Bak Posted March 2, 2008 Report Posted March 2, 2008 Enjoy http://ews.uiuc.edu/~sbak2/disc/bomb_tease.wmv It seams like you should be able to set the velocities based on which tile you hit hmm.... ship bounces too for that matter. This seems to throw a wrench in the whole backward compatibility thing... oh well. Quote
»Ceiu Posted March 2, 2008 Report Posted March 2, 2008 Shouldn't effect backwards compatibility. Just set the velocity to 1/1 for all tiles/ Quote
tcsoccerman Posted March 2, 2008 Report Posted March 2, 2008 that's interesting. so each tile has a setting that affects the bombs direction and velocity? Quote
Bak Posted March 2, 2008 Author Report Posted March 2, 2008 each direction (x/y) for now... should be each tile though since you could do a lot more cool stuff with that Quote
»CypherJF Posted March 2, 2008 Report Posted March 2, 2008 Shouldn't effect backwards compatibility. Just set the velocity to 1/1 for all tiles/ There needs to be improvements which might break backwards compatibility; maybe the server can disconnect older client's if the settings leverage some new settings like this? Quote
Bak Posted March 2, 2008 Author Report Posted March 2, 2008 yeah I figure I'll need a setting to keep them in spectator mode or somethin. Quote
rfinn Posted March 4, 2008 Report Posted March 4, 2008 (edited) That's cool. Since this applies to ships as well, could you apply a similar thing to overhead/floor tiles? That way, you could design something like a race track with booster tiles that give you a quick burst of acceleration when you fly over it a la Super Mario Cart. Edited March 4, 2008 by Warhaven Quote
rootbear75 Posted March 4, 2008 Report Posted March 4, 2008 cool... and i like wat warhaven said, but theres 1 problem, you have a "TopSpeed" variable... it should make the TopSpeed higher and put ur accel at max while under this tile. Quote
»Ceiu Posted March 6, 2008 Report Posted March 6, 2008 That's cool. Since this applies to ships as well, could you apply a similar thing to overhead/floor tiles? That way, you could design something like a race track with booster tiles that give you a quick burst of acceleration when you fly over it a la Super Mario Cart. I believe you mean "a la wipeout"... Quote
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