11___________ Posted November 3, 2007 Report Posted November 3, 2007 (edited) I was thinking, when the next reset comes, instead of losing many people to 1 crowded arena, how about have 2 arenas. Since with EVERY reset comes a major boost in population, why not have 2 arenas instead of 1 with 1 flag base getting flanked a couple times over. This would allow a 2 teams to duke it out in a base, and small center action, if theres 25-30 people playing. Edited November 4, 2007 by 11___________ http://card.mygamercard.net/sig/Pork%20Shoulder.pnghttp://i69.photobucket.com/albums/i42/OurleaderSparky/porksig.jpg
BlueWyvern Posted November 3, 2007 Report Posted November 3, 2007 Stuuuupid idea. JPs will be lower by a factor of 2, lameness, trade killing, two arenas to moderate.
Suicide_Run Posted November 4, 2007 Report Posted November 4, 2007 The current average population wont be able to support 2 arenas The Ladder Theory - How high are you on the ladder? http://img210.imageshack.us/img210/1228/unseeov9.gif
Mgs Posted November 5, 2007 Report Posted November 5, 2007 Stuuuupid idea. JPs will be lower by a factor of 2, lameness, trade killing, two arenas to moderate.I wouldn't say its stupid blue. There is enough jr mods and mods to moderate two arenas. And Anyways who would be stupid enought to trade kill?
Masaru Posted November 5, 2007 Report Posted November 5, 2007 I wouldn't say its stupid blue. There is enough jr mods and mods to moderate two arenas. And Anyways who would be stupid enought to trade kill? Some people still try to do it But yeah, eventually we'll need 2 arenas because it gets extremely laggy when more than like 40 people are playing in a base >_> http://llamaguy.com/sonofwaffle.gif"With Strength Comes Limits..." - Ex Vi Termini Jav > *
zephoid Posted November 5, 2007 Report Posted November 5, 2007 (edited) I wouldn't say its stupid blue. There is enough jr mods and mods to moderate two arenas. And Anyways who would be stupid enought to trade kill? Some people still try to do it But yeah, eventually we'll need 2 arenas because it gets extremely laggy when more than like 40 people are playing in a base >_> if one crashed would the other go down with it? cuz if it did it would b useless with all the crashes the zone goes through Edited November 5, 2007 by zephoid Zephoid b> evil.. are u friends with spacebot? EviLNeO> lovers
tcsoccer and neptune Posted November 5, 2007 Report Posted November 5, 2007 I wouldn't say its stupid blue. There is enough jr mods and mods to moderate two arenas. And Anyways who would be stupid enought to trade kill? Some people still try to do it But yeah, eventually we'll need 2 arenas because it gets extremely laggy when more than like 40 people are playing in a base >_> if one crashed would the other go down with it? cuz if it did it would b useless with all the crashes the zone goes through Yes http://i264.photobucket.com/albums/ii194/Neppy171/Neptunsigg.jpghttp://i264.photobucket.com/albums/ii194/Neppy171/Neptunekilled-3.gif
Shia' Tan Posted November 5, 2007 Report Posted November 5, 2007 would you look at that, 9 people said we should add a balling to the zone. -nudges brain- -nudges brain again- IN HYPERSPACE, WE CARE!! Deathmonger> every man wants a girl with three breastsBloodVenom> O_o Cerium: more grinding = more gooder
11___________ Posted November 6, 2007 Author Report Posted November 6, 2007 thanks all for replying. I hope this made a difference. Looks like hyperspace should be "ballin'" rofl cant believe i just said that. Maybe consider nrg vortex sundays or some day with a low pop. We must continue the cult... http://card.mygamercard.net/sig/Pork%20Shoulder.pnghttp://i69.photobucket.com/albums/i42/OurleaderSparky/porksig.jpg
Leviticus Posted November 8, 2007 Report Posted November 8, 2007 Add flag rewards. Currently there isn't really much difference between holding 1 flag or holding 19 flags. Reward the team with more flags with flag rewards periodically. This will also keep freqs with all flags content on not winning. Special situations like population less than 5 or so should be considered differently, as we don't want people afking with flags overnight. Levi
vetta64 Posted November 11, 2007 Report Posted November 11, 2007 It is hard enough to get a good basing game going as it is with everyone centering or dueling, whatever. Focus on the flagging game or something. The teams woul be even more uneven if you start making new games Noob> How do I play?P Nut> You don't play thisP Nut> you live it
★ D1st0rt Posted November 11, 2007 Report Posted November 11, 2007 Add flag rewards. Currently there isn't really much difference between holding 1 flag or holding 19 flags. Reward the team with more flags with flag rewards periodically. This will also keep freqs with all flags content on not winning. Special situations like population less than 5 or so should be considered differently, as we don't want people afking with flags overnight. LeviWe've actually had this on the books for quite a while, but last I checked we hadn't done enough research into flagcore to be able to implement it. _UU___UU__SSSSS____AAA____UU___UU__SSSSS____AAA____UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA___UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA__UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA___UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AAJ.C. Dento> prime example of why america will never be a world super power.Moscato> d1 is mad he will never have a job outside subspaceI can't see this because I turned signatures off. ps VT
Dr Brain Posted November 11, 2007 Report Posted November 11, 2007 Yeah, a periodic reward has been a goal of mine for a long time, but even in the bot days I wasn't knowledgeable enough to implement it. Hopefully when I start writing the new flag modules I'll be able to see the points to easily add money rewards. Freedom is the right to be wrong.
Sharpflame Posted November 11, 2007 Report Posted November 11, 2007 I still would like to see balling in HS 3
op2rules Posted November 16, 2007 Report Posted November 16, 2007 I really miss the old HS when we all fought over the ball and you would earn around 10k for scoring it in in a full game of players. King of the Hill wouldn't be too good since a cloaker on top of a full upgraded lanc with tw p!@#$%^&* would make it impossible to lose. http://www.majhost.com/gallery/op2rules/Signatures/warbird.pngCheckout my website, op2rules.net. It has free games, popular apps, and quick guides. Oh did I mention the uber friendly community forums?
Aceflyer Posted November 16, 2007 Report Posted November 16, 2007 King of the Hill wouldn't be too good since a cloaker on top of a full upgraded lanc with tw p!@#$%^&* would make it impossible to lose.Note that: If you're in a Lancaster, using ?tw or ?id will kill any turrets that happen to be attached to you.
op2rules Posted November 16, 2007 Report Posted November 16, 2007 Oooh, thanks Ace. Never knew that (Never used an FTL Engine) But it's still the point that people like Blue will always end up winning since his ship is faster than most other peoples, and he can easily run in a bad situation. http://www.majhost.com/gallery/op2rules/Signatures/warbird.pngCheckout my website, op2rules.net. It has free games, popular apps, and quick guides. Oh did I mention the uber friendly community forums?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now