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Posted

They look fine to me.

8 is a great base rusher.

3 is a good spammer.

Zeph can hold his own in center with a wzl and it's even better in bases.

Ship 5 is a jack of all trades and master of none so when u own every ship it is pretty much useless.

Posted (edited)
They look fine to me.

8 is a great base rusher.

3 is a good spammer.

Zeph can hold his own in center with a wzl and it's even better in bases.

Ship 5 is a jack of all trades and master of none so when u own every ship it is pretty much useless.

 

thank u for the acknowledgment blue

 

spider: little less recharge, no flech, no radiating

levi: no rockets(or alot slower) faster speed and thrust (reversed speed/thrust stats of spider?)

ter: bump up the speed and total nrg a bit(+100-200?), recharge would make it unbalanced, but total nrg wouldnt hurt

wzl: make new bomb setups (or reduce emp time and up the damage), emp spam is annoying.

shark: remove phaser and shred, i hate getting sat on and killed instantly and its overpowered lanc-killer. pulse is enuf damage

 

thats a summary of my other topics

 

 

EDIT: also, id and jump need to b fixed, rev was running around center today jumping everyone and tkn his whole team... really annoying.

Edited by zephoid
Posted
spider: little less recharge, no flech, no radiating

so... an unbaseable and uncenterable ship...

 

shark: remove phaser and shred, i hate getting sat on and killed instantly and its overpowered lanc-killer. pulse is enuf damage

so... its a pure burst spamming,thoring ship, u cant use it for anything else

p.s: does anyship that can kill u annoy u? because sharks can only sit on u if u get too close, so can shredding terrs, wbs and spiders, but its just that none uses them much

Posted

Remove antideath from shark.

 

A couple resets ago basing was reduced to whoever's "ad shark brickwarped the opposing lanc first wins". The remedy was to make bricks so expensive they don't get used anymore hardly. This didn't really solve the problem, because now the shark just berserks with bursts/brick attack/shredder when he gets to the enemy lanc. Ironically, defensive bricks which used to be a defense against this were effectively eliminated along with the offensive use.

 

With ad + energy infusion you effectively have to kill a shark 4 times before it's really dead. Between the second and third lives the shark gets free invisible movement until the defensive players screens are updated.

 

Anti-death sharks are by far the most unbalanced aspect of the game, because they allow a single player with a souped-up shark to waltz through a full enemy team and kill their lanc.

Posted
Remove antideath from shark.

 

A couple resets ago basing was reduced to whoever's "ad shark brickwarped the opposing lanc first wins". The remedy was to make bricks so expensive they don't get used anymore hardly. This didn't really solve the problem, because now the shark just berserks with bursts/brick attack/shredder when he gets to the enemy lanc. Ironically, defensive bricks which used to be a defense against this were effectively eliminated along with the offensive use.

 

With ad + energy infusion you effectively have to kill a shark 4 times before it's really dead. Between the second and third lives the shark gets free invisible movement until the defensive players screens are updated.

 

Anti-death sharks are by far the most unbalanced aspect of the game, because they allow a single player with a souped-up shark to waltz through a full enemy team and kill their lanc.

 

exactly what i have been trying to say, it dosnt seem to matter how hard u hit them, they can take several bursts without flinching, move strait to the lanc and shredd/burst/brick attack it, killing it very quickly while eating all enemy fire like supersize McDonalds meal.

Posted (edited)
spider: little less recharge, no flech, no radiating

so... an unbaseable and uncenterable ship...

 

shark: remove phaser and shred, i hate getting sat on and killed instantly and its overpowered lanc-killer. pulse is enuf damage

so... its a pure burst spamming,thoring ship, u cant use it for anything else

p.s: does anyship that can kill u annoy u? because sharks can only sit on u if u get too close, so can shredding terrs, wbs and spiders, but its just that none uses them much

Um... disruptor? and im not talking about killing the recharge, but its way yo easy to bty up with pulse spam cuz u dont loose nrg with mezon & current setup. last night, 200 bty in 3 mins in a base... 3 minutes.. and i wasn't even trying

 

um.. rocket sharks with ad can get up to ANY ship no problem and like shia says, it can eat shots like a supersized Happymeal

i realy have never seen a shred ter kill a lanc in a defended base... nor a wb and only once a spider

Edited by zephoid
Posted

did people use them in base? no, if people base with wb, its pulse, if terr, they use beam, if spider, its bouncing guns

p.s i dunno y people are complaining, ad+rocket+shark never bothered me, its the thors thats the problem imo

Posted

Most ships are pretty balanced. Its just people make laming layouts and then other players tend to rant and whine about how they get lamed. Its like ppl using levi+nuke and safe-ing in the middle.

 

You just gotta make a layout that anti those layouts. If a spider uses cloak+disruptor, then use a wzl with xradar.

Posted
Why the !@#$%^&* would you take rockets of levi?

 

Hmm..shark is by far the best rushing ship..

HS needs more variety of rushers, or like everyone else has stated..nerf shark.

 

 

ever try to turret when some1 got a salvo levi with rockets? normally u die in 4-5 rushes... less if he gets lucky.

another reason: levi= arty, arty !=fast, levi should never go faster than a wb, i dont mind them in bases, just in center.

Posted

Rocket levis against turrets arent that big of a problem. 1-2 reps will pretty much low the levi enough for the driver to run away. Or at least good drivers can do that.

 

An easy fix could be lowering of the rocket speed for levis

Posted
and turn them into another version of the lanc? the lanc can barely get anywhere with rockets now

 

 

cept the combat lanc i made on sezelfine last round

slip+tb+esper+ 2x extraspeed + pd = ROFL

 

when u can outrun warbirds and outlast them too, its so much fun

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