Pirateship Posted November 26, 2007 Report Posted November 26, 2007 I just wanted to inform everyone of the reasons why I won't be playing Devastation anymore. My favorite thing to do in Deva is to base. The more people the more fun it is. However one day while playing you guys added ?Buy red, and it pissed me off so much that I quit for a week. Bullets on weasel ended up doing no damage. And people told me if I didn't like it to change ships. First of all I won't enjoy playing any zone that forces me to change ships, or play a certain way. It was kind of hard to do anything since once red wore off, someone would just buy it again five times in a row. However six months later I finally accepted the ?buy red feature. Then later on JDS had an idea to add a warp Feature to the goal. This made goal battles, and using the goal a lot more fun and interesting. Unfortunately that feature was removed and now there is one less thing to be happy about in Devastation. Then During Halloween theme week. I was looking forward to playing in new interesting bases that look like halloween objects, and suddenly the bases where gone. They weren't even up for a week. That is pretty sad and disturbing. Once again someone found a way to ruin what makes Devastation fun. Then today I find out there is a Tax system. You get taxed 15 percent of your credits, if you have more than 75 million credits, and you leave without using them. This is probably the best way to ruin my fun, because I don't use credits. I never use credits when I BASE. The reason is because I don't need credits. However I like to collect them to look at them, and try to get as many as I can for fun. It is now impossible to collect credits. Ruining another fun part of devastation that I found. All in all ever since the server change, Devastation has become less fun, because people are messing around with it. So I refuse to stay up late any longer, and lose good sleep, to play a zone that is no longer fun. See you guys when this changes.
»T-Man Posted November 26, 2007 Report Posted November 26, 2007 Want some cheese with that whine?? Credits will always have to be collected again, whether its because of the tax or the credit reset at the end of each month. Either way who cares? And I can't see how its hurting you since you said you dont use them? You just like to look at them.. hmm ok i guess..
Pirateship Posted November 26, 2007 Author Report Posted November 26, 2007 Want some cheese with that whine?? Credits will always have to be collected again, whether its because of the tax or the credit reset at the end of each month. Either way who cares? And I can't see how its hurting you since you said you dont use them? You just like to look at them.. hmm ok i guess.. No i don't use them. Weather I have 20 credits, or 1 billion. I don't need to use credits when I base, because I get by without them. The point is it WAS fun to collect them, and see how much I could collect. Like Monopoly. And yes cheese is awesome!
»T-Man Posted November 26, 2007 Report Posted November 26, 2007 Heres Yo Cheese ---- But see, this just creates a new way for you to collect... See how much you can collect even by being taxed.. Just a new challenge.. Top your credits by playing in big games etc.
Mage+ Posted November 26, 2007 Report Posted November 26, 2007 Hey noob you forgot 1 thing.... all creds reset each month BAHAHAHAHAH NOOB
»T-Man Posted November 26, 2007 Report Posted November 26, 2007 Hey noob you forgot 1 thing.... all creds reset each month BAHAHAHAHAH NOOB Shh!, Only I'm aloud to give em a hard time! besides I already said that in my first reply..
Pirateship Posted November 26, 2007 Author Report Posted November 26, 2007 (edited) Hey noob you forgot 1 thing.... all creds reset each month BAHAHAHAHAH NOOB Shh!, Only I'm aloud to give em a hard time! besides I already said that in my first reply.. And trying to see how many credits I can collect with the TAX system is fun how? I hate playing a base game for two hours, and then having to go, and no one wants to win. Which means I invested two hours, got no credits, and therefore I lose 15% on top of it. Not getting credits was bad enough, now I have to lose them because I couldn't play longer than two hours. And TM usually decides to win always when HE has to leave, and thats usually when his team is winning. So If I want credits, I am forced to use them, which is not part of how I play the game. And I am forced to play long hours in order to not lose 15%. As i said its not fun playing any zone where I am forced to play a certain way. Which is why I wont play. Edited November 26, 2007 by Pirateship
No_Remorse Posted November 26, 2007 Report Posted November 26, 2007 Interesting post. I'd like to counter some of your points... Buy red is awesome. Also everyone else gets downgraded just the same so it makes things pretty equal. Sure the goal thing was fun until you figured out how to p!@#$%^&* it, none the less I don't feel one way or the other about it. Yeah I was pretty disappointed that I never even got a chance to play in the base I made for Halloween. And about your last point... First off, I didn't know credits reset every month. Is this new? Secondly, if this is the case, then why bother taxing? If people horde credits than it will be their loss when it resets anyway. Take care of yourself Pirate, even though I haven't seen you in the zone for a while anyway.
XDOOM Posted November 26, 2007 Report Posted November 26, 2007 1. Monthly credits resets were done by SOS before2. The tax is still needed because t-man gets like 400 mil credits in like a weekend ... so within a month somebody can ac!@#$%^&*ulate billions of credits, and quite frankly, I dont want my bot or db to break because of the numbers getting too big.AND those credits can still be used in one really big game .. .screwing everybody else over when they constantly buy bricks.
»T-Man Posted November 26, 2007 Report Posted November 26, 2007 1. Monthly credits resets were done by SOS before2. The tax is still needed because t-man gets like 400 mil credits in like a weekend ... so within a month somebody can ac!@#$%^&*ulate billions of credits, and quite frankly, I dont want my bot or db to break because of the numbers getting too big.AND those credits can still be used in one really big game .. .screwing everybody else over when they constantly buy bricks. PFFT, Why number so low? I can get more then 400mil in a weekend $$ hah! !@#$%^&*, payed like 60 mil to play to events yesturday... pfft:P lol
jacob hunter! Posted November 26, 2007 Report Posted November 26, 2007 Deva is best zone ever afk....
ra$ta420 Posted November 26, 2007 Report Posted November 26, 2007 to change arenas (esc q,.?go somewhere ) u have to pay a tax,
XDOOM Posted November 26, 2007 Report Posted November 26, 2007 to change arenas (esc q,.?go somewhere ) u have to pay a tax, Yup
Hakaku Posted November 27, 2007 Report Posted November 27, 2007 2. The tax is still needed because t-man gets like 400 mil credits in like a weekend ... so within a month somebody can ac!@#$%^&*ulate billions of credits, and quite frankly, I dont want my bot or db to break because of the numbers getting too big.AND those credits can still be used in one really big game .. .screwing everybody else over when they constantly buy bricks.Isn't that why there's a time limit on items? And since when did bricks ruin a game? If you made them greenable like they used to be (more or less easily), then both teams could acquire bricks, and it would be fair play. Brick wars never got complaints against before, so I don't see why a time-limit-buyable of bricks is more horrid than before.On the other hand, I can never get over 30mil because of your stupid credits system. since slightly over 30mil = a gadjillion tax reduction = Hakaku = poor. If you don't use the tax for anything, then all you do is make the rich richer, the poor poorer. Think, as a Canadian we don't have a 15% tax for no apparent reason. For some reason I agree with a lot (if not everything) of what Pirateship wrote, since it's very similar (if not exactly what I predicted) to what I wrote/complained before when the idea was proposed. You guys worry too much about trying to make the game fun for everyone. Hyperspace is a well designed zone if not more popular than Deva. Its balance between new players and strong players is horrid, but people still like the game. Why should we purposely design a system that forces weak players to remain weak? It's hard enough flagging for 1-7 hours and raising jackpot, but it's just a huge downer when someone else who's been there 5 minutes comes in a wins the jackpot. Or someone like tm (and X is guilty too) decides he'll win the jackpot for himself because he's leaving. And you just happen to always be against.As a mod, I'm going to say that I honestly couldn't care less for credits since I don't have any to use thanks to the new system, and lack of time. As a player though, the system is extremely flawed and bound to scare off more new players.
JDS Posted November 27, 2007 Report Posted November 27, 2007 well, i dont remember the last time i used credits other than .buy brick but if i really need a brick il hand out in greenland and fetch one.. credits are not very valuable here so i dont understand why the tax system is in place usualy tax goes somewhere -and not to the void (make tax'd credits do somthing..) im glad someone liked my warp idea in goal's (i thought it was !@#$%^&* c lever )
rootbear75 Posted November 27, 2007 Report Posted November 27, 2007 only thing i can think of is to add the taxed credits to a "jackpot" of sorts, and prize them out at the end of the flag game, or at the end of an event...
Pirateship Posted November 27, 2007 Author Report Posted November 27, 2007 (edited) I'm glad to see some people understand the tax system is not a solution, and in the long run will cause more problems, than it solves. However I doubt anything changes, XDOOM so far has claimed to do everything by vote, but we all wanted the halloween maps back for at least week, and that never happened. Xdoom seems to be doing whatever he wants regardless of how people feel. You can claim people voted with you, but I don't see the results to any polls. Its just your word. I highly doubt you are trying to make anyone happy here but yourself xdoom. Edited November 27, 2007 by Pirateship
rootbear75 Posted November 27, 2007 Report Posted November 27, 2007 I'm glad to see some people understand the tax system is not a solution, and in the long run will cause more problems, than it solves. However I doubt anything changes, XDOOM so far has claimed to do everything by vote, but we all wanted the halloween maps back for at least week, and that never happened. Xdoom seems to be doing whatever he wants regardless of how people feel. You can claim people voted with you, but I don't see the results to any polls. Its just your word. I highly doubt you are trying to make anyone happy here but yourself xdoom.surprisingly, thats actually how Dr. Brain of HS feels...and yet its a more popular zone... hmmmm
JDS Posted November 27, 2007 Report Posted November 27, 2007 i think, you guys are missing the point. XDOOM owns devastation xdoom can do what ever he wants to devastation xdoom can or cannot listen to what people have to say at the end of the day, its your choice if you play devastatin or not -you dont have to. this is not a democracy. voting is not nessesary for things to be done.
XDOOM Posted November 27, 2007 Report Posted November 27, 2007 I'll consider reducing the tax to 5-10% and changing the minimum value to 125 million credits. I like the idea of the tax going somewhere (which I have been considering all along), like to some kind of jackpot, where a percentage of the jackpot is given to someone for winning something (like KOTH), or used for trivia or event rewards ... there is possibilities, I just haven't implemented trivia or KOTH yet, so I can't use it for that. Using the brick was just an example Hakaku too ... the point is abuse .. and the bigger point is my db will fail if the numbers get too high. then EVERYBODY will !@#$%^&* at me because there is no buy system anymore. Hak, I win only when a) I had the most newbies and I had the most players with the least amount of points, where even winning the jackpot would not give them as many points as any other player on the other team. It gets these players enjoying the game more beacuse they actually won, they actually have credits, and its fun. Hak, new players won't be scared off because of a tax because new players won't have 75 million credits. I think another problem is that mods/bot ops are abusing the !giveall or !givecredits commands available to them so peoples credits are getting inflated unnecessarily. Maybe you guys should stop bashing me, and realize how hard it is to make EVERYBODY happy and keep the game FAIR at the same time. I do not see any of you offering to make a bot plugin, or offering to make a halloween map (it got made 2 hours before halloween started, if I'm going to have event maps, I want them up a week before halloween started, not a week after).I have a post right now for thanksgiving/christmas base suggestions ... did anybody post anything for thanksgiving. No. Has anyone posted anything for christmas. No. Make suggestions, i'm fine with that, but don't start bashing me for trying to keep the game fair and fun for as many people as possible
rootbear75 Posted November 27, 2007 Report Posted November 27, 2007 i think, you guys are missing the point. XDOOM owns devastationxdoom can do what ever he wants to devastationxdoom can or cannot listen to what people have to sayat the end of the day, its your choice if you play devastatin or not -you dont have to. this is not a democracy. voting is not nessesary for things to be done.JDS, i couldn't say it any other way..
PaRa$iTe Posted November 27, 2007 Report Posted November 27, 2007 I'm fairly sure the tax system was made to prevent people from leaving after flag games (which is a major problem in flagging zones) - in fact, I'm far more than "fairly sure", since the "numbers getting too big" is nowhere near the problem that it would seem - everything costs millions of creds, anyway, so you could easily divide them with 10k without losing anything, but while lowering the numbers. Also, about HS, it is WAYYYY more unfair on new players than Devastation, I've been new to both fairly recently so I should be able to tell. However, HS is popular because it has a somewhat unique concept (for a spaceship zone); all Devastation has is its settings, which are no doubt good, but that forces it to compete with every single zone in the game, which makes having low pop pretty much self-explanatory. Larger zones, like TW, EG, or DSB, are invigorated basically by their huge number of players; having a lot of players is a major advantage in gameplay compe!@#$%^&*ion. As a mod, and a developer, I am very much aware that it is impossible to please everyone. However, I think a tax system like the one used has a good chance of annoying players (that said, quitting a zone because you can't look pretty 9-digit numbers is kinda lame); there should be some other way to keep players in the game. Would it be impossible to program the bot to give the players a certain number of credits for every kill they get while jackpot is low? Shouldn't be.. this could be a way to keep players in the game after a large jackpot is won (Credit gains for each kill will be triple for the next 15 minutes!); the credit gain for killing could be removed after the jackpot reaches a certain level, say 50 mil. To prevent the bot from going boom because of too high numbers, you could probably just divide all creds by a certain number; low enough so that you would be able to give a specific number of credits for everything, but high enough for numbers to stay low..? Also, taxation on credit gifts is kinda lame IMO, it discourages players with a lot of credits from helping out newbies with none. -Devastated
XDOOM Posted November 27, 2007 Report Posted November 27, 2007 (edited) --- Dividing and rounding would be very annoying programatically, but doable ... however there has always been opposition in reducing the number of points/credits you get to reduce it all to smaller more manageable numbers ... everyone likes big numbers --- Deva has more then just settings --- Credits are already given for killing, and the jackpot already rises 2x faster for the first 30 minutes after a flag game ... which I also think correlates to kill points won with credits too, so that idea doesn't work since its already implemented. --- Tax isn't designed to force people to leave because you can not earn that many credits in 1 flag game ... --- I think i'm going to change the way this tax works, its going to go down to 5%, and the tax will be correlated into a jackpot that can be won somehow ... just gotta figure out how, where its not being won constantly but often enough to get people excited. Possibly, use it for a weekly event or duel tournament. --- Players w/ lots of credits were not helping newbies by giving them some. Edited November 27, 2007 by XDOOM
Synister Posted November 27, 2007 Report Posted November 27, 2007 This is kinda on-topic to the latest posts... Seems tax is a tad out there, you had people getting !@#$%^&*loads of creds so you think tax will solve it but that makes it impossible to get credits. Reducing will make a difference but ur just adding roadblocks, you aren't going to the root of you problem. The creds. You make the items cost too much therfore fg's give you more and more and more.. Simple way to fix it all is lower the credits value.. instead of stuff costing like 679878956 credits make the most expensive around 1-2k and fgs (depending on how long it lasts) can give you around 200-1000, then you got events to get more and kills. Sure that can lead to people having more creds so you divise another plan, if you lose a fg u lose creds. simple, yet effective
Recommended Posts