smokey Posted August 20, 2007 Report Posted August 20, 2007 Utility: HE (high efficiency) CapacitorsReduces the energy required to fire weapons by 10% For example:Tacnuke would take 630 nrg to fire instead of 700Multi Beam Array would take 18 nrg to fire instead of 20 What do you guys think? Quote
zephoid Posted August 20, 2007 Report Posted August 20, 2007 i dont think its that good overall. the difference would be so small it would be hard to tell. why not make it 15% and -1 recharge if u want a disadvantage. Quote
smokey Posted August 20, 2007 Author Report Posted August 20, 2007 the penalty is it uses up a utility slot. if thats not enough, make it increase the firing delay of weapons by 10% that would make tacnuke's delay go up to 385 from 350. Quote
Sharpflame Posted August 20, 2007 Report Posted August 20, 2007 That would probably make it do nearly nothing... By penalty, I meant -1 speed, or thrust... not "Takes up a utility slot", Everything does that... Quote
Boldot Posted August 20, 2007 Report Posted August 20, 2007 Would be an interesting idea, makes weapons slower but cheaper. I actually remember talking to someone about this same idea before... Quote
Masaru Posted August 21, 2007 Report Posted August 21, 2007 10% less energy requirements for weapons would be nice if it takes a 15% or so firing rate hit, Alien Tech spot, or something... Quote
Dr Brain Posted August 21, 2007 Report Posted August 21, 2007 It's an interesting idea, for sure. We're not set up to do multiplications on properties at the moment, but it wouldn't be hard to, for examlpe, remove 75 energy from bombs. Quote
got bounty? Posted August 23, 2007 Report Posted August 23, 2007 great alien tech, but if you're going to make it take up an alien tech spot and expensive..probably up the percent of energy redued to 20-40%. i'd like to see them..especially good for duelers who dont want AD, or fields. Quote
BlueWyvern Posted August 23, 2007 Report Posted August 23, 2007 personally it'd be a bad dueling utility, I'd prefer a rate of fire increase and an energy increase.+10% rate of fire+20% energy cost Quote
Dr Brain Posted August 24, 2007 Report Posted August 24, 2007 personally it'd be a bad dueling utility, I'd prefer a rate of fire increase and an energy increase.+10% rate of fire+20% energy cost If we have one, there's no reason not to have both. Quote
BlueWyvern Posted August 24, 2007 Report Posted August 24, 2007 (edited) Yay for customizability, perhaps they should be in smaller amounts and stackable too! ^-^I love the flexibility of ASSS Edited August 24, 2007 by BlueWyvern Quote
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