Dr Brain Posted April 6, 2008 Report Posted April 6, 2008 Done: We've increased jackpot growth rate by around 50%. Yay jackpots.We've slightly increased kill rewards.We've changed the ammo bounty reset to remove 50 bounty per buy (I highly suggest a good buy macro to avoid multiple removals). This is in contrast to a straight bounty reset. This should make bountying hard, but not impossible. For those that are curious, the original change was made to try to speed flag games up.The safety bounty remover is a little less mean. To-do in the near term:We're planning on raising sell prices to be closer to the original buy price (Though we'll probably leave the higher end items, like sigs, where they are).We've also got some more ammoless weapons in the development stages, for those that want to do without ammo entirely (though they won't be as efficient, of course). Lets also remember that :Greens give ammoYou can view your ammo status at a glance with the new lvz ammo display.?buy -c X will buy upto X, instead of exactly X. Freedom is the right to be wrong.
vetta64 Posted April 6, 2008 Report Posted April 6, 2008 Great job Noob> How do I play?P Nut> You don't play thisP Nut> you live it
Rivel Posted April 7, 2008 Report Posted April 7, 2008 One of the best improvements this reset! Now people wont whine for Bounty reset now and we can actually Bounty now
Syrith Posted April 7, 2008 Report Posted April 7, 2008 ?buy -c X will buy upto X, instead of exactly X. You require enough money to purchase the specified amount before it tries to buy any. ...
Choose Profile Posted April 7, 2008 Report Posted April 7, 2008 jesus christ thank you for "We've changed the ammo bounty reset to remove 50 bounty per buy (I highly suggest a good buy macro to avoid multiple removals). This is in contrast to a straight bounty reset. This should make bountying hard, but not impossible. For those that are curious, the original change was made to try to speed flag games up." ^that pretty much has saved me from quitting entirely, and hopefully may draw back in the 10 or so people who have claimed to quit within the last week or so. Previously and also known as: Door, El Diablo
Dr Brain Posted April 7, 2008 Author Report Posted April 7, 2008 ?buy -c X will buy upto X, instead of exactly X. You require enough money to purchase the specified amount before it tries to buy any. That's a good point that I didn't think about when writing it. I'll see if I can get that changed sometime over the next week or so. Freedom is the right to be wrong.
Dr Brain Posted April 19, 2008 Author Report Posted April 19, 2008 ?buy -c X will buy upto X, instead of exactly X. You require enough money to purchase the specified amount before it tries to buy any. Fixed this is the last update. Freedom is the right to be wrong.
OrangeeoZ Posted April 23, 2008 Report Posted April 23, 2008 [*]Greens give ammo How come it gives you repel, burst, and thor? Shouldn't it be just ammo.. guns .. bombs...?
Kilo Posted April 23, 2008 Report Posted April 23, 2008 Recall that repels, bursts, and thors are consumables just like guns and bombs.
protocol_ Posted April 28, 2008 Report Posted April 28, 2008 instead of speeding the flag games up can you do something about the freq hopping that happens EVERY SINGLE game that is played? http://img.photobucket.com/albums/v21/DarkLink/fieldsig.jpghttp://img.photobucket.com/albums/v21/DarkLink/protorec.jpg Masaru> are you done with workProtocol_> no i actually got work in 30 minutes Masaru> :<Protocol_ has to go to work in 30 minutes ! -Masaru
vetta64 Posted April 28, 2008 Report Posted April 28, 2008 ^ please Noob> How do I play?P Nut> You don't play thisP Nut> you live it
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now