tcsoccer and neptune Posted September 26, 2007 Report Posted September 26, 2007 Can you put a delay on fielding and if you already have one a bigger one because today basing it got really annoying having to go through fields the whole time. You die to much and it kills the fun. Quote
BlueWyvern Posted September 26, 2007 Report Posted September 26, 2007 Fielding is just fine, it costs 1K a field. Even in 100K Jp if you lay 10 fields you just wasted your JP. Worse, if you lose the base then you just lost all that money you invested. D: Quote
zephoid Posted September 26, 2007 Report Posted September 26, 2007 last 4 games ive based, wb has fielded consistently and yet he seems to make enuf money to get ad on a shark and nuke on levi......... Quote
tcsoccer and neptune Posted September 27, 2007 Author Report Posted September 27, 2007 Thanks for that support zeph Quote
gfd Posted September 27, 2007 Report Posted September 27, 2007 delay is good idea cause than rich people who spend all their time playing cant consistantly field like thatpeople like wallbomb dont care how much it costs Quote
desert op Posted September 27, 2007 Report Posted September 27, 2007 if u havent noticed near every base game wallbomb is in he mostly gets 1k+ bty soo thats why he has all that money. Quote
Suicide_Run Posted September 27, 2007 Report Posted September 27, 2007 There is an automatic delay for fielding: you gotta go to sector 4 everytime to buy a field Quote
Evil Doom Posted September 28, 2007 Report Posted September 28, 2007 (edited) i dont see a problem with fields.. wasnt a problem before.. Wallbomb worked hard for the amount he has... dont flame him for it! also suicide run is right! there is a delay just to go back and forth... + it costs alot of money! Edited September 28, 2007 by 3vil Quote
tcsoccer and neptune Posted September 28, 2007 Author Report Posted September 28, 2007 I never saw him leave the base to get fields :/ Is it possible to buy more than one field at a time? Quote
Masaru Posted September 29, 2007 Report Posted September 29, 2007 Going to sector 4 barely counts as a 'delay' if you are rebuying a field. I can guarantee that a ship can field a searing heat, rush to 4 then rebuy another field before the searing heat disappears. Perhaps a set delay for a field would be more useful? Quote
tcsoccer and neptune Posted September 29, 2007 Author Report Posted September 29, 2007 And seeing how much money wallbomb has, he could just warp out of the base, then use an id drive to go to 4. Quote
Sharpflame Posted September 29, 2007 Report Posted September 29, 2007 Limit of 1 field per team at a time would be better. Also, I think searing heat lasts a little long for being so big. It also seems to hit more than a needler, so maybe needler/searing alive times should be switched around? Quote
Suicide_Run Posted September 29, 2007 Report Posted September 29, 2007 Mas, when the player goes to restock field ammo, it makes the team have 1 less player defending/atking the base for that small duration. Which means 1 less person item whoring and it does make a difference. Your just crying and whining about how a player chooses to play a ton right in the beginning to earn tons of money so he/she can field your !@#$%^&*. In 1-2 months, some of you will be field whoring just like wb does. And sooner or later, your gonna whine about brick whoring cause some player decided to brick ASSS. Most of these "problems" are just temporary since we just had a reset and you aint used to not being able to lame like u used to. Quote
Shia' Tan Posted September 30, 2007 Report Posted September 30, 2007 owch sui, scathing  i kinda agree with the field whoring thing tho, it gets a little bit stupid. and it really dosnt take that long to get to 4, specially if u have an id drive or tw p!@#$%^&* or tokens. Quote
cdrom Posted September 30, 2007 Report Posted September 30, 2007 Most of these "problems" are just temporary since we just had a reset and you aint used to not being able to lame like u used to. get more money peoples! Quote
Masaru Posted October 3, 2007 Report Posted October 3, 2007 Mas, when the player goes to restock field ammo, it makes the team have 1 less player defending/atking the base for that small duration. Which means 1 less person item whoring and it does make a difference.  blahblah   While that may be true, the team has a field up and the time taken to get another field can be as short as 15 seconds with ID, possibly 30 without it. The difference is not nearly as large as you would seem to put it. Quote
BlueWyvern Posted October 3, 2007 Report Posted October 3, 2007 There is no change needed, besides think before you rant. Will dev do anything? That's hard to say. You should wait until brain and a dev member replies before continuing the topic any further. This topic has been around for a week and Brain hasn't even replied. Quote
Bak Posted October 4, 2007 Report Posted October 4, 2007 the field should go away when you die. this will also get rid of the suicide-rockettng with ad + brick field lame Quote
cdrom Posted October 4, 2007 Report Posted October 4, 2007 i think the only problem is that u can field even when u died, not much other problems(p.s i think wallbomb stock his ships with fields before any basing game) Quote
Suicide_Run Posted October 5, 2007 Report Posted October 5, 2007 Cd, alot of people tend to stock up on fields. Or at least I do. Just put field launcher on everyship you dont need ad for and stock it up for every battle. When you use one field up, you can just switch ships and use another right away. Quote
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