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Posted

the gates seem to be broken since last reset

before it would take you to the same spot on the other end of the gate

but now, even if you are in upright corner of the gate, and warp to the HT, it puts you in the center, always

this is allowing for lots of mining and it directly effects basing

Posted
well it stops the gateglitching, all u have to do is go fast with wb or jav and hope the mines dont have prox(its easy when u go from ht to a base because of the speed boost) or use a ftl engine
Posted
I did that on purpose when I rewrote the gate module.

 

I realize that it was intended to promote the use of FTL drives, but all it's done is create noobish gatemining/farming tactics. It didn't create any additional incentive to get FTL drives because whoever can afford them gets them anyway.

Guest Moose Master
Posted

Rather than using a relative position, why not use 9 or so fixed positions within the gate area?

 

You would spawn at one of them randomly when travelling through a gate and this would give everyone a much better chance of getting through gates within being killed by lame miners.

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