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Posted (edited)

DEMO http://subspace2.net/demo2.zip (using server modules and client from my branch in svn)

 

connection is hard coded to www.playsubspace.com port 6000. You can download from svn and play locally if u want blum.gif

 

Alot of packets not handled at the moment. Uses custom "encryption", that avoids some issues with VIE Encryption.

No playability, you can view the map, but it wont show other ships, or anything interactive.

 

pgup/pgdown = zoom

 

Unzip into an empty folder.

 

Check it out, if you can connect to the test zone (www.playsubspace.com port 6000) and download the standard map.

 

You can also connect to this zone using Continuum.

Edited by doc flabby
Posted

Seems like the map is truncated; doesn't completely match the test map on the server.

 

The test player keeps entering and leaving randomly; and, the client need's some way of controlling the speed of the movement. My arrow keys make the map spin too quickly with the slightest touch.

 

But nice work thus far.

Posted (edited)
Seems like the map is truncated; doesn't completely match the test map on the server.

Ya the LVL loader doenst load some tiles (special ones) at the moment. Check the lvl it saves, it should all be there.

Edited by doc flabby
Posted (edited)

got my ethernet working... gonna try it out now

 

its basically ur cube demo.. except with a javelin instead....

i dont see any map loaded... maybe im not clicking on the right file?

 

im clicking the "subspace2.engine.exe" file

still not getting anything except the jav

 

SubSpace II
Init: GLFW
Driver: NVIDIA Corporation
Version: 2.1.1
FPS: 427
FPS: 498
FPS: 501
FPS: 503
FPS: 508
FPS: 500
FPS: 483
FPS: 509
FPS: 518
FPS: 517
FPS: 509
FPS: 504
FPS: 498
FPS: 506
FPS: 516
FPS: 511
FPS: 506
FPS: 509
FPS: 514
FPS: 502
FPS: 512
FPS: 511
FPS: 508
FPS: 499
FPS: 520
FPS: 500
FPS: 482
FPS: 353
FPS: 422
FPS: 518
FPS: 509
FPS: 507
FPS: 513
FPS: 512
FPS: 522
FPS: 514
FPS: 515
FPS: 511
FPS: 509
FPS: 510
FPS: 515
FPS: 497
FPS: 504
FPS: 509
FPS: 515
FPS: 505
FPS: 511
FPS: 508
FPS: 499
FPS: 474
FPS: 425
FPS: 378
FPS: 483
Closed Window
Disconnected from server
Terminated.
Press any key to continue . . .

Edited by rootbear75
Posted
Aren't you supposed to be able to choose which version of the runtime .net programs use? Did you look in control panel or the exe's properties? I'm surprised backwards compatability isn't automatic.
Posted (edited)
Again

can you make this work with the latest version of the .net framework? i'm not about to downgrade

Provide me with a screenshot of the error message(s). Your .net framework version (including service packs).

Then I may be able to help...

 

It "should" just work with later .net versions. All of the .net apps i wrote in 1.1 worked under 2.0 (without 1.1. installed) with no changes.

 

Alternatively install mono, and run it through that.

 

The version i provided is compiled for x86 .net 2.0. Prehaps you are running 64-bit... If you download the svn you can compile your own version.

 

The controls are still too touchy though.

The speed of movement is still Linked to framerate... Not done anywork on the controls since last demo.

 

 

got my ethernet working... gonna try it out now

 

its basically ur cube demo.. except with a javelin instead....

i dont see any map loaded... maybe im not clicking on the right file?

 

im clicking the "subspace2.engine.exe" file

still not getting anything except the jav

 

SubSpace II
Init: GLFW
Driver: NVIDIA Corporation
Version: 2.1.1
FPS: 427
FPS: 498
FPS: 501
FPS: 503
FPS: 508
FPS: 500
FPS: 483
FPS: 509
FPS: 518
FPS: 517
FPS: 509
FPS: 504
FPS: 498
FPS: 506
FPS: 516
FPS: 511
FPS: 506
FPS: 509
FPS: 514
FPS: 502
FPS: 512
FPS: 511
FPS: 508
FPS: 499
FPS: 520
FPS: 500
FPS: 482
FPS: 353
FPS: 422
FPS: 518
FPS: 509
FPS: 507
FPS: 513
FPS: 512
FPS: 522
FPS: 514
FPS: 515
FPS: 511
FPS: 509
FPS: 510
FPS: 515
FPS: 497
FPS: 504
FPS: 509
FPS: 515
FPS: 505
FPS: 511
FPS: 508
FPS: 499
FPS: 474
FPS: 425
FPS: 378
FPS: 483
Closed Window
Disconnected from server
Terminated.
Press any key to continue . . .

It should say "Logging in". If it doesnt it means it hasnt connected (it only tries once, and upd is lossy)

IF the map doesnt appear, it means it failed to connect to the ASSS server and download it.

Edited by doc flabby
Posted
It should say "Logging in". If it doesnt it means it hasnt connected (it only tries once, and upd is lossy)

IF the map doesnt appear, it means it failed to connect to the ASSS server and download it.

sooo what do i do?

check you can connect to the zone 64.85.162.164 port 6000 in continuum first.

  • 2 weeks later...
Posted (edited)

w will crash the game.

 

EDIT :: Seems to crash "randomly" too. It doesn't look like it generates any logs. :(

Edited by L.C.

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