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Posted
Did you extract all the files before you ran it? :(

http://img361.imageshack.us/img361/3600/lolrootxs2.png

SHOCK> polix audry said she would fuck u if u lived in quebec

PoLiX> eh, if she's a frenchy, no go

---------------------------

Aarbear> and btw, I dun think swear words are bad... they are just manmade words afterall :p

Aarbear> bible doesn't say to not say fuck

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help: (BrAnDnew) (dtq): KNIGHT IS A COCK SUCKING ######

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Makavelii> for soem reason i think pussy will taste like vinigar/salt/starburst

Posted
Did you extract all the files before you ran it? :(

that screenie doesnt say anything about not being able to locate a certain file

i know java exceptions when they happen, (at least those look like java exceptions :/... with the .cs extension, im not sure if its c... but the String[] args thing is java.. or is it C too? hmmm)

 

anyways... thats not a file not found exception

 

Ew, why is it keeping reference to exact file paths in the executable (see Polix's screenshot)...

and it could be because you didnt use a try/catch thing to report an error code for that specific error (maybe?)

http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.png

rootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>

Samapico> I actually clicked the spoiler before reading what it was

Corey> I clicked it cause i read what sama said first.

darkreb0rn> I clicked it because I wanted to see you naked...

rootbear75> O.o __________________________________

2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.

2:rootbear75> for fucks sake...

Posted
.cs stands for c sharp (C#)

how similar is C# to java?

http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.png

rootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>

Samapico> I actually clicked the spoiler before reading what it was

Corey> I clicked it cause i read what sama said first.

darkreb0rn> I clicked it because I wanted to see you naked...

rootbear75> O.o __________________________________

2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.

2:rootbear75> for fucks sake...

Posted
Did you extract all the files before you ran it? :(

 

Yes, and that isn't even the dir the program is in... C:\Users\user\Downloads\ss2

SSForum.net - September 01, 2002 - Rowen (SSDownloads.Com), PoLiX (SSCentral.Com), and Cyberise (Subspace.Net)

Posted
SubSpace II
Init: GLFW
Driver: NVIDIA Corporation
Version: 2.0.0
FPS: 1474
FPS: 1591
FPS: 1585
FPS: 1574
FPS: 1586
FPS: 1587
FPS: 1592
FPS: 1586
FPS: 1559
FPS: 1585
FPS: 1591
FPS: 1590
FPS: 1585
FPS: 1584
FPS: 1587
FPS: 1590
FPS: 1565
FPS: 1551
FPS: 1587
FPS: 1578
FPS: 1583
FPS: 1583
FPS: 1567
FPS: 1580
FPS: 1582
FPS: 1587
FPS: 1583
FPS: 1582
FPS: 1584
FPS: 1585
FPS: 1582
FPS: 1574
FPS: 1550
FPS: 1588
FPS: 1549

That's idling, it drops down to around 1000 when I spin, 800s if spinning from a very zoomed out view

I get the same error as Polix on maximizing (resolution is 1920x1200 if that matters)

_UU___UU__SSSSS____AAA____UU___UU__SSSSS____AAA___

_UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA__

_UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA_

_UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA_

__UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AA

J.C. Dento> prime example of why america will never be a world super power.

Moscato> d1 is mad he will never have a job outside subspace

I can't see this because I turned signatures off. ps VT

Posted

Runs fine.

 

SubSpace II

Init: GLFW

Driver: NVIDIA Corporation

Version: 2.1.2

FPS: 672

FPS: 710

FPS: 857

FPS: 834

FPS: 809

FPS: 747

FPS: 638

FPS: 419

FPS: 527

FPS: 631

FPS: 646

FPS: 646

FPS: 852

FPS: 488

FPS: 511

FPS: 510

FPS: 529

FPS: 543

FPS: 546

FPS: 616

FPS: 520

FPS: 510

FPS: 571

FPS: 663

FPS: 657

FPS: 617

FPS: 564

FPS: 485

FPS: 576

FPS: 575

error: 1282

Closed Window

Terminated.

Press any key to continue . . .

BlueT Network Administrator

SSCV Network Administrator

Jackpot SVS System Operator

http://www.hlrse.net/Qwerty/randomsubsbar.jpg

http://www.hlrse.net/Qwerty/BlueToastWebhosting.gif

Posted

so is the basic gameplay going to be like continuum as it is now, but with a chase camera view instead of a top down view?

http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.png

rootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>

Samapico> I actually clicked the spoiler before reading what it was

Corey> I clicked it cause i read what sama said first.

darkreb0rn> I clicked it because I wanted to see you naked...

rootbear75> O.o __________________________________

2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.

2:rootbear75> for fucks sake...

Posted

so is the basic gameplay going to be like continuum as it is now, but with a chase camera view instead of a top down view?

The view will still be top-down. 3D will add the possibility of some chase effects though... Just had an idea... some kind of sniping weapon. When using it, the camera would go in the !@#$%^&*pit and you could shoot people very far

Posted (edited)

so is the basic gameplay going to be like continuum as it is now, but with a chase camera view instead of a top down view?

This is an example of the legacy loader (incomplete no lvz support). It designed to be backwards compatible in most respects.

What you can't see in the screenshot is that you can change the angle and move freely around the level with the camera.

 

I intend on creating a new level format (or maybe extend eLVL further) to take advantage of 3D level design.

 

The game will have a number of camera views to choose from. These will be able to be restricted to the servers choosing.

Edited by doc flabby

Rediscover online gaming. Get Subspace.

Owner of the PlaySubSpace Network (level 0 BanG) and PSSF server

Posted

so is the basic gameplay going to be like continuum as it is now, but with a chase camera view instead of a top down view?

This is an example of the legacy loader (incomplete no lvz support). It designed to be backwards compatible in most respects.

What you can't see in the screenshot is that you can change the angle and move freely around the level with the camera.

 

I intend on creating a new level format (or maybe extend eLVL further) to take advantage of 3D level design.

 

The game will have a number of camera views to choose from. These will be able to be restricted to the servers choosing.

so what ur basically saying, is that the legacy loader, will take old LVL files (like the one you showed) and turn it into a flat 3D map with the tiles extending up and down forever (or add a ceiling & floor... w/e)??

http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.png

rootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>

Samapico> I actually clicked the spoiler before reading what it was

Corey> I clicked it cause i read what sama said first.

darkreb0rn> I clicked it because I wanted to see you naked...

rootbear75> O.o __________________________________

2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.

2:rootbear75> for fucks sake...

Posted
so what ur basically saying, is that the legacy loader, will take old LVL files (like the one you showed) and turn it into a flat 3D map with the tiles extending up and down forever (or add a ceiling & floor... w/e)??

I could do that. I was going to keep the lvl pretty much how they look in the screen shot. I will probably give them a little bit of hieght to allow for some lighting effects. Basically my intention with the legacy loader is to make it like the same, just make them look nicer. The whole level will be in a skybox. (rendered using the standard background imagaes maybe use new ones that look nicer?)

Rediscover online gaming. Get Subspace.

Owner of the PlaySubSpace Network (level 0 BanG) and PSSF server

Posted

Should be possible.

 

Zones should be able to choose various available viewpoints. Could be isometric view, top-down, behind ship... Could be fixed (i.e. current top-down view) or could rotate with the ship (i.e. if you want the camera to stay behind the ship even if it turns)

Posted

imo, turning tw into 3d by making it a 1 block height might be cool..

except for the fact that that one entrance into the flag room is going to be easy to get thru O.o

http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.png

rootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>

Samapico> I actually clicked the spoiler before reading what it was

Corey> I clicked it cause i read what sama said first.

darkreb0rn> I clicked it because I wanted to see you naked...

rootbear75> O.o __________________________________

2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.

2:rootbear75> for fucks sake...

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