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Posted

Everyone knows, a good zone most likely is going to have prox along the lines of winning events ect. With this exception upon me I have found the prox in my zone to take away 0 damage. I dont understand, what the problem could be but this is how it is:

 

I make the prox distance 3 pixels long and it explodes, but it dont take away nothing, I set the bomb damage as 5000 and the ship has 2000 energy with the max of 2200 energy.

 

Can someone help, or know how to solve this problem?

-Trained

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Posted
Proximity is in tiles, so the minimum bomb damage radius that does any damage is prox radius * 16.

The server help site had a bomb damage calculator too, you can use that for fast testing.

not true! A bomb with 8 will do damage to a 1 tile wide ship.

" 'Good' is merely a point of view. " -Palpatine, Supreme Emperor of the Galactic Empire and Dark Lord of the Sith

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