aquarius Posted February 28, 2008 Report Posted February 28, 2008 a huge .avi which really doesn't explain much but a little geometry for creating tiles ssdev.hlrse.net/tiles.avi
aquarius Posted February 28, 2008 Author Report Posted February 28, 2008 and 7zip is freaking amazing! it compresses this 135MB file into 600kb, then extracts the full quality 135MB file! ssdev.hlrse.net/tiles.7z
Samapico Posted February 29, 2008 Report Posted February 29, 2008 winzip and winrar do the same its just that your video isnt compressed at all, so the frames are all bitmap-like compressing it to a devx would probably have a sinilar result But I am surprised to see it can be compressed with zipping easily like that Actually, winRAR compressed it to 1,05MB, and winZIP to 3.4MB
Smong Posted March 3, 2008 Report Posted March 3, 2008 I edited it a little and uploaded it to youtube: http://www.youtube.com/watch?v=tgySDp0Z7Q4
Samapico Posted March 3, 2008 Report Posted March 3, 2008 BTW, I'll use this in DCME for the walltile generator eventually... That was the point of the video
The Unliked One... Posted March 4, 2008 Report Posted March 4, 2008 Actually I have made a brush (Pencil tool <.<) long time ago to cut off the edges. Anyone need it? Just say and I will post it here, It just pretty much cuts off extra pieces of horizontal tiles that are layed on top of vertical ones
The Unliked One... Posted March 5, 2008 Report Posted March 5, 2008 (edited) Ok here we go. Made a sligh tutorial for those who don't understand how to cut them out. It might work on DCME too if you could coordinate it to cut off certain pixels and all. Perhaps not the best way though.Download the brush from here: http://www.mediafire.com/?1mju4smhmxr First load the brush ofc. Edit >> Preset Manager... Preset: Brushes >> Load Then.. Visual aids.. AIDS kekeke.... not funny, ok-Make your tiles, only need vertical and horizontal, and ofc the block.. Shouldn't be hard, make horizontal and flip it http://img513.imageshack.us/img513/7108/tsbrush1xg0.png -You copy the vertical tile into a group of 3, guides set to 16px, you probably should know why. Merge the 3 blocks into 1 layer.http://img238.imageshack.us/img238/9629/tsbrush2ul1.png -Then do the same with the horizontal ones (<->) ones, these go on top of the vertical ones. Merge into 1 layer.http://img238.imageshack.us/img238/82/tsbrush3yu3.png -Now you have 2 layers, 3 horizontal blocks on top of 3 vertical ones. Take out the eraser tool, set it to pencil for a sharp cut (brust works too but if i were you pencil gives you a nicer cut.)Erase away!http://img238.imageshack.us/img238/2116/tsbrush4rz2.png And you are done. Really pro photoshooping right there Edited March 5, 2008 by The Unliked One...
Samapico Posted March 5, 2008 Report Posted March 5, 2008 That's pretty much what DCME does... except that it starts with only a vertical tile. Which means if you want round corners and such, it won't work. I took your vertical tile, and ran the walltile generator; here's the result (note that the presence of the grid on your image forced me to redraw the first line and first column of the tile, so it may explain small differences between this and your brush):
The Unliked One... Posted March 5, 2008 Report Posted March 5, 2008 Yeah it only leaves the highlights off (unless the tile has some, I happened to leave it off.. I could have added more highlight with my brush if I inverted the brush and cut off vertical tiles instead of horizontal ones) But yeah I still use ps to make my tiles because it pretty much goes by while editing the lvz anyway
»Purge Posted March 8, 2008 Report Posted March 8, 2008 added Aqua/Smong's tutorial to the Development Tools thread.
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