jmunky85 Posted August 20, 2007 Report Posted August 20, 2007 (edited) Does anyone have some infantry settings, that are easy to adjust / configure, that I can use in my zone? Edited August 20, 2007 by Dethdefire Quote
Dav Posted August 21, 2007 Report Posted August 21, 2007 make some from scratch. The settings will usually have a lowish speed, be optimised for a smaller map and have less energy. The way your guns work and such will be dependant on the the way you want your zone to feel. Quote
jmunky85 Posted August 21, 2007 Author Report Posted August 21, 2007 make some from scratch. The settings will usually have a lowish speed, be optimised for a smaller map and have less energy. The way your guns work and such will be dependant on the the way you want your zone to feel. If I had the slightest idea how to equalize infantry settings I would. It is especially complicated when I only have 2-3 ships available t use as infantry. They will have to be upgradable. Quote
Chambahs Posted August 22, 2007 Report Posted August 22, 2007 Hmm, maybe ill give you my UT setts...ill post them later. Quote
jmunky85 Posted August 23, 2007 Author Report Posted August 23, 2007 Hmm, maybe ill give you my UT setts...ill post them later. Thanks man, would apprechiate that! Quote
Chambahs Posted August 23, 2007 Report Posted August 23, 2007 [PrizeWeight] QuickCharge=0 Energy=0 Rotation=0 Stealth=0 Cloak=0 AntiWarp=0 XRadar=0 Warp=0 Gun=0 Bomb=0 BouncingBullets=0 Thruster=0 TopSpeed=0 Recharge=100 MultiFire=0 Proximity=0 Glue=0 AllWeapons=0 Shields=0 Shrapnel=0 Repel=25 Burst=25 Decoy=25 Thor=25 Portal=25 Brick=25 Rocket=25 MultiPrize=0 [Spectator] HideFlags=0 NoXRadar=0 [Bullet] ExactDamage=1 BulletDamageLevel=3 BulletDamageUpgrade=1 BulletAliveTime=250 [Misc] SlowFrameRate=0 MaxTimerDrift=15 AntiWarpSettleDelay=500 DisableScreenshot=0 WarpPointDelay=30000 DecoyAliveTime=6000 BounceFactor=25 SendPositionDelay=10 SlowFrameCheck=0 AllowSavedShips=1 SafetyLimit= FrequencyShift=900 TickerDelay=1000 ExtraPositionData=1 WarpRadiusLimit=0 ActivateAppShutdownTime=0 NearDeathLevel=0 VictoryMusic=1 FrequencyShipTypes=0 BannerPoints=0 MaxLossesToPlay=0 SpectatorQuiet=0 TimedGame=0 SheepMessage=Baaaa! 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BulletSpeed=6000 BombSpeed=4200 BulletFireDelay=1 MultiFireDelay=35 BombFireDelay=75 LandmineFireDelay=10 MultiFireAngle=400 CloakEnergy=0 StealthEnergy=0 AntiWarpEnergy=0 XRadarEnergy=0 MaximumRotation=275 MaximumThrust=51 MaximumSpeed=2750 MaximumRecharge=37 MaximumEnergy=40 InitialRotation=275 InitialThrust=45 InitialSpeed=1900 InitialRecharge=31 InitialEnergy=30 UpgradeRotation=10 UpgradeThrust=3 UpgradeSpeed=425 UpgradeRecharge=3 UpgradeEnergy=5 AfterburnerEnergy=31 BombThrust=0 BurstSpeed=4000 BurstShrapnel=10 TurretThrustPenalty=0 TurretSpeedPenalty=0 TurretLimit=0 RocketTime=500 InitialBounty=0 MaxMines=0 RepelMax=0 BurstMax=0 DecoyMax=0 ThorMax=0 BrickMax=0 RocketMax=2 PortalMax=2 InitialRepel=0 InitialBurst=0 InitialBrick=0 InitialRocket=1 InitialThor=0 InitialDecoy=0 InitialPortal=2 BombBounceCount=0 CloakStatus=2 StealthStatus=1 XRadarStatus=2 AntiWarpStatus=0 DamageFactor=0 PrizeShareLimit=0 AttachBounty=9999 ShrapnelMax=0 ShrapnelRate=0 MaxGuns=3 MaxBombs=0 InitialGuns=3 InitialBombs=0 EmpBomb=0 SeeMines=0 DoubleBarrel=0 SoccerBallFriction=25 SoccerBallProximity=64 SoccerThrowTime=10000 SoccerBallSpeed=2500 [Leviathan] SeeBombLevel=0 DisableFastShooting=0 Radius=14 SuperTime=1 ShieldsTime=6000 Gravity=2000 GravityTopSpeed=0 BulletFireEnergy=1 MultiFireEnergy=100 BombFireEnergy=20 BombFireEnergyUpgrade=0 LandmineFireEnergy=0 LandmineFireEnergyUpgrade=0 BulletSpeed=9000 BombSpeed=4000 BulletFireDelay=40 MultiFireDelay=0 BombFireDelay=200 LandmineFireDelay=10 MultiFireAngle=0 CloakEnergy=0 StealthEnergy=0 AntiWarpEnergy=0 XRadarEnergy=0 MaximumRotation=240 MaximumThrust=51 MaximumSpeed=2650 MaximumRecharge=31 MaximumEnergy=40 InitialRotation=240 InitialThrust=45 InitialSpeed=1800 InitialRecharge=25 InitialEnergy=30 UpgradeRotation=10 UpgradeThrust=3 UpgradeSpeed=425 UpgradeRecharge=3 UpgradeEnergy=5 AfterburnerEnergy=25 BombThrust=2 BurstSpeed=4000 BurstShrapnel=10 TurretThrustPenalty=0 TurretSpeedPenalty=0 TurretLimit=0 RocketTime=500 InitialBounty=0 MaxMines=0 RepelMax=0 BurstMax=2 DecoyMax=0 ThorMax=2 BrickMax=0 RocketMax=2 PortalMax=0 InitialRepel=0 InitialBurst=2 InitialBrick=0 InitialRocket=1 InitialThor=1 InitialDecoy=0 InitialPortal=0 BombBounceCount=0 CloakStatus=0 StealthStatus=0 XRadarStatus=2 AntiWarpStatus=0 DamageFactor=0 PrizeShareLimit=0 AttachBounty=9999 ShrapnelMax=31 ShrapnelRate=20 MaxGuns=0 MaxBombs=3 InitialGuns=0 InitialBombs=3 EmpBomb=0 SeeMines=1 DoubleBarrel=0 SoccerBallFriction=25 SoccerBallProximity=64 SoccerThrowTime=10000 SoccerBallSpeed=2500 [Terrier] SeeBombLevel=1 DisableFastShooting=0 Radius=14 SuperTime=1 ShieldsTime=6000 Gravity=2000 GravityTopSpeed=0 BulletFireEnergy=0 MultiFireEnergy=0 BombFireEnergy=25 BombFireEnergyUpgrade=-7 LandmineFireEnergy=0 LandmineFireEnergyUpgrade=0 BulletSpeed=0 BombSpeed=12000 BulletFireDelay=0 MultiFireDelay=0 BombFireDelay=75 LandmineFireDelay=10 MultiFireAngle=0 CloakEnergy=0 StealthEnergy=0 AntiWarpEnergy=0 XRadarEnergy=0 MaximumRotation=240 MaximumThrust=51 MaximumSpeed=2750 MaximumRecharge=33 MaximumEnergy=40 InitialRotation=240 InitialThrust=45 InitialSpeed=1900 InitialRecharge=27 InitialEnergy=30 UpgradeRotation=10 UpgradeThrust=3 UpgradeSpeed=425 UpgradeRecharge=3 UpgradeEnergy=5 AfterburnerEnergy=27 BombThrust=2 BurstSpeed=4000 BurstShrapnel=10 TurretThrustPenalty=0 TurretSpeedPenalty=0 TurretLimit=0 RocketTime=500 InitialBounty=0 MaxMines=0 RepelMax=0 BurstMax=0 DecoyMax=2 ThorMax=2 BrickMax=0 RocketMax=2 PortalMax=2 InitialRepel=0 InitialBurst=0 InitialBrick=0 InitialRocket=1 InitialThor=1 InitialDecoy=1 InitialPortal=1 BombBounceCount=0 CloakStatus=1 StealthStatus=2 XRadarStatus=0 AntiWarpStatus=0 DamageFactor=0 PrizeShareLimit=0 AttachBounty=9999 ShrapnelMax=0 ShrapnelRate=0 MaxGuns=0 MaxBombs=3 InitialGuns=0 InitialBombs=1 EmpBomb=1 SeeMines=0 DoubleBarrel=0 SoccerBallFriction=25 SoccerBallProximity=64 SoccerThrowTime=10000 SoccerBallSpeed=2500 [Weasel] SeeBombLevel=0 DisableFastShooting=0 Radius=14 SuperTime=1 ShieldsTime=6000 Gravity=2000 GravityTopSpeed=0 BulletFireEnergy=1 MultiFireEnergy=2 BombFireEnergy=50 BombFireEnergyUpgrade=0 LandmineFireEnergy=3 LandmineFireEnergyUpgrade=0 BulletSpeed=6000 BombSpeed=5000 BulletFireDelay=30 MultiFireDelay=37 BombFireDelay=75 LandmineFireDelay=35 MultiFireAngle=250 CloakEnergy=0 StealthEnergy=0 AntiWarpEnergy=0 XRadarEnergy=0 MaximumRotation=290 MaximumThrust=61 MaximumSpeed=2850 MaximumRecharge=36 MaximumEnergy=40 InitialRotation=290 InitialThrust=55 InitialSpeed=2000 InitialRecharge=30 InitialEnergy=30 UpgradeRotation=10 UpgradeThrust=3 UpgradeSpeed=425 UpgradeRecharge=3 UpgradeEnergy=5 AfterburnerEnergy=27 BombThrust=0 BurstSpeed=4000 BurstShrapnel=10 TurretThrustPenalty=0 TurretSpeedPenalty=0 TurretLimit=0 RocketTime=500 InitialBounty=0 MaxMines=5 RepelMax=2 BurstMax=0 DecoyMax=0 ThorMax=0 BrickMax=2 RocketMax=2 PortalMax=0 InitialRepel=2 InitialBurst=0 InitialBrick=1 InitialRocket=1 InitialThor=0 InitialDecoy=0 InitialPortal=0 BombBounceCount=0 CloakStatus=0 StealthStatus=0 XRadarStatus=0 AntiWarpStatus=2 DamageFactor=0 PrizeShareLimit=0 AttachBounty=9999 ShrapnelMax=0 ShrapnelRate=15 MaxGuns=2 MaxBombs=3 InitialGuns=1 InitialBombs=1 EmpBomb=1 SeeMines=1 DoubleBarrel=0 SoccerBallFriction=25 SoccerBallProximity=64 SoccerThrowTime=10000 SoccerBallSpeed=2500 [Lancaster] SeeBombLevel=1 DisableFastShooting=0 Radius=17 SuperTime=1 ShieldsTime=6000 Gravity=2000 GravityTopSpeed=0 BulletFireEnergy=0 MultiFireEnergy=0 BombFireEnergy=0 BombFireEnergyUpgrade=0 LandmineFireEnergy=0 LandmineFireEnergyUpgrade=0 BulletSpeed=5000 BombSpeed=5000 BulletFireDelay=35 MultiFireDelay=50 BombFireDelay=75 LandmineFireDelay=0 MultiFireAngle=700 CloakEnergy=0 StealthEnergy=0 AntiWarpEnergy=0 XRadarEnergy=0 MaximumRotation=200 MaximumThrust=16 MaximumSpeed=250 MaximumRecharge=26 MaximumEnergy=85 InitialRotation=200 InitialThrust=10 InitialSpeed=0 InitialRecharge=20 InitialEnergy=75 UpgradeRotation=0 UpgradeThrust=3 UpgradeSpeed=125 UpgradeRecharge=3 UpgradeEnergy=5 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LandmineFireDelay=10 MultiFireAngle=250 CloakEnergy=0 StealthEnergy=0 AntiWarpEnergy=0 XRadarEnergy=0 MaximumRotation=290 MaximumThrust=76 MaximumSpeed=3150 MaximumRecharge=33 MaximumEnergy=40 InitialRotation=290 InitialThrust=70 InitialSpeed=2350 InitialRecharge=27 InitialEnergy=20 UpgradeRotation=10 UpgradeThrust=3 UpgradeSpeed=425 UpgradeRecharge=3 UpgradeEnergy=10 AfterburnerEnergy=12 BombThrust=0 BurstSpeed=6000 BurstShrapnel=10 TurretThrustPenalty=0 TurretSpeedPenalty=2000 TurretLimit=1 RocketTime=500 InitialBounty=0 MaxMines=0 RepelMax=2 BurstMax=2 DecoyMax=2 ThorMax=2 BrickMax=2 RocketMax=2 PortalMax=2 InitialRepel=2 InitialBurst=0 InitialBrick=0 InitialRocket=1 InitialThor=0 InitialDecoy=0 InitialPortal=0 BombBounceCount=0 CloakStatus=0 StealthStatus=0 XRadarStatus=0 AntiWarpStatus=0 DamageFactor=0 PrizeShareLimit=0 AttachBounty=9999 ShrapnelMax=0 ShrapnelRate=0 MaxGuns=1 MaxBombs=2 InitialGuns=1 InitialBombs=0 EmpBomb=0 SeeMines=0 DoubleBarrel=1 SoccerBallFriction=0 SoccerBallProximity=0 SoccerThrowTime=0 SoccerBallSpeed=0 [Bomb] BombDamageLevel=15 BombAliveTime=500 BombExplodeDelay=150 BombExplodePixels=50 ProximityDistance=1 JitterTime=10 BombSafety=0 EBombShutdownTime=200 EBombDamagePercent=5000 BBombDamagePercent=1500 [Mine] MineAliveTime=4500 TeamMaxMines=999 [Shrapnel] ShrapnelSpeed=3250 InactiveShrapDamage=2 ShrapnelDamagePercent=1000 Random=1 [Burst] BurstDamageLevel=5 [Toggle] AntiWarpPixels=1000 [Prize] MultiPrizeCount=5 PrizeFactor=1 PrizeDelay=100000 PrizeHideCount=20 MinimumVirtual=2 UpgradeVirtual=0 PrizeMaxExist=8000 PrizeMinExist=4000 PrizeNegativeFactor=32000 DeathPrizeTime=700 EngineShutdownTime=1000 TakePrizeReliable=1 S2CTakePrizeReliable=1 [Flag] FlaggerOnRadar=1 FlaggerKillMultiplier=2 FlaggerGunUpgrade=0 FlaggerBombUpgrade=0 FlaggerFireCostPercent=1000 FlaggerDamagePercent=1500 FlaggerBombFireDelay=0 FlaggerSpeedAdjustment=0 FlaggerThrustAdjustment=0 CarryFlags=0 FlagDropDelay=6000 FlagDropResetReward=0 EnterGameFlaggingDelay=0 FlagBlankDelay=200 NoDataFlagDropDelay=500 FlagMode=2 FlagResetDelay=10000000 MaxFlags=20 RandomFlags=0 FlagReward=10 FlagRewardMode=0 FlagTerritoryRadius=0 FlagTerritoryRadiusCentroid=0 FriendlyTransfer=0 [Radar] RadarMode=0 RadarNeutralSize=128 MapZoomFactor=17 [Team] MaxFrequency=2 MaxPerTeam=25 MaxPerPrivateTeam=0 ForceEvenTeams=1 DesiredTeams=2 SpectatorFrequency=1324 [Kill] MaxBonus=0 MaxPenalty=0 RewardBase=0 BountyIncreaseForKill=5 EnterDelay=200 KillPointsPerFlag=1 KillPointsMinimumBounty=0 DebtKills=0 NoRewardKillDelay=0 BountyRewardPercent=25 FixedKillReward=25 JackpotBountyPercent=3000 [Repel] RepelSpeed=2500 RepelTime=100 RepelDistance=512 [Message] MessageReliable=1 AllowAudioMessages=1 BongAllowed=0 QuickMessageLimit=8 MessageTeamReliable=1 MessageDistance=17000 [Wormhole] GravityBombs=1 SwitchTime=200 [Brick] BrickTime=1500 BrickSpan=6 [Rocket] RocketThrust=100 RocketSpeed=4000 [Door] DoorDelay=100000 DoorMode=255 [Custom] SaveStatsTime=12000 [Territory] RewardDelay=9000 RewardBaseFlags=10 RewardMinimumPlayers=50 RewardPoints=1 [Periodic] RewardDelay=9000 RewardMinimumPlayers=2 RewardPoints=10 [Security] SecurityKickOff=1 S2CKickOutPercentWeapons=995 SuicideLimit=0 MaxShipTypeSwitchCount=999 PacketModificationMax=3 MaxDeathWithoutFiring=5 [PacketLoss] C2SKickOutPercent=600 C2SNegativeKickOutPercent=50 S2CKickOutPercent=600 SpectatorPercentAdjust=1000 PacketLossDisableWeapons=1 [Routing] RadarFavor=3 CloseEnoughBulletAdjust=512 CloseEnoughBombAdjust=2048 DeathDistance=2800 DoubleSendPercent=600 WallResendCount=2 QueuePositions= PosSendRadar= PosSendEdge= PosSendClose= ClosePosPixels= [King] DeathCount=0 ExpireTime=0 RewardFactor=0 NonCrownAdjustTime=0 NonCrownMinimumBounty=0 CrownRecoverKills=0 [Cost] Recharge=0 Energy=0 Rotation=0 Stealth=0 Cloak=0 XRadar=0 Gun=0 Bomb=0 Bounce=500000 Thrust=0 Speed=0 MultiFire=0 Prox=500000 Super=1000000 Shield=1000000 Shrap=0 AntiWarp=0 Repel=0 Burst=0 Decoy=0 Thor=0 Brick=0 Rocket=0 Portal=0 PurchaseAnytime=0 [Owner] UserId=1446028 Name=Chambahs and Emblazon [Notes] SettingName=UT Maker=Chambahs CoMaker=Emblazon MapName=ut Mapper=Emblazon Note1=Caress Note2=Smong Note3=Invader-Zim Note4=k0zy Note5=T4 [Judgment Day] [Maker] Maker=Chambahs and Emblazon [Spawn] Team0-X=315 Team0-Y=512 Team0-Radius=20 Team1-X=712 Team1-Y=507 Team1-Radius=20 Team2-X=0 Team2-Y=0 Team2-Radius=0 Team3-X=0 Team3-Y=0 Team3-Radius=0 Have fun, dont forget the credit Quote
jmunky85 Posted August 24, 2007 Author Report Posted August 24, 2007 Thanks for the settings man, apprechiate it! Quote
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