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Posted

Everyone knows, a good zone most likely is going to have prox along the lines of winning events ect. With this exception upon me I have found the prox in my zone to take away 0 damage. I dont understand, what the problem could be but this is how it is:

 

I make the prox distance 3 pixels long and it explodes, but it dont take away nothing, I set the bomb damage as 5000 and the ship has 2000 energy with the max of 2200 energy.

 

Can someone help, or know how to solve this problem?

Posted
Proximity is in tiles, so the minimum bomb damage radius that does any damage is prox radius * 16.

The server help site had a bomb damage calculator too, you can use that for fast testing.

not true! A bomb with 8 will do damage to a 1 tile wide ship.

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