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Posted (edited)

Hey, if you're a Chess-player, you probably know the ELO Rating System which basically calculates your skill.

 

Is it possible to develop such a rating system for subspace? A rating system that includes EVERY zone?

 

One could just use the LEAGUE-Games, the official league-duels and league-squadmatches, and by these results one could calculate one's absolute skill. Of course there should be much different formulas for each zone which is difficult to develop and everything should be pretty balanced, so that

 

the greatest Premier-league-player

should have a similar "ELO Rating" like

the greatest Trench Wars league-player

 

 

... I'm not a mathematician! So YOU do a job! blum.gif But it would be quite interesting and maybe fascinating. (if we had a list on a website with the top 100 subspace players, a mix with players of each continent, of each zone, wow! What an awesome mix! :D And of course each name should have his banner next to him on that list because that makes it look more pretty and more cute.)

 

Bye Bye.

Edited by pixelsoft
Posted
... I'm not a mathematician! So YOU do a job! But it would be quite interesting and maybe fascinating. (if we had a list on a website with the top 100 subspace players, a mix with players of each continent, of each zone, wow! What an awesome mix! :D And of course each name should have his banner next to him on that list because that makes it look more pretty and more cute.)

 

Bye Bye.

 

interesting.

Posted
uh no, because a lot of the good players don't even play..,. they just chat
If someone was saving results from old matches then they could still be fed into the system to give afk'ers a reasonable "all time" rating. However their weekly/periodic rating would be 0, perhaps an incentive to get out of spec.
Posted
you did it wrong

 

Player *p;

AbsoluteSkill = (if(p->p_name == "Samapico") * 1000000) - (else if(p->p_name != "Samapico") * 1000000)

... that would not work in any of the languages I know. You multiply a 'if' ... wtf.

Posted
AbsoluteSkill = ((player->name == "Samapico") * 1000000) - ((player->name != "Samapico") * 1000000)

 

Ick.

 

 

AbsoluteSkill = player->name == "Sampaico" ? 1000000 : 0;

Posted

Nah, if you're not Samapico, your AbsoluteSkill is negative...

 

Anyways, the important thing is you all agree that AbsoluteSkill is directly proportionnal to if you're Samapico

Posted
No results returned
... too much players returned

 

blum.gif

 

To get back on topic; Pixelsoft, it's currently impossible to hook every zone up to such a system unless you can get (SSC) biller access or make every zone convert to ASSS.

 

You were able to see which player was the best of all zones when the Subspace score statistics were still online but unfortunately those are no more.

Posted

Big trouble here is zones have different scoring systems, aims and objectives so it would be impossible to create a system to compare players from different zones.

 

If you do points then a player in a flagging zone may come out top, on the other hand if it rations they may do badly because they suicide rush a lot.

 

Even between zone of the same type you may come into problems, different settings will give varying scores which you cannot cross compare.

Posted
Big trouble here is zones have different scoring systems, aims and objectives so it would be impossible to create a system to compare players from different zones.

Ofcourse you won't be able to cross compare exact statistics from every zone but if you theoretically calculate a number which gives your "value" in the zone. As long as you know the range of this number of each zone, you can compare it to other zones.

 

For example,

In flagging zones you calculate a number from the flagpoints and the number of kills which gives a number from 0 to 1.000.000. In balling zones you calculate a number from the killpoints and whatever to get a number from 0 to 1000. All you need to do is to get these both numbers into the same range to be compared.

 

Hm I guess such calculations can be really difficult and quite unreliable.

Posted

We tried to get a new score site up, but as with most

things it requires PriitK's !@#$%^&*istance, or him allowing

someone to have the necessary access to billing to

get it done. At this point, most of us are content with

having the long promised update released smile.gif

 

 

-Hoch

Posted
can't there be an ASSS module that notifies a directory server of its statistics, then one list can be made from there ?

right there is the problem

you would have to have all the zones convert to ASSS

Posted

I thought the stats would only come from league matches, in which case bots would be tracking the stats anyway.

One could just use the LEAGUE-Games, the official league-duels and league-squadmatches
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