Funkdude Posted August 14, 2007 Report Posted August 14, 2007 In a CTF style zone I want to make it so if someone on the other freq goes to the other teams spawn, they will get warped out of the area back to the center. How can I do this?
Funkdude Posted August 14, 2007 Author Report Posted August 14, 2007 What plugin could I use to do this?
»Maverick Posted August 14, 2007 Report Posted August 14, 2007 SpawnBot 2.0, TM Baw 1.1 (both on mervbot.com) or my own, Area Warp
Funkdude Posted August 14, 2007 Author Report Posted August 14, 2007 [general]//Status 1 = On, Status 0 = Offstatus=1 //Can hold up to 16 areas[area1]//warparea = x1,y1,x2,y2warparea=208,475,549,259//warpto = x1,y1warpto = 512,512//warpteam = team # (which team is only warped)warpteam = 0//warpship = #ship,#ship,#ship (which ship is only warped)warpship = 1,2,3,4,5,6,7,8[area1]warparea=765,475,549,813warpto = 512,512warpteam = 1warpship = 1,2,3,4,5,6,7,8 Is this correct for 2 teams?
Funkdude Posted August 14, 2007 Author Report Posted August 14, 2007 [general]//Status 1 = On, Status 0 = Offstatus=1 //Can hold up to 16 areas[area1]//warparea = x1,y1,x2,y2warparea=208,475,549,259//warpto = x1,y1warpto = 512,512//warpteam = team # (which team is only warped)warpteam = 0//warpship = #ship,#ship,#ship (which ship is only warped)warpship = 1,2,3,4,5,6,7,8[area2]warparea=765,475,549,813warpto = 512,512warpteam = 1warpship = 1,2,3,4,5,6,7,8 changed area 1 to area 2 for second team
rootbear75 Posted August 14, 2007 Report Posted August 14, 2007 sort of like how Desert Storm has their warps set up?
Funkdude Posted August 14, 2007 Author Report Posted August 14, 2007 Yes but mine isnt working... [general]//Status 1 = On, Status 0 = Offstatus=1 //Can hold up to 16 areas[area1]//warparea = x1,y1,x2,y2warparea=208,475,549,259//warpto = x1,y1warpto = 512,512//warpteam = team # (which team is only warped)warpteam = 0//warpship = #ship,#ship,#ship (which ship is only warped)warpship = 1,2,3,4,5,6,7,8[area2]warparea=765,475,549,813warpto = 512,512warpteam = 1warpship = 1,2,3,4,5,6,7,8 Whats wrong with it? All of the coords are correct but it dosen't spawn you to center of map when you enter the warpareas.
rootbear75 Posted August 15, 2007 Report Posted August 15, 2007 have you added the plugin to the bot?
Dav Posted August 15, 2007 Report Posted August 15, 2007 does your bot have sysop access and is it using the sysop pw? Also your warp area, they should be top left and bottom right i believe. Looks like you have bottom right and top left coordinates there.Try this.//Can hold up to 16 areas [area1] //warparea = x1,y1,x2,y2 warparea=208,259,549,475 //warpto = x1,y1 warpto = 512,512 //warpteam = team # (which team is only warped) warpteam = 0 //warpship = #ship,#ship,#ship (which ship is only warped) warpship = 1,2,3,4,5,6,7,8 [area2] warparea=549,475,765,813 warpto = 512,512 warpteam = 1 warpship = 1,2,3,4,5,6,7,8
Funkdude Posted August 16, 2007 Author Report Posted August 16, 2007 Yes the bot is sysop and has the sysop pw...I also tried your code and still doesn't work
rootbear75 Posted August 16, 2007 Report Posted August 16, 2007 (edited) try TM_Baw instead...might have better success[warp0] FromX1=208 FromY1=259 FromX2=549 FromY2=475 ToX1=512 ToY1=512 Ship=-1 Freq=0 PubAction0= PrivAction0=*warn You may not enter the spawn area. [warp1] FromX1=549 FromY1=475 FromX2=765 FromY2=813 ToX1=512 ToY1=512 Ship=-1 Freq=1 PubAction0= PrivAction0=*warn You may not enter the spawn area.should be something like that.also i noticed you started with area1 and not area0... any reason? Edited August 16, 2007 by rootbear75
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