Exiili Posted April 2, 2008 Report Posted April 2, 2008 Very long time ago, before ASSS wasn't even invented, Hyperspace had a neat little command called ?reload. This command was a cool idea. It instantly refilled all the items you could use on your ship to maxium. One little command could do that.Now, 3 years later, in order to get maxium items in our ships we have to do:- ?Buy gun ammo pack about 10 times- ?Buy bomb ammo pack about 10 times- ?Buy repel about 20 times- ?Buy burst about 20 times Before, anyone rarely needed the ?reload, because you got max items on spawn and ammo was infite.Now, that we actually have use for the command, it's removed. What's the logic in that? I find this very annoying and I miss my ?reload command. I don't want to have 4 different macros !@#$%^&*igned to spamming crap so I could play the game for whatever time it takes me to run out of ammo/items/fuel/energy/cosmic vibrations. Even though I'm completely against the ammo-system, which I think is annoying, I could live with it IF the server wouldn't silence me everytime I try to buy stuff. When I tried to voice my opinions on the chat. I got pretty much ignored, expect the mod who told me to use ?buy -c 8 gun ammo pack. To him I would like to say, you missed the point. I DO NOT want to go ?shipstatus, calculate how much ammo I require to get max ammo, BECAUSE I LOSE MY BOUNTY WHEN I BUY MORE ****, I WANT TO HAVE MAX AMMO. Then use the correct -c # command to buy that amount of ammo...for the gun then for the bomb then for the repels, then for the bursts then for the whatever extra stuff you have that I do not. WHAT I TRIED TO POINT OUT WAS that wouldn't it be nice to have 1 command which gets your ship refilled with all the stuff you need to play? Can't you see that it would only be more user-friendly to have such command? While I'm at it, maybe I should also point out that it's VERY annoying to lose all your bounty when you buy more ammo. I have no idea why the ammo system was implemented in the first place, as far as I can see it's only added realism at the cost of fun. What would it destroy to have 1 little NON-SAFED ammo store at the center, something which I could use to buy ammo without getting my extra money taken away when I forget to spam my ?buy **** macros. If your purpose was to ensure NO ONE EVER got over 200 bounty to enjoy TRIPLE killing rewards, boo-hoo. Then it works. Finally I would like to thank the only friendly soul in Hyperspace who took the time and effort to explain to me that you could use the | symbol to chain up 5 commands in one macro. Which cuts the required spamming by %. Now I don't have to be silenced for a minute EVERY HALF A MINUTE I play the game, woo-yea! I still think ?reload command should be brought back. Quote
Choose Profile Posted April 2, 2008 Report Posted April 2, 2008 I agree with you. Unfortunately the dev team (arnk dylie) thinks the ammo system is godly, and unfortunately he also thinks making bounty reset when you buy ammo is awesome as well. BTW the bounty reset upon buying ammo idea was implemented after the ammo system was implemented. I've tried to talk to him (arnk) several times about what any good this does, but ive been given no satisfactory answer, and basically if you dont agree with him, he will call you immature and will refuse to explain his purpose (which he lacks) for implementing this crap. I would expect the same if I were you, Exiili. Quote
Syrith Posted April 2, 2008 Report Posted April 2, 2008 By the way Exiili, the safe is not what takes away the bounty you have when you buy ammo, just the action of buying ammo takes it away. Quote
Dr Brain Posted April 3, 2008 Report Posted April 3, 2008 The old reload didn't reload in the same sense you're using. It simply reprized items you already owned. It had nothing to do with buying. You also had to pay for it. So the comparison doesn't hold at all. They ignored you because mods are powerless to make development changes. You can try to hammer home how right you are, but it doesn't change the fact that you were talking to the wrong people. And somehow, you think it's their fault. Making a command to do what you suggest is pretty difficult with the current setup. So difficult that we haven't bothered to try. We have, however, done many other things to alleviate the issue you're talking about. Greens now give you ammo. We're finalizing an ammo viewer so you don't have to go to ?shipstatus to see how you're doing on ammo. Another thing I've been planning is making a buy switch (like -c, maybe -t or -f) that tries to buy up to a certain amount, so you can just try to buy max, and it'll buy what it can. Here's a temporary suggestion: make your macro buy half of the max, and use it every time you spawn. That way you'll never have less than half ammo. Quote
Syrith Posted April 3, 2008 Report Posted April 3, 2008 If you don't mind spam to your screen just macro ?|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a|buy gun a| it only counts as 1 message to my knowledge Quote
Sharpflame Posted April 4, 2008 Report Posted April 4, 2008 I have separate macros for buying gun ammo and bomb ammo. I just push them as many times as I need. If you don't want to be silenced, don't hold down the macro, just push it once per second. 10 seconds isn't long. Quote
Charis Posted April 4, 2008 Report Posted April 4, 2008 Fast commands include. ?buy -c 5 gun ammo pack ^ buys 5 gun ammo pack. no need to type it over and over again Quote
Syrith Posted April 4, 2008 Report Posted April 4, 2008 (edited) my way is better Edited April 4, 2008 by Syrith Quote
op2rules Posted April 4, 2008 Report Posted April 4, 2008 Fast commands include. ?buy -c 5 gun ammo pack ^ buys 5 gun ammo pack. no need to type it over and over again my way is better Yes, syriths way is way better, it puts you at full no matter what. doing -c # only gives you that amount if you have room. Quote
Exiili Posted April 5, 2008 Author Report Posted April 5, 2008 Good news.The ?buy -c 10 ammo actually tries to buy 10 ammo and now if it doesn't succeed it buys the maxium ammo you can carry. This is exactly how I wished it would work. Thank you for changing this minor issue. Quote
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