pixelsoft Posted August 13, 2007 Report Posted August 13, 2007 (edited) Hey, if you're a Chess-player, you probably know the ELO Rating System which basically calculates your skill. Is it possible to develop such a rating system for subspace? A rating system that includes EVERY zone? One could just use the LEAGUE-Games, the official league-duels and league-squadmatches, and by these results one could calculate one's absolute skill. Of course there should be much different formulas for each zone which is difficult to develop and everything should be pretty balanced, so that the greatest Premier-league-playershould have a similar "ELO Rating" likethe greatest Trench Wars league-player ... I'm not a mathematician! So YOU do a job! But it would be quite interesting and maybe fascinating. (if we had a list on a website with the top 100 subspace players, a mix with players of each continent, of each zone, wow! What an awesome mix! And of course each name should have his banner next to him on that list because that makes it look more pretty and more cute.) Bye Bye. Edited August 13, 2007 by pixelsoft Join ?chat=subspace
RedWaller Posted August 13, 2007 Report Posted August 13, 2007 me. close this thanks its been solved. http://img402.imageshack.us/img402/6710/redwallerspawnoo1.gif
Audry Posted August 13, 2007 Report Posted August 13, 2007 Okay Matt, if you say so! My vote goes for RedWaller. http://i104.photobucket.com/albums/m195/AudreyND/audryinwg6.png
rootbear75 Posted August 13, 2007 Report Posted August 13, 2007 uh no, because a lot of the good players don't even play..,. they just chat http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.pngrootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>Samapico> I actually clicked the spoiler before reading what it was Corey> I clicked it cause i read what sama said first. darkreb0rn> I clicked it because I wanted to see you naked... rootbear75> O.o __________________________________2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.2:rootbear75> for fucks sake...
tcsoccerman Posted August 13, 2007 Report Posted August 13, 2007 ... I'm not a mathematician! So YOU do a job! But it would be quite interesting and maybe fascinating. (if we had a list on a website with the top 100 subspace players, a mix with players of each continent, of each zone, wow! What an awesome mix! And of course each name should have his banner next to him on that list because that makes it look more pretty and more cute.) Bye Bye. interesting. I love lamp
🜲 Samapico Posted August 13, 2007 Report Posted August 13, 2007 AbsoluteSkill = ((player->name == "Samapico") * 1000000) - ((player->name != "Samapico") * 1000000) http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
tcsoccerman Posted August 13, 2007 Report Posted August 13, 2007 you did it wrong Player *p;AbsoluteSkill = (if(p->p_name == "Samapico") * 1000000) - (else if(p->p_name != "Samapico") * 1000000) I love lamp
Smong Posted August 13, 2007 Report Posted August 13, 2007 uh no, because a lot of the good players don't even play..,. they just chatIf someone was saving results from old matches then they could still be fed into the system to give afk'ers a reasonable "all time" rating. However their weekly/periodic rating would be 0, perhaps an incentive to get out of spec.
Falcoknight Posted August 14, 2007 Report Posted August 14, 2007 Spec is like the lunch table where all the cool kids sit in high school, while all the losers actually play the game. http://www.ssforum.net/index.php?autocom=a...ueid=zHgD2VDkT6
tcsoccerman Posted August 14, 2007 Report Posted August 14, 2007 (edited) i tend to talk to real friends, not "cyber" friends. oh and i also tend to play continuum when i press play. Edited August 14, 2007 by tcsoccerman I love lamp
🜲 Samapico Posted August 14, 2007 Report Posted August 14, 2007 you did it wrong Player *p;AbsoluteSkill = (if(p->p_name == "Samapico") * 1000000) - (else if(p->p_name != "Samapico") * 1000000)... that would not work in any of the languages I know. You multiply a 'if' ... wtf. http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
★ Ceiu Posted August 14, 2007 Report Posted August 14, 2007 AbsoluteSkill = ((player->name == "Samapico") * 1000000) - ((player->name != "Samapico") * 1000000) Ick. AbsoluteSkill = player->name == "Sampaico" ? 1000000 : 0; D1st0rt> while(it.age < 13) { hit(it); } quit(it);
🜲 Samapico Posted August 14, 2007 Report Posted August 14, 2007 Nah, if you're not Samapico, your AbsoluteSkill is negative... Anyways, the important thing is you all agree that AbsoluteSkill is directly proportionnal to if you're Samapico http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
★ Dav Posted August 14, 2007 Report Posted August 14, 2007 SELECT * FROM users WHERE skill > $skill_Dav1 No results returned SSCC Desert Storm OwnerSSforum Admin
★ Maverick Posted August 14, 2007 Report Posted August 14, 2007 No results returned... too much players returned To get back on topic; Pixelsoft, it's currently impossible to hook every zone up to such a system unless you can get (SSC) biller access or make every zone convert to ASSS. You were able to see which player was the best of all zones when the Subspace score statistics were still online but unfortunately those are no more. Check out your zone population statistics at stats.sshq.net! MaverickSubspace Statistics AdministratorRetired SSCU Trench Wars Super ModeratorTWCore Coordinator Administrator
★ Dav Posted August 14, 2007 Report Posted August 14, 2007 Big trouble here is zones have different scoring systems, aims and objectives so it would be impossible to create a system to compare players from different zones. If you do points then a player in a flagging zone may come out top, on the other hand if it rations they may do badly because they suicide rush a lot. Even between zone of the same type you may come into problems, different settings will give varying scores which you cannot cross compare. SSCC Desert Storm OwnerSSforum Admin
★ candygirl Posted August 14, 2007 Report Posted August 14, 2007 <----- SFSS Forum adminOwner and sysop of SSCC Star Wars Empirehttp://sfss.org/images/sflit.jpgCandygirl QUOTE(AceSpades Who ever keeps quoting me needs to stop. Otherwise I'm gonna get my friend Mr. Stabby out.QUOTE(Courage is resistance to fear and mastery of fear-not absence of fear.-Mark Twain
★ Maverick Posted August 14, 2007 Report Posted August 14, 2007 Big trouble here is zones have different scoring systems, aims and objectives so it would be impossible to create a system to compare players from different zones.Ofcourse you won't be able to cross compare exact statistics from every zone but if you theoretically calculate a number which gives your "value" in the zone. As long as you know the range of this number of each zone, you can compare it to other zones. For example,In flagging zones you calculate a number from the flagpoints and the number of kills which gives a number from 0 to 1.000.000. In balling zones you calculate a number from the killpoints and whatever to get a number from 0 to 1000. All you need to do is to get these both numbers into the same range to be compared. Hm I guess such calculations can be really difficult and quite unreliable. Check out your zone population statistics at stats.sshq.net! MaverickSubspace Statistics AdministratorRetired SSCU Trench Wars Super ModeratorTWCore Coordinator Administrator
🜲 Samapico Posted August 14, 2007 Report Posted August 14, 2007 http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
★ Maverick Posted August 14, 2007 Report Posted August 14, 2007 It isn't an impossible task by far but I assume all attempts failed because of one reason; Priitk. Check out your zone population statistics at stats.sshq.net! MaverickSubspace Statistics AdministratorRetired SSCU Trench Wars Super ModeratorTWCore Coordinator Administrator
Hoch Posted August 14, 2007 Report Posted August 14, 2007 We tried to get a new score site up, but as with mostthings it requires PriitK's !@#$%^&*istance, or him allowingsomeone to have the necessary access to billing toget it done. At this point, most of us are content withhaving the long promised update released -Hoch
⛊ Drake7707 Posted August 14, 2007 Report Posted August 14, 2007 can't there be an ASSS module that notifies a directory server of its statistics, then one list can be made from there ?
rootbear75 Posted August 14, 2007 Report Posted August 14, 2007 can't there be an ASSS module that notifies a directory server of its statistics, then one list can be made from there ?right there is the problemyou would have to have all the zones convert to ASSS http://i157.photobucket.com/albums/t54/badgersocks/FHTG/FHTG%20-%20redone%20shizniz/tgmember11.pngrootbear75> here is me nude <spoiler tag: Pervert... how many of you actually clicked this?>Samapico> I actually clicked the spoiler before reading what it was Corey> I clicked it cause i read what sama said first. darkreb0rn> I clicked it because I wanted to see you naked... rootbear75> O.o __________________________________2:IdleRPG> Mr Snuffleluphagus walked face-first into a tree. This terrible calamity has slowed them 0 days, 00:01:22 from level 18.2:rootbear75> for fucks sake...
Smong Posted August 14, 2007 Report Posted August 14, 2007 I thought the stats would only come from league matches, in which case bots would be tracking the stats anyway.One could just use the LEAGUE-Games, the official league-duels and league-squadmatches
Recommended Posts