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Posted (edited)

Im not to experienced with ASSS modules, but I was wondering if it was possible to make a module, that only allowed a goal to be scored if a turf flag at a certain location is owned by your team? Well, heres my idea basically:

 

A zone called SpaceBall

 

2 fairly large flag/ball rooms are set on each side of the map. Freq 1 owns room 1 and in the room you have a friendly flag and goal, and freq 2 owns room 2 where they also own a goal and a flag. The object of the game is in order to get a point, you have to own the flag in the opposing room, meaning if im on freq 1, I have to go to room 2, find the flag, capture it, and my team has to own it in order for the goal to count the point (after I score the goal of course).

 

Or i was thinking 1 non-turf flag, 1 ball. You have to own the flag, and the ball in order for the goal to count.

 

Any suggestions would be great, or do you think this would be a pretty much failure?

Edited by Trained

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Posted

yes it's possible. with ASSS you can track all the flags and their state. same with balls.

 

therefore when someone tries to score, we can check if they have the flag or not and count the goal depending on that.

I love lamp

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