Unix Posted March 2, 2008 Report Posted March 2, 2008 Tired of people whining about thors being a problem if you're letting yourself be hit by them so.... 1) Do not bunch up-If you bunch up, it just makes it more possible for the one(s) thorring to actually kill not only yourself, but more of your team. Even if they do kill one or two of you, two thors cost 100 HSD, I doubt two people are going to make up for that 100 HSD loss, also, people wont know where to thor, and the thors themselves will also be more scattered. 2) If there is a wall separating you and the enemy, stand near the wall.-This causes the thor prox to be activated on the enemy rather than your own team, of course you still receive damage, but since the thor explodes top of their own team, more damage will be done to them, while minimal amounts done to you, at the same time though, this makes it so your team cant thor, unless they go away from you, but the goal is to keep them from doing damage to your team. (Better for 2500+ energy ships) 3) Dont stay far away-If a team stays far away, they're perfect thor targets, more space means even more reason for them to shoot thors at you. 4) Use ?summon-Full energy when you attach, I know some lanc's dont have summon yet, but there are more and more of them coming. 5) Rush the enemy-If you rush them, and their ships are meant for thorring, what do you think the chances are that they'll be able to defend properly? Get them out of thor ships, and make them defend at least, and if you rush them, you might even kill their lanc. That's all I can think of for now. Quote
Rivel Posted March 2, 2008 Report Posted March 2, 2008 6) Use a Rep -The Thor will go somewhere else. Quote
Unix Posted March 2, 2008 Author Report Posted March 2, 2008 6) Use a Rep -The Thor will go somewhere else.OMG How did I forget that one?!?!!? Quote
Syrith Posted March 4, 2008 Report Posted March 4, 2008 2) If there is a wall separating you and the enemy, stand near the wall. Wallbomb ppl next to the wall Quote
Sound Posted March 4, 2008 Report Posted March 4, 2008 (edited) Dude wtf.You don't hold a base by scattering. All players fight eachother in one spot, not scattered throughout the base... There's normally one point that needs to be broken through, until the next spot where everyone bunches up to hold off the enemy.I sit in my terr moving back and forth in my lanc, gunning with about 6 other btying buddies because that is the place to hold off the enemy.Sure, stand next to the wall when you're in the middle of a base holding off the enemy and the thorers are outside... its gonna do a lot against them =/Same for 3 ^Rushing thorers... the whole goal is to clear the enemy, unless they're ez - then you can just milk. Of course try and just kill everybody and kill the lanc? thorers dont care though. They die, respawn, and thor again. That's what they're born to do. Edited March 4, 2008 by Sound Quote
Hiro Posted March 4, 2008 Report Posted March 4, 2008 (edited) 7) Ask Unix to get in here and rush for us so Unix can kill off freq before they can thor us Edited March 4, 2008 by Hiro Quote
Unix Posted March 4, 2008 Author Report Posted March 4, 2008 Dude wtf.You don't hold a base by scattering. All players fight eachother in one spot, not scattered throughout the base... There's normally one point that needs to be broken through, until the next spot where everyone bunches up to hold off the enemy.I sit in my terr moving back and forth in my lanc, gunning with about 6 other btying buddies because that is the place to hold off the enemy.Sure, stand next to the wall when you're in the middle of a base holding off the enemy and the thorers are outside... its gonna do a lot against them =/Same for 3 ^Rushing thorers... the whole goal is to clear the enemy, unless they're ez - then you can just milk. Of course try and just kill everybody and kill the lanc? thorers dont care though. They die, respawn, and thor again. That's what they're born to do.You do hold a base by scattering because you die A LOT easier if you're bunched up, whether it be by thors OR bursts. Standing against a wall to protect everyone else does a lot. Especially if the thorring is coming from inside the base, if you stand properly, the thors will cause the majority of the damage against the enemy causing TKs. The point is, to rush them so that when they do thor, it's basicly like a close bomb. Idk if you've ever caused someone to close bomb, but they're A LOT easier to kill once they have. And yes, #7 works well too Quote
Matrim Cauthon Posted March 5, 2008 Report Posted March 5, 2008 8)get a cloaker ship to sit ontop of nme, they'll blow themselves up by thoring(especially since barely anyone turns on xradar) Quote
Suicide_Run Posted March 5, 2008 Report Posted March 5, 2008 Standing behind walls has negative effects like your own team mates ends up thoring you too since your so close to nme. Quote
Unix Posted March 5, 2008 Author Report Posted March 5, 2008 The point is to "at least" stop them from thorring. If your team cant thor, and they cant thor, the team that knows how to work around you will win. Also, if the enemy is that close to you, it wouldnt matter since the thor will explode near your own team either way. Quote
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