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Posted (edited)

I was making a BF2142 zone at one time and I made models for a Bandit (jeep) and a Nekomata (tank). I thought I would upload them if anyone wants them. As usual I'm no expert with blender so post if you can't see the textures.

 

As for the zone itself there was a control point capture bug in the conquest module. Plus I couldn't decide on a nice way to code the unlocks system and lost interest. Also a few weapon sounds are missing from the BF2142 files, I'm guessing they are either hidden somewhere (named as an image for example) or generated procedurally.

 

http://img405.imageshack.us/img405/7144/nekozl6.png

 

http://img151.imageshack.us/img151/9705/banditvx6.png

 

bf2142-blender-models.zip 880k

Edited by Smong
Posted

Seems all my blender bookmarks are broken now. Well here are some similar tutorials:

Modelling: http://biorust.com/index.php?page=tutorial...id=81〈=en

Coloring faces (aka materials): http://feeblemind.tuxfamily.org/dotclear/i...material-indice

Texturing faces (aka uv mapping): http://biorust.com/index.php?page=tutorial...il&tutid=85

 

You will need a mouse with 3 buttons, otherwise it will be a real pain to use. Once you learn the hotkeys it's quite easy, add a primitive, extrude faces, scale/rotate, done ;)

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