tiss61 Posted February 8, 2008 Report Posted February 8, 2008 If someone's willing to do it.. Also it should be the other way around... Instead of vote to win, it's vote to neut since well, if your new how the !@#$%^&* do you know how to vote?!i mean maybe the bot will pm everone in the freq saying "your team member is about to win. pm me with 1 to win 2 to neut" like what trench war's bots. i mean zones can learn from each other http://www30.brinkster.com/c3po417/sigs/charmed/charmed15.gif
Kilo Posted February 8, 2008 Report Posted February 8, 2008 (edited) The only time you should EVER win is if there is at least 20k per person. so, 100k jackpot for 5 ppl 200k for a team of 10 ppl, etc.......200k for every 10 ppl.Too bad not everyone agrees with you because not everyone plays the game 20 hours a day. Suck it up and start a new game if some of your team deserves a win but can't play another 2 hours. If someone's willing to do it.. Also it should be the other way around... Instead of vote to win, it's vote to neut since well, if your new how the !@#$%^&* do you know how to vote?!Maybe I'm being presumptuous, but if NO ONE on your freq knows how to vote to win, then there is no chance you'll be winning anyway. Else person on your team tells you how to do it.Plus if you get all of the flags it could say something like "type ?allowwin to win the flag game." Edited February 8, 2008 by Kilo
★ D1st0rt Posted February 8, 2008 Author Report Posted February 8, 2008 The idea is that the game will run as normal if nobody uses any commands, but errant behavior can be corrected _UU___UU__SSSSS____AAA____UU___UU__SSSSS____AAA____UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA___UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA__UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA___UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AAJ.C. Dento> prime example of why america will never be a world super power.Moscato> d1 is mad he will never have a job outside subspaceI can't see this because I turned signatures off. ps VT
Linear-Key Posted February 14, 2008 Report Posted February 14, 2008 Personally, I'd like to reform the entire flagging style to eliminate neuts, making these proposed changes not matter. If/when this is implemented, then the transfer of flags through teamkills should be allowed, or else a weak flagger would have no way of reliably giving flags to a stronger teammate. 4sh> At Enemy base E15 Down-Left4sh> At Enemy base E15 Down-Left4sh> At Enemy base E15 Down-LeftProttos007> how do you type so fast, 4
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