Smong Posted December 7, 2007 Report Posted December 7, 2007 (edited) I was making a BF2142 zone at one time and I made models for a Bandit (jeep) and a Nekomata (tank). I thought I would upload them if anyone wants them. As usual I'm no expert with blender so post if you can't see the textures. As for the zone itself there was a control point capture bug in the conquest module. Plus I couldn't decide on a nice way to code the unlocks system and lost interest. Also a few weapon sounds are missing from the BF2142 files, I'm guessing they are either hidden somewhere (named as an image for example) or generated procedurally. http://img405.imageshack.us/img405/7144/nekozl6.png http://img151.imageshack.us/img151/9705/banditvx6.png bf2142-blender-models.zip 880k Edited December 7, 2007 by Smong
»doc flabby Posted December 9, 2007 Report Posted December 9, 2007 is there anywhere with some good tuts on how to use blender i'm interested in learning how to make something with it
Smong Posted December 10, 2007 Author Report Posted December 10, 2007 Seems all my blender bookmarks are broken now. Well here are some similar tutorials:Modelling: http://biorust.com/index.php?page=tutorial...id=81〈=enColoring faces (aka materials): http://feeblemind.tuxfamily.org/dotclear/i...material-indiceTexturing faces (aka uv mapping): http://biorust.com/index.php?page=tutorial...il&tutid=85 You will need a mouse with 3 buttons, otherwise it will be a real pain to use. Once you learn the hotkeys it's quite easy, add a primitive, extrude faces, scale/rotate, done
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