Smarties Posted December 25, 2007 Report Posted December 25, 2007 K im seriously pissed off at whatever ship i have now, the red one, ship 5:P !@#$%^&* im blazed, but seriously, i dont think you have the discounts working properly, cuz wtf, 256 mil for 175 UP? 45 mil for lvl 6 spy? 179 mil for portaling in siege tech. like i know youve been raising the prices on these n all, but i dont know if its just me, cuz these things are brutal, im not raking in enough cash to pay for these !@#$%^&*ty minor upgrades, and im supposed to have discount? so what are the regular prices for each upgrade? cuz ive been attacking ppl... ive been slowly banking my horrible income, but still cant afford this !@#$%^&*, 256 mil for 175 UP is just stupid, the clan leaders who have 20 people sucking there !@#$%^&* and giving them turns n income n soldiers, its just totally making the game for the people with those advantages, us joe shmoes now cant do !@#$%^&* all, this game used to be able to be played with friends and clan members, or not, you used to be able to solo this, but now you cant, so now im sitting here all pissed n blazed, dav has 500 mil on him cuz hes making so much income, and im still only making 2 mil a turn cuz i cant afford a qaurter billion upgrade for 175... AND im discounted, just gimme the numbers for the other ships cuz its bugging me that i think its unfair
Falcoknight Posted December 26, 2007 Report Posted December 26, 2007 I can't be sure, but I think Terrier has both a 15% discount, but also makes 15% less money than any other ship.Plus, Dav and I both have warbirds, which make 15% more money per hour than other ships.
Sound Posted December 26, 2007 Report Posted December 26, 2007 I pay 360mill for an upgrade to 175. Be happy.
Aileron Posted December 26, 2007 Report Posted December 26, 2007 Let me re-direct your anger towards where it should be. Nothing is wrong with the Terrier. Infact, rasta pointed out to me that it is extremely strong if used properly. UP upgrades are expensive, but worth it. The problem is the transfer ASSS. Up until now the solution was simple: no transfer. But, events last round pointed out to me that it was only a matter of time for a workaround to be established regardless. My intention on this matter is the following: Allow people to transfer, but make it hurt. The problem is that it is simply too hard to hurt each other in this game without making it lame.
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