The Unliked One... Posted November 11, 2007 Report Posted November 11, 2007 Yeah I got a small (big I dunno) problem. Since I have been loyal to dcme and I love to use it atm I really need some help.So yeah the problem is that when I open a map it looks ok until I zoom all out it's all black. Same with full view radar. I can still work with it and all and it works but then there is another problem with my map that i have never had before. When I open my map (sbcity) it gives me annoying error and I can't do anything to it. If I open it with other program let's say CLT it works fine there so im suspecting that it's on my computer. Log:sbcity.lvl @ OpenMap, Opening Map... D:\sbcity.lvl sbcity.lvl @ OpenMap, Tileset found sbcity.lvl @ OpenMap, Bitmap info header: --- Color Depth: 8 --- Size: 304x160 --- BiSizeImage: 48642 --- Compression: 0 sbcity.lvl @ OpenMap, Bitmap info header: --- bfType: 19778 --- bfSize: 49852 --- bfReserved1: 49720 (49720) sbcity.lvl @ Openmap, BMPData is read from lvl file sbcity.lvl @ OpenMap, trying to read eLVL data sbcity.lvl @ eLVL.GetELVLData, eLVL header info: --- magic: elvl --- size: 132 --- reserved: 0 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (8) at 49733 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCWT (16) at 49749 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCWT (16) at 49773 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCTT (46) at 49797 sbcity.lvl @ Openmap, usingDefaultTileset False sbcity.lvl @ SearchWallTiles, Searching for: D:\sbcity.lvl (walltilepath: D:\sbcity.wtl) sbcity.lvl @ InitTileset, tilesetpath= D:\sbcity.lvl usingDefaultTileset False sbcity.lvl @ OpenMap, tile data starting at 49853 sbcity.lvl @ OpenMap, 229981 tiles loaded. Now at 969781 *** Error 52 (Bad file name or number) in frmGeneral.OpenMap So if anyone can help me in anyway I would thank you for that. I'm hopeless :/ Quote
Samapico Posted November 11, 2007 Report Posted November 11, 2007 For the first error, your desktop is probably set on 16bit color... Set it to 32bits; should fix the problem. For the Bad file name or number error, I think we fixed it, but the next version probably won't be released before a while cause some stuff is being completly revamped.Do you get the error only for that map? If the error doesn't stop you from working on it, don't bother with it for now. You could try deleting the 'DCME autosaves' folder located in the same folder as DCME.exe (Do that while DCME is not running) Quote
The Unliked One... Posted November 12, 2007 Author Report Posted November 12, 2007 Hmm.. I had my desktop on 16-bit and when I changed it back I didn't even get the error. Works fine now. Thanks You should make dcme handle 16-bit if possible. Cause I often have to switch them around :/But yeah thanks again Quote
Mage+ Posted November 13, 2007 Report Posted November 13, 2007 Yeah I got a small (big I dunno) problem. Since I have been loyal to dcme and I love to use it atm I really need some help.So yeah the problem is that when I open a map it looks ok until I zoom all out it's all black. Same with full view radar. I can still work with it and all and it works but then there is another problem with my map that i have never had before. When I open my map (sbcity) it gives me annoying error and I can't do anything to it. If I open it with other program let's say CLT it works fine there so im suspecting that it's on my computer. Log:sbcity.lvl @ OpenMap, Opening Map... D:\sbcity.lvl sbcity.lvl @ OpenMap, Tileset found sbcity.lvl @ OpenMap, Bitmap info header: --- Color Depth: 8 --- Size: 304x160 --- BiSizeImage: 48642 --- Compression: 0 sbcity.lvl @ OpenMap, Bitmap info header: --- bfType: 19778 --- bfSize: 49852 --- bfReserved1: 49720 (49720) sbcity.lvl @ Openmap, BMPData is read from lvl file sbcity.lvl @ OpenMap, trying to read eLVL data sbcity.lvl @ eLVL.GetELVLData, eLVL header info: --- magic: elvl --- size: 132 --- reserved: 0 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (8) at 49733 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCWT (16) at 49749 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCWT (16) at 49773 sbcity.lvl @ eLVL.GetELVLData, Chunk loaded: DCTT (46) at 49797 sbcity.lvl @ Openmap, usingDefaultTileset False sbcity.lvl @ SearchWallTiles, Searching for: D:\sbcity.lvl (walltilepath: D:\sbcity.wtl) sbcity.lvl @ InitTileset, tilesetpath= D:\sbcity.lvl usingDefaultTileset False sbcity.lvl @ OpenMap, tile data starting at 49853 sbcity.lvl @ OpenMap, 229981 tiles loaded. Now at 969781 *** Error 52 (Bad file name or number) in frmGeneral.OpenMap So if anyone can help me in anyway I would thank you for that. I'm hopeless :/Hey unliked wow i had the same problem when i opened it in !@#$%^&* and dcme so i use ssme Quote
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