning smod or higher, I wont do it.

 

If you want, just work with one another, the pubs dont have to attack one another.

 

I did really degrant you 10k, but at the same time I really did grant you 10k. You just didnt notice the fact that I did grant you 10k in the beginning because I made it so you couldnt see I granted you.

 

If you think this is the first time it's ever been done from a staffer to another player, you're mistaken.

Posted
Unix... you've been a mod for like 2 weeks and in my opinion, you enjoy the power that it's given you too much. Even if you have the "power" to fake degrants and stuff, it doesn't mean that you should.
Posted
As for the cyclone thing, you cant use "any" bomb and make up any stats for a new bomb, the only bomb in question is cyclone. Cyclone was slightly faster than salvo is, and lvl2 for EMP users only. Cyclone was extremely powerful because of a combination of low energy usage, high damage output and fast fire rate.

Cyclone was not slightly faster than salvo unless you believe a 2:1 ratio is slightly since cyclone bombdelay = 25 and salvo = 50.

 

Between, you said oringally

cyclone WOULDNT be overpowered because of the FACT that EMP bomb damage is greatly reduced
that is why I said if you have a bomb they wouldnt be able to shoot. It wouldnt be overpowered like cyclone cause no matter how much damage the bomb does or how fast you shoot the bomb, you wouldnt be able to shoot it cause of energy cost. So if we have an item now that doesnt have 2 of the 3 factors that make cyclone strong, it wouldnt be overpowered right?

 

?warn or any other command, do you honestly think I was the first staffer to ever do anything like that? If you believe that, you are very mistaken.

Just cause someone else does it, does not make what you did is right. This brings us to the re!@#$%^&*ed comeback of "If another staff decided to ?kick or a player randomly for giggles, would you do it as well?"

Posted

Cyclone isnt overpowered now because it's moderation in all the areas. Damage, fire rate, reasonable fire cost. It's not that it doesnt have 2 of the 3 or whatever.

 

It's not that another staffer does it, it's that I'm the only one being chastised for doing it ;)

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