Pity. Posted December 17, 2007 Report Posted December 17, 2007 Now that levi is pretty useless to rush with, anyone noticed an increase in Lancs rushing? The amount of lancs rushing per team seemed to grow more and more. This could really change the flag games completely. Lancs are considered a "tank", has the biggest bursts and extra repel. Anyone who wants to discuss this issue, feel free to post your ideas. Quote
got bounty? Posted December 17, 2007 Report Posted December 17, 2007 It is, but naturally the fact Lancastor can not get the item 'Salvo', presents a drawback to rushing. That has always been the main difference between Lancastor and Leviathan rushing. I would actually like to see 7 become more of an anchoring ship. Perhaps 'x' amount of bounces on the bomb, increase manuverability and such would actually promote people to anchor for anchorings sake. Quote
Pity. Posted December 17, 2007 Author Report Posted December 17, 2007 (edited) Yet if you add more manuverability to lanc, it would promote lanc rush even more. And the bomb delay you talked about, yes it's much slower between each item. However, most of the time, 1 repel gives you enough time to spam burst without difficulty and you could repel again right aster and repeat the process. During tight, narrow spots in bases, lancs would rush and take in all the bullets and bombs with EI, allowing the next lanc in line to get past even further. Their ability to summon people also gives a great advantage while rushing. It's even better if no Antiwarp was on. This allows them to summon a couple more lancs right before they die. (added)I too, agree with gb that Lanc should be made more of an anochr ship and be made to discourage rushing. I beleive it's huge burst and pd was first added so the anochring ship would be the last line of defense stopping the sharks or other ships with it's PD and bursts/repels. Edited December 17, 2007 by Pity. Quote
Evil Doom Posted December 17, 2007 Report Posted December 17, 2007 (edited) Lanc rushing used to be a problem... but since lancs are slower... their rockets last only a few seconds... and they have less energy then they used to... also they are fat... their not the most effective ships to rush with... This was discussed in the past which is why lanc isnt as powerful as it used to be Edited December 17, 2007 by 3vil Quote
James1293 Posted December 17, 2007 Report Posted December 17, 2007 I would actually like to see 7 become more of an anchoring ship. Perhaps 'x' amount of bounces on the bomb, increase manuverability and such would actually promote people to anchor for anchorings sake. I agree completely. I would have always liked to see lanc as an anchor ship with more bomb bounces and faster bullet speeds. Perhaps there could be an item... Anchor Base>+4 speed (to get to the base)>+3 energy (to be a good anchor)>+2 recharge (^) >+more bullet and bombspeed/bomb bouncing (to be able to fight from the back)[is this possible?]>-5 thrust (to stop rushing)>-all rockets (to stop rushing) The energy and recharge could use some changes, but it sounds good overall... Discuss. Quote
Pity. Posted December 18, 2007 Author Report Posted December 18, 2007 Lanc rushing used to be a problem... but since lancs are slower... their rockets last only a few seconds... and they have less energy then they used to... also they are fat... their not the most effective ships to rush with... This was discussed in the past which is why lanc isnt as powerful as it used to be Yes I remember lanc rushing used to be a problem too, but lately the amount of lancs rushing has increased due to the removal of rockets on levi. A game of rushing lancs is really different than a game of anochoring lancs and other rushing ships Quote
tiss61 Posted December 18, 2007 Report Posted December 18, 2007 (edited) yes i agree lancs shouldnt rush, but it's also bad for lanc without the item tunnel runner. cause if the team dies, and enemie team is far back, then they will have time to move up cause no lancs have tunnel runner. and as for portals. lancs can use portal to avoid dying, or even better, they can use it to set a port in enemie base if they dont have anti.to close it all up i think lancs should only get 1 rocket from tunnel runner. that should solve it P.S. the bouncing bomb thing DOES might promote anchor lanc... and maybe more recharge in lancs? so they could use bomb without having to stop? P.P.S. i know you can buy tw token from lancs. but imagine having only 1 lanc. and enemie keep killing you. you would end up spending thousands of dollars just for some faster way to a base Edited December 18, 2007 by tiss61 Quote
FireFox13 Posted December 18, 2007 Report Posted December 18, 2007 Anyone ever play the game Eve Online? If so, then I'm sure you've heard all about the fabled !@#$%^&*an-class ships that are so rare...and huge...and slow....built like a rock...but the weapons aren't all that great....however, it does have one "super weapon" which it can fire once every 10 days or so...they're practically defenseless against smaller ships which is why a !@#$%^&*an always has a fleet of smaller ships around it. That's what I think the lancaster should be like. Incredibly slow...takes forever to turn...no guns...has to have a portal and lots of repels...no thrust, speed, or rotation upgrades....has to use 2 or 3 rockets just to make it to a base within a reasonable amount of time....and only has bombs...the bombs; however, can only be fired once every 10 seconds and have an insanely deadly blast radius...so much so that you have to take your sweet little time and keep it far away from friendlies or else you'll end up TKing half of your team. Okay...maybe exaggerated a little...but it IS twice as big as the rest of the ships and the only attachable one...that said, it should be the slowest and have the most energy with a average recharge rate, but still pack a punch on a large scale (kill a leviathon in one shot would be nice)... Quote
tiss61 Posted December 18, 2007 Report Posted December 18, 2007 Anyone ever play the game Eve Online? If so, then I'm sure you've heard all about the fabled !@#$%^&*an-class ships that are so rare...and huge...and slow....built like a rock...but the weapons aren't all that great....however, it does have one "super weapon" which it can fire once every 10 days or so...they're practically defenseless against smaller ships which is why a !@#$%^&*an always has a fleet of smaller ships around it. That's what I think the lancaster should be like. Incredibly slow...takes forever to turn...no guns...has to have a portal and lots of repels...no thrust, speed, or rotation upgrades....has to use 2 or 3 rockets just to make it to a base within a reasonable amount of time....and only has bombs...the bombs; however, can only be fired once every 10 seconds and have an insanely deadly blast radius...so much so that you have to take your sweet little time and keep it far away from friendlies or else you'll end up TKing half of your team. Okay...maybe exaggerated a little...but it IS twice as big as the rest of the ships and the only attachable one...that said, it should be the slowest and have the most energy with a average recharge rate, but still pack a punch on a large scale (kill a leviathon in one shot would be nice)...that sounds way overpowered for a anchor, cause then you can kill anyone in enemie team that get pass i mean for defenders. and plus if lanc DO have that much repel then it can just keep repeling until next team member kills the enemieand one more thing. if lanc are THAT slow then what's the use of the item "turret base" under the alien technology section?overall i think my idea i fine... just change the rockets. make the time of rocket shorter or take away 1 rocket Quote
FireFox13 Posted December 18, 2007 Report Posted December 18, 2007 (edited) I'm only rambling...trying to bring some realism into the light...hoping that someone will at the very least just get a few ideas based off of what I wrote and implement them. Nah, they would have a tough time of killing someone who got by....they'd only have one shot and it'd have to be a good shot or they'd risk inflicting a lot of damage onto themselves and any of their teammates nearby. I haven't used the item "turret base" yet...I'm !@#$%^&*uming that it's the bot that you can buy that latches on and shoots all the lil' purple dots at enemies? If so, then you'd want that as a defense against smaller ships. Edited December 18, 2007 by FireFox13 Quote
Sention Posted December 18, 2007 Report Posted December 18, 2007 Anyone ever play the game Eve Online? If so, then I'm sure you've heard all about the fabled !@#$%^&*an-class ships that are so rare...and huge...and slow....built like a rock...but the weapons aren't all that great....however, it does have one "super weapon" which it can fire once every 10 days or so...they're practically defenseless against smaller ships which is why a !@#$%^&*an always has a fleet of smaller ships around it. That's what I think the lancaster should be like. Incredibly slow...takes forever to turn...no guns...has to have a portal and lots of repels...no thrust, speed, or rotation upgrades....has to use 2 or 3 rockets just to make it to a base within a reasonable amount of time....and only has bombs...the bombs; however, can only be fired once every 10 seconds and have an insanely deadly blast radius...so much so that you have to take your sweet little time and keep it far away from friendlies or else you'll end up TKing half of your team. Okay...maybe exaggerated a little...but it IS twice as big as the rest of the ships and the only attachable one...that said, it should be the slowest and have the most energy with a average recharge rate, but still pack a punch on a large scale (kill a leviathon in one shot would be nice)... You want to totally take away any incentive for a team to have a lanc dont you? Having to anchor in a lanc is VERY boring and very few people enjoy it. I like the lanc how it is now because you can go offensive with it, but it is in no way a rushing ship. No salvo on lancs make it very easy to kill if you just time it right, not to mention they are fat and have lower nrg then they used to. You want to give people a reason to lanc, not punish them for it. Turn lanc into a pure anchor ship and we will see very few people volunteering to lanc... i know i wont Quote
FireFox13 Posted December 18, 2007 Report Posted December 18, 2007 But someone will have to if you want an attachable ship....team effort...not a one man thing. Quote
Matrim Cauthon Posted December 18, 2007 Report Posted December 18, 2007 (edited) -5 thrust (to stop rushing)lancs wont be able to move well then, they'll have a hard time moving and they will bounce all over the wallsI'm !@#$%^&*uming that it's the bot that you can buy that latches on and shoots all the lil' purple dots at enemies? If so, then you'd want that as a defense against smaller ships.thats point defense, turret base is for turretingmaybe more recharge in lancslancs has one of the highest recharge in the game, both initial and max(2nd highest?)make the time of rocket shorter or take away 1 rocketrockets have already been nerfed once, its so crappy it barely lasts when your trying to turret.---people just go for an ez ship to rush with, now levi has been nerfed, lanc is obviously a logical choice, if lanc gets nerfed then people will just spam wzls with their super 25delay and super bursts. Edited December 18, 2007 by Matrim Cauthon Quote
Pity. Posted December 18, 2007 Author Report Posted December 18, 2007 Well it seems now wzl is the new hot rusher when the introduction of the new bomb. Quote
Matrim Cauthon Posted December 18, 2007 Report Posted December 18, 2007 very, and i thought my special terr settings pwned:((25 delay...thats like 0!!!) Quote
WongKonPow Posted December 18, 2007 Report Posted December 18, 2007 I don't think it's that much of a problem. I wouldn't really call it rushing as much as meat shielding. Quote
Pity. Posted December 18, 2007 Author Report Posted December 18, 2007 In my opinion, I think wzl just adds diversity in rushing. Now the main rushing ships are shark, lanc and wzl. Even though wzl only have 25 delay, half of salvo, it's still very weak and cannot take much dmg before dying. The bomb costs huge amount of energy to shoot which is anothe disadvantage. It's main advantage is it's really fast burst and ability to have PD Quote
Matrim Cauthon Posted December 18, 2007 Report Posted December 18, 2007 but its also small, so when you rocket well, u'll go shooting when you ad spawn and then it will pwn with those uber bursts.or dont rush and just fire the uber bursts Quote
James1293 Posted December 19, 2007 Report Posted December 19, 2007 You want to totally take away any incentive for a team to have a lanc dont you? Having to anchor in a lanc is VERY boring and very few people enjoy it.The point here is to give lancs the ability to fire from waaay back (perhaps give it ++++gun speed/bombspeed and lotsa bounces on the bomb, and it can fire from the back lines=bty and $$$) -5 thrust (to stop rushing)lancs wont be able to move well then, they'll have a hard time moving and they will bounce all over the wallsAfterburners.... I have a lanc with -1 thrust and i always use afterburners whenever i need to change direction that way, they won't rush cause afterburners would take too much energy. Quote
Matrim Cauthon Posted December 20, 2007 Report Posted December 20, 2007 but -5 thrust is like 0% thrust, the only way to move is by thrusting, and that isnt useful Quote
Choose Profile Posted December 22, 2007 Report Posted December 22, 2007 Man, all you people do is complain. Its like as soon as one ship is nerfed, lets go right after the next because no one wants to use the previously nerfed ship anymore. I guess eventually you all will complain about every ship to be nerfed until the only untouched ship left is jav, then its uber falcon missiles and speed will be way too strong for any other ship to handle. Of course you dont think this way about jav right now, because youre not done getting all the other ships nerfed. Quote
tcsoccer and neptune Posted December 22, 2007 Report Posted December 22, 2007 Man, all you people do is complain. Its like as soon as one ship is nerfed, lets go right after the next because no one wants to use the previously nerfed ship anymore. I guess eventually you all will complain about every ship to be nerfed until the only untouched ship left is jav, then its uber falcon missiles and speed will be way too strong for any other ship to handle. Of course you dont think this way about jav right now, because youre not done getting all the other ships nerfed. Wow. You said it all for me right there (go jav!). I think lances should stay how they are, and just get 4k energy again (with zpm). I think that everything was fine and now a lot of the good ships that WERE my favorite have been ruined because of complainers (like the old weasel, spider, leviathan and terrier). I liked it when the weasel and terrier were bigger than the spider and leviathan, and the lances had 4k energy. When the disruptor could be on more than one ship, and it wasn't so powerful. My point: STOP WHINING! YOU'VE ALREADY NERFED FOUR OF MY FAVORITE SHIPS! Quote
James1293 Posted December 22, 2007 Report Posted December 22, 2007 (edited) I liked it before, too... I just wish lanc had a bigger part in basing which could still include staying back. not hyperspace anymore, might as well call it boringspaceor HYPOSPACE!! Edited December 22, 2007 by James1293 Quote
tiss61 Posted December 22, 2007 Report Posted December 22, 2007 Man, all you people do is complain. Its like as soon as one ship is nerfed, lets go right after the next because no one wants to use the previously nerfed ship anymore. I guess eventually you all will complain about every ship to be nerfed until the only untouched ship left is jav, then its uber falcon missiles and speed will be way too strong for any other ship to handle. Of course you dont think this way about jav right now, because youre not done getting all the other ships nerfed. Wow. You said it all for me right there (go jav!). I think lances should stay how they are, and just get 4k energy again (with zpm). I think that everything was fine and now a lot of the good ships that WERE my favorite have been ruined because of complainers (like the old weasel, spider, leviathan and terrier). I liked it when the weasel and terrier were bigger than the spider and leviathan, and the lances had 4k energy. When the disruptor could be on more than one ship, and it wasn't so powerful. My point: STOP WHINING! YOU'VE ALREADY NERFED FOUR OF MY FAVORITE SHIPS! i totally agree i think people is complaining just because they cant afford all these stuff, and they want to bring everybody else down with them by complaining and nerf every ship. if all the ships get nerfed then this hyperspace is not hyperspace anymore, might as well call it boringspace Quote
FireFox13 Posted December 22, 2007 Report Posted December 22, 2007 What's really boring/maddening/frustrating is when you attack a base which contains all the flags and win...only for the enemy to TW out with all the flags just before you get to the FR....and not only will this happen once...but it'll happen just about everytime....not fun at all. [/small rant] Quote
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