Sass Posted December 17, 2007 Report Posted December 17, 2007 (edited) ---------------------------------------------------------------------------------------NEXT BASE UPDATE: Early Spring 2008Base designers: we are not accepting bases for the new map at this time. However, if you would like to add a base to the general test arena, you may do so by following the "Base Publishing" directions below.--------------------------------------------------------------------------------------- BASE PUBLISHINGIf you want to publish a base please see Dr Brain in the zone. Edited January 31, 2008 by Sass Quote
Sass Posted December 17, 2007 Author Report Posted December 17, 2007 (edited) 12/16/20071. Uploaded setts into bombline arena and set the map to bombline.lvl by Sharpflame2. Created arena for bombsquare and set the map to bombsquare.lvl by Burt0n3. Created arena for the new HS Flagging league and uploaded map by Got Bounty?4. Imported hstown sector by uberlalzar into sector 92. Edited December 17, 2007 by Dr Brain Quote
Sass Posted December 18, 2007 Author Report Posted December 18, 2007 (edited) 12/17/20071. Received a completed base by Charmed3. Nice work!2. Received a base outline by Sinn. Please tile it using the current tileset.3. Updated settings in bombsquare for burt0n.4. Updated map and setts in bombline for Sharpflame. Edited December 18, 2007 by Sass Quote
aquarius Posted December 19, 2007 Report Posted December 19, 2007 (edited) 12/18/20071:Received a map from Hi-5 and uploaded it to arena beast. Tweaked the settings. Fun event.2: Recieved a map from Masaru and uploaded it to arena Tetris. Another fun event it seems. Edited December 19, 2007 by Sharpflame Quote
Sass Posted December 19, 2007 Author Report Posted December 19, 2007 Priorities:----------------------1. Update current map tileset for use by base makers wishing to submit bases for the January map update. We could publish a CLT project do ease the process. The tileset update does not need to be completely new - only update tiles that are in need of graphical updates.2. Finish new tileset and CLT project lvz to be used for HSFL.3. Put together updated map for HSFL using player base submissions. Quote
Choose Profile Posted December 19, 2007 Report Posted December 19, 2007 (edited) S!@#$%^&*, what do you mean by "put together updated map for HSFL using player base submissions." ? Me, Got Bounty?, and Sention have been working on and building HSFL for some time, and GB alone has been putting the map together and it is just about completed (althought in need of retiling). Edited December 19, 2007 by Choose Profile Quote
Sass Posted December 20, 2007 Author Report Posted December 20, 2007 (edited) Definitely bud! Keep going like you are - I'm all for it! Aqua is working on a tileset for you. I'm just reiterating to everyone that I would like HSFL to consist of player made bases - in the attack style that gb suggested - and not made by one or two designers only. This is a great place to test out the idea of flag-worthy attack bases. Edited December 20, 2007 by Sass Quote
got bounty? Posted December 21, 2007 Report Posted December 21, 2007 (edited) Ah, sounds good. You had us confused there, for a second. I agree completly with S!@#$%^&* on the player-made base issue. If anyone has bases they find 'fit' to suit HSFL in a fast-paced flagging game, feel free to show me online. You do not need to have these bases tiled, just a firm outline. If your base is rejected, feedback and suggestions on additions/ improvements will be provided. Remember, we're looking for bases that will create a fun, action-packed experience. The first HSFL already has 4 bases set in concrete. We know these 4 bases will be used in the first HyperSpace Flagging League. Two spots still remain open. These bases have yet to be choosen/ made. Once we establish precedent for HSFL, I'm sure more and more 'HSFL' maps will be made, creating brand new bases to be critqued. Eventually we can narrow down the 'best' possible combination of bases that favors everyones needs and concerns maintaining great time for everyone. Cheers {To S!@#$%^&*: Feel free to delete these last few posts.} Edited December 21, 2007 by got bounty? Quote
Sass Posted December 21, 2007 Author Report Posted December 21, 2007 12/20/20071. Fixed flagging league arena with updated setts and lvz graphics. Quote
Sass Posted December 23, 2007 Author Report Posted December 23, 2007 12/22/20071. Loaded baserace map designed by Got Bounty? ?go baserace2. Loaded Christmas maze map designed by Sharpflame. ?go xmasmaze3. Reviewed new layout designed by Aquarius Quote
Sass Posted December 27, 2007 Author Report Posted December 27, 2007 (edited) 12/26/20071. Loaded hyperball map designed by SharpFlame and Hi-5. ?go hyperball2. Reviewed base created by Stray and Aquarius. We have 4 bases submitted for the January release so far. If you would like to submit one I need to receive it no later than January 3rd, 2008. For those of you who have submitted bases please check your ?messages in-game and take appropriate actions. Also, players should keep in mind that staff makes the final decision about which bases are kept or discarded. If you have designed a base but it was not used, please feel free to ask about what changes are needed, make the modifications, and re-submit. Just because you were not approved once does not mean that you cannot try again. Definitely - Try again! (Oh - apply that in life too! ) Edited December 27, 2007 by Sass Quote
Sass Posted December 31, 2007 Author Report Posted December 31, 2007 12/30/20071. Released color scheme on a new tileset to the public for voting.2. Update Jan map with sharp's new center. Several edits are still required on the map.3. Updated Ignescent's squad arena's map per request of desert op. Quote
Sass Posted January 2, 2008 Author Report Posted January 2, 2008 1/1/20081. Due to player abuse, we have removed sub-arenas related to the latest money hack.2. The blue steel tileset has received the most votes and will be used on the next generation tileset/lvztiles/CLT project for HS basemakers. No timeline as to when we will have that completed.3. Working on a "Guide to Making bases in Hyperspace". Any input from players and staff is welcomed. Quote
Sass Posted January 3, 2008 Author Report Posted January 3, 2008 (edited) 1/2/20081. Updated the Jan map as it prepares for release. We are NOT accepting any more bases for January however we are looking for new obstacles to put around the center sector. If you have time to create something send your lvl file to my email at sbeamers@verizon.net.2. Updated setts in Hyperball per Sharpflame's request. Edited January 3, 2008 by Sass Quote
Sass Posted January 6, 2008 Author Report Posted January 6, 2008 1/5/20081. All bases are set and published for the Jan map. We will not be accepting new bases for now.2. The Jan map was tested by a few players and identified a few bugs to be fixed.3. The Jan map requires the updated gates config and the jump and ctr-ships lvz files. Quote
Sass Posted January 8, 2008 Author Report Posted January 8, 2008 1/7/20081. The new map is IN!2. My arena is reset back to default. No need to enter that arena now as there are no settings or maps there. Folks, we're into January already and February is a short month so I'm shooting for early Spring '08 for the new new map. Quote
Sass Posted January 15, 2008 Author Report Posted January 15, 2008 1/14/20081. Updated flagging league map designed by Got Bounty? Settings are SVS until league coordinators are established.2. Updated center safe graphic. Quote
Sass Posted January 31, 2008 Author Report Posted January 31, 2008 1/31/20081. I have passed the HS mapping torch back to Dr Brain for redesignation. Kindly do not bug me for your maps because I am no longer working on HS related projects. Thanks. Quote
Sass Posted August 10, 2008 Author Report Posted August 10, 2008 8/9/081. The map and tileset will never change unless someone redoes the whole thing. Working on that now with Sharpflame, Nolan123, Rise of Nations, and Op2rules. If you'd like to help out, let me know.------------------------------ Quote
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