Sharpflame Posted November 4, 2007 Report Posted November 4, 2007 Ok, so we should all know by now that Terrier is the worst ship. It was the best ship before its nerf though, so it was evidently nerfed too much. I actually think that Terrier would be better if it had more items to it, and a little more recharge. I always find myself wanting Antimatter Mines on my Terrier, but go figure, I can't make my Terrier good. It is a useless ship unless you get it maxed out completely, which is still not very good. I don't think it could hurt to increase the bomb speed to Terrier, would it? That, or more gun speed. That's my suggestion. 3
Dr Brain Posted November 4, 2007 Report Posted November 4, 2007 I've been putting off setting tweaks until I get a chance to play the game for a few hours. Terrier should be the easiest ship to fix. Freedom is the right to be wrong.
11___________ Posted November 4, 2007 Report Posted November 4, 2007 I'm still pizdoffed cause the moab on my terr got jacked and i didn't get my refund. That was when it was 80k and the terrier didn't suck. The terrier cant fill its role as the jack of all trades, because there isn't any good bombs for it. Say you give the terrier a tacnuke, and leave it at that, it could become a fighter and heavy bomber. The levi will still be more powerful since the speed of its bombs, but will be most dominant. The spider has strong gun speed, unlike the terrier, but can be killed by 1 or 2 good placed moabs followed up by disruptor (if no one likes the terr still) or shredder or plasma cannon. http://card.mygamercard.net/sig/Pork%20Shoulder.pnghttp://i69.photobucket.com/albums/i42/OurleaderSparky/porksig.jpg
Rareitanium Posted November 4, 2007 Report Posted November 4, 2007 You lost me at "pizdoffed". I tend to not read any further after such bad spelling.
Shia' Tan Posted November 5, 2007 Report Posted November 5, 2007 haha rare. Anyway, here are my suggestions for terr. a. It really could use a bomb speed increase. b. Either better recharge or more energy. c. I think it should be able to get disruptor. I think its lame that only spider can have disruptor, since i want pulse on my spider for basing, but i want disruptor for center. So i think terr should get disruptor but maybe no cloak or something. yah, thats all i have right now. IN HYPERSPACE, WE CARE!! Deathmonger> every man wants a girl with three breastsBloodVenom> O_o Cerium: more grinding = more gooder
Aceflyer Posted November 6, 2007 Report Posted November 6, 2007 I think its lame that only spider can have disruptor, since i want pulse on my spider for basing, but i want disruptor for center. So i think terr should get disruptor but maybe no cloak or something. Not really; Spiders, as the heavy gunner ship of HS, are the only ship with access to the heaviest Gun, Disruptor, just like Leviathans, as the heavy bomber ship of HS, are the only ship with access to the heaviest (L3) Bombs. Giving Disruptor access to other classes would destroy the Spider-Leviathan balance and would also result in Spiders being nerfed rather badly relatively speaking. Of course we all want Pulse Laser Spider in bases and Disruptor Spider in center, but life's not perfect and we have to accept compromises. Personally, I put Disruptor on my Spider and use it exclusively for centering, and have outfitted a Weasel for basing operations.
tcsoccer and neptune Posted November 6, 2007 Report Posted November 6, 2007 i use my pulse spider for anyhthing i want (mostly basing though) If you want an actual good center ship get good with a jav or warbird, I can get 100 bty per life in jav, and average it out to about 20k every idk, 25 minutes? http://i264.photobucket.com/albums/ii194/Neppy171/Neptunsigg.jpghttp://i264.photobucket.com/albums/ii194/Neppy171/Neptunekilled-3.gif
cdrom Posted November 7, 2007 Report Posted November 7, 2007 terrier isnt that bad, its my only basing ship that dont rush, i can get over 300 bty almost everytime while other teammaters in spiders die(cuse i run too fast and they're left to fight off the sharks lol). just get it quantum+h2 ramscoop and put some speed/thrust in it and its decent http://img187.imageshack.us/img187/8639/ike070801asc5.jpg
Dr Brain Posted November 7, 2007 Report Posted November 7, 2007 I increased the energy by 300. Increased bullet speed and bomb speed slightly. Combined, it should be enough to make the difference terrier needs. Freedom is the right to be wrong.
Sharpflame Posted November 7, 2007 Author Report Posted November 7, 2007 It is way better in combat now. Doesn't seem overpowered at all, either 3
cdrom Posted November 8, 2007 Report Posted November 8, 2007 yay, terr=pwnage now, its like a fat wb http://img187.imageshack.us/img187/8639/ike070801asc5.jpg
ArcticxWolf Posted December 3, 2007 Report Posted December 3, 2007 I think its lame that only spider can have disruptor, since i want pulse on my spider for basing, but i want disruptor for center. So i think terr should get disruptor but maybe no cloak or something. Not really; Spiders, as the heavy gunner ship of HS, are the only ship with access to the heaviest Gun, Disruptor, just like Leviathans, as the heavy bomber ship of HS, are the only ship with access to the heaviest (L3) Bombs. Giving Disruptor access to other classes would destroy the Spider-Leviathan balance and would also result in Spiders being nerfed rather badly relatively speaking. Of course we all want Pulse Laser Spider in bases and Disruptor Spider in center, but life's not perfect and we have to accept compromises. Personally, I put Disruptor on my Spider and use it exclusively for centering, and have outfitted a Weasel for basing operations. But thats the point, we have too many spiders and too little terriers, and there are too many cloaking spiders with disruptor anyway. But thanks for the terrier change its a lot better now Masaru> Stop moving so I can kill you!Arnk Dylie> want to cyber?
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