Jump to content
SubSpace Forum Network

Recommended Posts

  • Replies 54
  • Created
  • Last Reply

Top Posters In This Topic

Posted

There is actually a VERY easy work around to all of this. It would just take a programmer with time and knowledge to do so.

 

If you know anything about how ss protocol works and is transfered, trust me, you could figure it out. I was probably one of the earlier ssc hosts to test and track packets between different billers and the server itself. Sadly, much has changed since ss, and I had done some recent testing with cont, but it's way too hard to crack the zone warning. It is a per zone setting (Stores billing connection info into it), and changes upon each recycle, so almost impossible.

 

Now what can be done, is the work around I mentioned, which would have to be done by a trusted biller. It wouldn't harm, nor endanger the SSC biller in any way, shape, or form, nor give any access to it, which is the worry/fear.

Posted (edited)
Me and "someone" came very close to getting rid of the message...Infact, we got rid of it in ASSS zones...its subgame that is the issue. Aside from that, with the way that Priit coded it...it looks as though he simply would have to just change the continuum version, or do something from the SSC network. Edited by Confess
Posted
I think this is a great idea, not only because I want it for my zone either. Having all zones on one biller is a much better way to keep ss/cont. alive. By dividing up players on seperate billers, you more or less are not playing the same game. I just thought, what if you could have 2-3 billers, but all connected. One biller for the regular zones, another for the respected zone host and one more for the player run zones. All we need is the names and chats to be connected, and all you need is to have someone to make a account name for any zones that are being hosted. Its not like if a zone owner has SSC he/she can do anything more then a regular player, you don't have to make everyone an BanG Op.
Posted
Well, if a programmer was willing to do it, i'd be more than willing to explain what would need be done to make this happen. It is a very simple project, just need knowledge of ss protocol dealing with subgame and billers.
Posted
Would be nice of this could get off the ground. There are plenty of people that know the protocol well enough. Only problem is people tend to get busy and these things get stuck.
Posted
Yes, subspace has plenty of people with knowledge. Its just real life catches up with them all too often. Very rarely do you find a great dev person that can contribute 5+ hours a day on a subspace/continuum project these days. You're lucky if you can find one that can put in 5 hours a week on a project. There are still *some* guys out there that can put in the hours, but very very few. And even those guys are so swamped with projects for the zones they "work" for, that an added subspace project would be too much.
Posted
Who was developing Accede again? They'd probably have the best chance doing this project, and finishing it. And unlike they felt with Accede, this would be used/usable.
Posted (edited)

I'm the developer of Accede, the newer biller which allows both ASSS (TCP) and VIE (UDP) biller protocol connections.

 

I have thought about this for a while and am willing to entertain thought, but the primary concern is people would be social engineering. For instance, if I have a SSC account it doesn't mean the CypherJF on biller XYZ is the same individual. Which I suppose could happen with any non-SSC zone.

 

But, as-is, I haven't come up w/ a "good" way to do a SSC<->non-SSC chat system. I think it'd have to end up becoming a proxy of sort piggybacking on a SSC server.

 

I'd like to begin development of the project come back this January. I did take a hiatus on the project after stress at work got to me. To my knowledge only Smong uses the biller for his Pirates zone. I don't expect a ton of people using the biller, but feedback/perf. testing it with people would help improve it.

 

The largest portion of the project is creating all the commands for BanG systems and flood controls (zone login, player login, commands). Also, I'd like to create a lock out system for too many invalid logins from a single source.

Edited by cypherjf
Posted
Yes players in Non SSC zones using SSC registered names would be a huge problem. I can just see 10 priitks or Ghost Ships....

One answer would be to prefix names, another problem would be people spamming chats from non-ssc zones.

Posted

So....You could have the 'real' player names are normal. And the biller that connects to ssc give a name prefix? Sounds simple enough

1;Resol>Hi

1;NOT>Resol>whats up

Guest
This topic is now closed to further replies.

×
×
  • Create New...