Smong Posted February 1, 2008 Report Posted February 1, 2008 (edited) I felt like making a building after seeing one in another thread (not sure if it was in this forum, either way I couldn't find the thread or I would have posted in that instead). So I found a tutorial and went for it. http://img127.imageshack.us/img127/3207/finalty0.png Time to make: 2 days Interesting/boring facts:- The double doors and sign lights are cloned, so if you change one they all change.- The stairs on the left (you can't really see them in the picture) are generated procedurally, just make one step and the rest can be cloned automatically (I could have done the same with the lights but didn't).- 1 diagonal wall.- 1 archway. Edited February 1, 2008 by Smong
Cancer+ Posted February 2, 2008 Report Posted February 2, 2008 Very Nice. Now, can you make a whole block with trees and roads.
Resol Posted February 2, 2008 Report Posted February 2, 2008 If you enjoy making those buildings, I need some Any random ones you would like to create.A couple different stores.An office building.A bank.I want to make a city, I started the map and idea years ago, I am getting some free time soon and think I want to try to furter the project. Message me if you are interested, and we can go into detail.
Smong Posted February 2, 2008 Author Report Posted February 2, 2008 Sorry, this was meant to be a "one off" thing. If I made any more buildings they would go around this one to make a complete scene (something like what Cancer+ said). I also want to do the interior but I haven't decided how to lay it out yet. What do people think about the dimensions/scaling?
aquarius Posted February 2, 2008 Report Posted February 2, 2008 What do people think about the dimensions/scaling? I think you got the dimensions and perspectives right. I don't really notice anything that looks odd except: -this is a very small building, something like a club house - i can't think of a professional building or home designed like this-the second story might be a little too tall, maybe it's just the camera angle but other than that, it rocks! your officially the only coder/3d modeler i know, good job
Smong Posted February 2, 2008 Author Report Posted February 2, 2008 (edited) At least I'm not the only one that thinks the upstairs is too tall. It doesn't help that my 2 reference images are inconsistent: http://img141.imageshack.us/img141/8294/ref1ex7.jpg http://img150.imageshack.us/img150/9120/ref2yz4.jpg In the second image the building looks a lot bigger than I modelled it to be and the 2nd floor windows are not so tall. The discrepancy that really bugs me is the balcony roof, it's shown in 2 different heights in each picture, just try aligning it to the top of the windows. Also the amount the balcony overhangs the edge of the building, in the first picture it overhangs past the corner, but in the second picture you can see it can only possibly overhang the diagonal corner and not further, otherwise it would be like one of those escher drawings. Edit: the building is a small shop with a 2 bedroom apartment above it. Edited February 2, 2008 by Smong
Hakaku Posted February 3, 2008 Report Posted February 3, 2008 I thought the building (design) looked very Japanese; probably a store underneath, and the main house portion overtop.
Dr Brain Posted February 4, 2008 Report Posted February 4, 2008 The ground is way to level to be Japan. There are no flat surfaces in Japan, only hills and mountains.
Smong Posted February 4, 2008 Author Report Posted February 4, 2008 I've adjusted the height and the windows/doors to make it look bigger. The ground floor looks a bit too short now? I also added some background stuff. http://img264.imageshack.us/img264/7771/improvedcz2.png
Cancer+ Posted February 4, 2008 Report Posted February 4, 2008 Yeah, I think its too short. You also need to put a floor in there.
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