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Posted

Okay so i am a really new map maker, and i have a fast approaching deadline. I am using DCME to make a custom Hockey Zone Team Arena. It is basically complete, but i want to add a goal horn. I have a wav. file ready, but im not sure how to add it so that it will work as i want it to. Basically i want the goal horn to sound every time the powerball enters the net. Can someone walk me through this?

 

Thanks in advance.

Posted

You need to call it goal.wav, and add it into a lvz file. If you used DCME to add custom graphics then you already used lvz's, well you can add a sound file the same way.

If you did not yet:

Edit -> LVZ Manager

Add LVZ , name it what you want

Add item... Find your goal.wav file

Export the lvz to use in your zone

 

Or you could create a LVZ file manually using minegoboom's LVZ toolkit. Read the example.ini included in the package to know what to do; but basically you'd just need a .ini file with:

 

Outfile=lvzname.lvz

File=goal.wav

 

 

Once you have the lvz, put it in your server folder, and in your map's settings, you'll need

Misc:LevelFiles=lvzname.lvz

Posted
Or you could create a LVZ file manually using minegoboom's LVZ toolkit. Read the example.ini included in the package to know what to do; but basically you'd just need a .ini file with:

 

Outfile=lvzname.lvz

File=goal.wav

 

 

Once you have the lvz, put it in your server folder, and in your map's settings, you'll need

Misc:LevelFiles=lvzname.lvz

 

I understood everything before this.."outfile=lvzname.lvz". So i added the goal.wav as an item. I then exported this lvz to my zone folder. So should it now work? Are the other things you listed about this goal horn thing, or about LVZ in general? Sorry, as i said, REALLY new.

Posted

Exporting the lvz with DCME is the 'modern' way to make lvz's.

 

The 'outfile=...' part was if you used the 'old-school' lvz toolkit... For most purposes it is easier to use it, but if DCME works for you, good smile.gif

 

Everything I said can be done for any file you want to put in lvz's. Replacement graphics (ship2.png to replace jav's graphics, for example) and sounds are done exactly the same way.

If you want to add LVZ images, it's a bit more complicated, but DCME lets you do that 'almost' easily (I'm working on making that part easier at the moment smile.gif ) But if you read example.ini in the LVZ toolkit linked in my previous post, you should be able to become a LVZ pro and add mapobjects and screenobjects smile.gif

Posted
Thanks for the help. For whatever reason the goal horn still isnt working, i had someone (JabJabJab) explain it, but i dont quite understand. I did follow the instructions, but he said it's something about my wav file not being a simple wav file? Anyway if this isn't something that will be easy to fix by a somewhat experienced mapper (a few people i plan on asking to do this for me), feel free to tell me what exactly the problem is:P.
Posted
if your wav file is bad it's never going to work. Try making a simple wav using windows' built in sound recorder program, and save it as the simplest type of wav, and see if you can get that to work. If not... shrug, attach the wav here. please try it yourself first though.
Posted
put it in a zip file, my browser wont download it correctly

 

ill fix it for you

right-click , save target as

 

Else quicktime starts it for me :(

Posted

rootbear you attached the exact same file, MD5 is the same. You seem to be on a noob streak at the moment, no offence.

 

The problem is it's not in PCM format. As Samapico pointed out one quick way to check this is right click on the file, select Record and if there's no green and black waveform it won't work in cont. To fix it, while still in Sound Recorder click File, Save As, optionally click Change to select a quality level (make sure format says "PCM"), then click Save.

 

If anyone is curious the codec ID is -2, which is "extensible wave" (it should be 1 for PCM). Coincidentally you can check this with a tool I recently released on Server Help forums.

Posted
rootbear you attached the exact same file, MD5 is the same. You seem to be on a noob streak at the moment, no offence.

 

The problem is it's not in PCM format. As Samapico pointed out one quick way to check this is right click on the file, select Record and if there's no green and black waveform it won't work in cont. To fix it, while still in Sound Recorder click File, Save As, optionally click Change to select a quality level (make sure format says "PCM"), then click Save.

 

If anyone is curious the codec ID is -2, which is "extensible wave" (it should be 1 for PCM). Coincidentally you can check this with a tool I recently released on Server Help forums.

i tried it and my sound recorder is "unable to complete the conversion" help.gif

 

PS so uh..someone wanna do this for me so i can meet the deadline? i gave it a shot..i failed.

Posted

um yea so fail

 

1. open up new text do!@#$%^&*ent

 

2. type this

 

Outfile=lvzname.lvz

 

File=goal.wav

 

3. save the file as goal.ini

 

4.compile file using lvz editor found on subspacedownloads.com .. just look in the archive

(to comile) simply doubleclick the lvz maker and find your goal.ini file and.. use it!

 

5. now that you should have a file called 'lvzname.lvz' (or what ever you set 'outfile=' to)

 

6. move that file into your continuum folder, the one with all the other subfolders do not put it in a subfolder..

 

7. go to your arena and do esc C.. find the part where it says lvz's and add type in 'lvzname.lvz' and f10

 

8. *putfile lvzname.lvz

 

9. the file should be in the zone now.. how you use it .. iono?

Posted
i tried it and my sound recorder is "unable to complete the conversion"

Yeah, I couldn't get it to convert with Sound Recorder either... dunno why

 

<>
Yeah, that's been explained already, and it's not the problem blum.gif

 

 

I'm pretty sure the file smong posted will work... plus the filesize was reduced x2

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