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Posted

As the news states, HS will be rotating bases monthly. This means we need a lot more bases from the players.

 

To all you veterans out there who know what a good base is, please design one. Draw it on a piece of paper! I will make it a real base.

 

Ideally, you would use one of these applications:

 

DCME - Advanced Map Editor

CLT - Advanced Map Editor

 

The current hyperspace map is located on your computer under the directory:

C:\Program Files\Continuum\zones\SSCE Hyperspace

 

The filename is:

omega.lvl

 

 

Send your bases to:

KrynetiX@gmail.com

 

 

GOOD LUCK!

Posted

A good base:

 

Generally the same size as the others, meaning the time it takes to get to flagroom should be relative to the rest of the bases.

Propper bomblines, the bombline should only be accessable at one, fieldable spot.

The whole base should not be bombline after bombline.

Bullet tunnels, if the tunnel is narrow and long it should have what I call "bullet collecters", this is just notches in the walls so half the bullets come back towards you.

Wide tunnels, nobody likes to be cramped in HS, too many bullets/burst/shrap. Tunnels should be anywhere from 7x7-12x12 tiles wide/tall.

Strategy, keep gameplay in mind when designing your base, think about actually playing on it, and what spots could be abused.

 

That's the jist of it, I thought I would have more emails by now.

  • 1 month later...
Posted
For now, please hold off anymore basemaking until we ask for them again. We are working on construction of a new map and do not have time to put up new events, maps, or deal with more bases. We will let you know when to start making bases again.

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