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Hey, well after !@#$%^&*igning a .lvl file to dcme i double click it to open dcme and my DCME stops responding here is a log in hopes that you can help this bug!

 

 

 

 

overkill.lvl @ Openmap, usingDefaultTileset False

overkill.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.wtl)

overkill.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl usingDefaultTileset False

overkill.lvl @ OpenMap, tile data starting at 146005

overkill.lvl @ OpenMap, 11891 tiles loaded. Now at 193573

overkill.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A553A_2007-07-28-13-46-03_overkill.lvl.bak, SSMECompatible False, Silent True

overkill.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A553A_2007-07-28-13-46-03_overkill.lvl.bak for binary as #1

overkill.lvl @ SaveMap, bitmap header position: 1

overkill.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

overkill.lvl @ eLVL.PutELVLData, Saving Hashcode 338A553A at 145989

overkill.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

overkill.lvl @ SaveMap, total eLVL size returned: 28

overkill.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

overkill.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

overkill.lvl @ SaveMap, 11891 tiles were saved into lvl. Total file size: 193569 bytes.

Unloading frmMain(1) 0 0

+++ Closing map overkill.lvl (ID: 1)

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl, SSMECompatible False, Silent False

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 8395 tiles were saved into lvl. Total file size: 179585 bytes.

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl, SSMECompatible False, Silent False

ladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl exists, checking for .bak file

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34120 tiles were saved into lvl. Total file size: 282485 bytes.

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59469 tiles loaded. Now at 383889

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-07-28-15-07-16_#s1.lvl.bak, SSMECompatible False, Silent True

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-07-28-15-07-16_#s1.lvl.bak for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

Unloading frmMain(0) 0 0

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 4:29:07 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59469 tiles loaded. Now at 383889

 

7/28/2007 4:34:11 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59469 tiles loaded. Now at 383889

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-07-28-16-34-13_#s1.lvl.bak, SSMECompatible False, Silent True

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-07-28-16-34-13_#s1.lvl.bak for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

Unloading frmMain(0) 0 0

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 6:37:59 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

flankladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl

flankladder.lvl @ OpenMap, Tileset found

flankladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flankladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flankladder.lvl @ Openmap, BMPData is read from lvl file

flankladder.lvl @ OpenMap, trying to read eLVL data

flankladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flankladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flankladder.lvl @ Openmap, usingDefaultTileset False

flankladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.wtl)

flankladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl usingDefaultTileset False

flankladder.lvl @ OpenMap, tile data starting at 49749

flankladder.lvl @ OpenMap, 2880 tiles loaded. Now at 61273

 

7/28/2007 6:38:27 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

flankladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl

flankladder.lvl @ OpenMap, Tileset found

flankladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flankladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flankladder.lvl @ Openmap, BMPData is read from lvl file

flankladder.lvl @ OpenMap, trying to read eLVL data

flankladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flankladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flankladder.lvl @ Openmap, usingDefaultTileset False

flankladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.wtl)

flankladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl usingDefaultTileset False

flankladder.lvl @ OpenMap, tile data starting at 49749

flankladder.lvl @ OpenMap, 2880 tiles loaded. Now at 61273

flankladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A99F2_2007-07-28-18-38-39_flankladder.lvl.bak, SSMECompatible False, Silent True

flankladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A99F2_2007-07-28-18-38-39_flankladder.lvl.bak for binary as #1

flankladder.lvl @ SaveMap, bitmap header position: 1

flankladder.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

flankladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338A99F2 at 49733

flankladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

flankladder.lvl @ SaveMap, total eLVL size returned: 28

flankladder.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

flankladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

flankladder.lvl @ SaveMap, 2880 tiles were saved into lvl. Total file size: 61269 bytes.

Unloading frmMain(0) 0 0

flankladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl, SSMECompatible False, Silent False

flankladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl exists, checking for .bak file

flankladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl.bak exists, killing it

flankladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl for binary as #1

flankladder.lvl @ SaveMap, bitmap header position: 1

flankladder.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

flankladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338A99F2 at 49733

flankladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

flankladder.lvl @ SaveMap, total eLVL size returned: 28

flankladder.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

flankladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

flankladder.lvl @ SaveMap, 2902 tiles were saved into lvl. Total file size: 61357 bytes.

+++ Closing map flankladder.lvl (ID: 0)

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-40-00_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-40-00_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34120 tiles were saved into lvl. Total file size: 282485 bytes.

Unloading frmMain(0) 0 0

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

 

7/28/2007 6:41:30 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

sd.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl

sd.lvl @ OpenMap, Tileset found

sd.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

sd.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

sd.lvl @ Openmap, BMPData is read from lvl file

sd.lvl @ OpenMap, trying to read eLVL data

sd.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

sd.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

sd.lvl @ Openmap, usingDefaultTileset False

sd.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.wtl)

sd.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl usingDefaultTileset False

sd.lvl @ OpenMap, tile data starting at 146005

sd.lvl @ OpenMap, 1394 tiles loaded. Now at 151585

 

7/28/2007 6:42:01 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-42-11_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-42-11_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34120 tiles were saved into lvl. Total file size: 282485 bytes.

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 7:15:23 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

 

7/28/2007 7:15:47 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-15-58_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-15-58_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34120 tiles were saved into lvl. Total file size: 282485 bytes.

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl, SSMECompatible False, Silent False

ladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl exists, checking for .bak file

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34540 tiles were saved into lvl. Total file size: 284165 bytes.

overkill.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl

overkill.lvl @ OpenMap, Tileset found

overkill.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

overkill.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

overkill.lvl @ Openmap, BMPData is read from lvl file

overkill.lvl @ OpenMap, trying to read eLVL data

overkill.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

overkill.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

overkill.lvl @ Openmap, usingDefaultTileset False

overkill.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.wtl)

overkill.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl usingDefaultTileset False

overkill.lvl @ OpenMap, tile data starting at 146005

overkill.lvl @ OpenMap, 11891 tiles loaded. Now at 193573

 

7/28/2007 7:19:29 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34540 tiles loaded. Now at 284169

 

7/28/2007 7:20:03 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34540 tiles loaded. Now at 284169

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-20-19_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-20-19_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34540 tiles were saved into lvl. Total file size: 284165 bytes.

overkill.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl

overkill.lvl @ OpenMap, Tileset found

overkill.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

overkill.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

overkill.lvl @ Openmap, BMPData is read from lvl file

overkill.lvl @ OpenMap, trying to read eLVL data

overkill.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

overkill.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

overkill.lvl @ Openmap, usingDefaultTileset False

overkill.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.wtl)

overkill.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl usingDefaultTileset False

overkill.lvl @ OpenMap, tile data starting at 146005

overkill.lvl @ OpenMap, 11891 tiles loaded. Now at 193573

overkill.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A553A_2007-07-28-19-20-25_overkill.lvl.bak, SSMECompatible False, Silent True

overkill.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A553A_2007-07-28-19-20-25_overkill.lvl.bak for binary as #1

overkill.lvl @ SaveMap, bitmap header position: 1

overkill.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

overkill.lvl @ eLVL.PutELVLData, Saving Hashcode 338A553A at 145989

overkill.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

overkill.lvl @ SaveMap, total eLVL size returned: 28

overkill.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

overkill.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

overkill.lvl @ SaveMap, 11891 tiles were saved into lvl. Total file size: 193569 bytes.

Unloading frmMain(1) 0 0

+++ Closing map overkill.lvl (ID: 1)

Unloading frmMain(0) 0 0

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl, SSMECompatible False, Silent False

ladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl exists, checking for .bak file

ladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl.bak exists, killing it

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34584 tiles were saved into lvl. Total file size: 284341 bytes.

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 11:34:57 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

flank.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl

flank.lvl @ OpenMap, Tileset found

flank.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flank.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flank.lvl @ Openmap, BMPData is read from lvl file

flank.lvl @ OpenMap, trying to read eLVL data

flank.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flank.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flank.lvl @ Openmap, usingDefaultTileset False

flank.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.wtl)

flank.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl usingDefaultTileset False

flank.lvl @ OpenMap, tile data starting at 49749

flank.lvl @ OpenMap, 4284 tiles loaded. Now at 66889

 

7/28/2007 11:35:23 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

flank.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl

flank.lvl @ OpenMap, Tileset found

flank.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flank.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flank.lvl @ Openmap, BMPData is read from lvl file

flank.lvl @ OpenMap, trying to read eLVL data

flank.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flank.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flank.lvl @ Openmap, usingDefaultTileset False

flank.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.wtl)

flank.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl usingDefaultTileset False

flank.lvl @ OpenMap, tile data starting at 49749

flank.lvl @ OpenMap, 4284 tiles loaded. Now at 66889

flank.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\D1C79AB4_2007-07-28-23-35-30_flank.lvl.bak, SSMECompatible False, Silent True

flank.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\D1C79AB4_2007-07-28-23-35-30_flank.lvl.bak for binary as #1

flank.lvl @ SaveMap, bitmap header position: 1

flank.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

flank.lvl @ eLVL.PutELVLData, Saving Hashcode D1C79AB4 at 49733

flank.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

flank.lvl @ SaveMap, total eLVL size returned: 28

flank.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

flank.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

flank.lvl @ SaveMap, 4284 tiles were saved into lvl. Total file size: 66885 bytes.

Unloading frmMain(0) 0 0

+++ Closing map flank.lvl (ID: 0)

DCME ended successfully

 

7/29/2007 12:22:21 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

 

7/29/2007 12:22:51 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

sd.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl

sd.lvl @ OpenMap, Tileset found

sd.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

sd.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

sd.lvl @ Openmap, BMPData is read from lvl file

sd.lvl @ OpenMap, trying to read eLVL data

sd.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

sd.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

sd.lvl @ Openmap, usingDefaultTileset False

sd.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.wtl)

sd.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl usingDefaultTileset False

sd.lvl @ OpenMap, tile data starting at 146005

sd.lvl @ OpenMap, 1394 tiles loaded. Now at 151585

sd.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A7AA1_2007-07-29-00-22-52_sd.lvl.bak, SSMECompatible False, Silent True

sd.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A7AA1_2007-07-29-00-22-52_sd.lvl.bak for binary as #1

sd.lvl @ SaveMap, bitmap header position: 1

sd.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

sd.lvl @ eLVL.PutELVLData, Saving Hashcode 338A7AA1 at 145989

sd.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

sd.lvl @ SaveMap, total eLVL size returned: 28

sd.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

sd.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

sd.lvl @ SaveMap, 1394 tiles were saved into lvl. Total file size: 151581 bytes.

+++ Last update: 28-07-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

Unloading frmMain(0) 0 0

+++ Closing map sd.lvl (ID: 0)

DCME ended successfully

 

7/29/2007 12:22:57 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-29-00-22-58_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-29-00-22-58_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34584 tiles were saved into lvl. Total file size: 284341 bytes.

+++ Last update: 29-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

8/3/2007 11:40:03 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

 

8/3/2007 11:40:32 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 29-07-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

Float tileset loaded

Float radar loaded

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-11-40-39_#s1.lvl.bak, SSMECompatible False, Silent True

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-11-40-39_#s1.lvl.bak for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

Unloading frmMain(0) 0 0

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

8/3/2007 1:55:11 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 03-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

 

8/3/2007 1:55:47 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 03-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-13-55-52_#s1.lvl.bak, SSMECompatible False, Silent True

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-13-55-52_#s1.lvl.bak for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

Unloading frmMain(0) 0 0

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

8/3/2007 8:23:48 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 03-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

metal.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.lvl

metal.lvl @ OpenMap, Tileset found

metal.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

metal.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

metal.lvl @ Openmap, BMPData is read from lvl file

metal.lvl @ OpenMap, trying to read eLVL data

metal.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

metal.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

metal.lvl @ Openmap, usingDefaultTileset False

metal.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.wtl)

metal.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.lvl usingDefaultTileset False

metal.lvl @ OpenMap, tile data starting at 49749

metal.lvl @ OpenMap, 19078 tiles loaded. Now at 126065

metal.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\1F9C51D1_2007-08-03-20-24-17_metal.lvl.bak, SSMECompatible False, Silent True

metal.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\1F9C51D1_2007-08-03-20-24-17_metal.lvl.bak for binary as #1

metal.lvl @ SaveMap, bitmap header position: 1

metal.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

metal.lvl @ eLVL.PutELVLData, Saving Hashcode 1F9C51D1 at 49733

metal.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

metal.lvl @ SaveMap, total eLVL size returned: 28

metal.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

metal.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

metal.lvl @ SaveMap, 19078 tiles were saved into lvl. Total file size: 126061 bytes.

Unloading frmMain(0) 0 0

+++ Closing map metal.lvl (ID: 0)

DCME ended successfully

 

8/4/2007 3:50:48 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#4g1sh3r.lvl @ OpenMap, Opening Map... C:\Program Files\SubChat2\Maps\#4g1sh3r.lvl

#4g1sh3r.lvl @ OpenMap, Tileset found

#4g1sh3r.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

#4g1sh3r.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

#4g1sh3r.lvl @ Openmap, BMPData is read from lvl file

#4g1sh3r.lvl @ OpenMap, trying to read eLVL data

#4g1sh3r.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

#4g1sh3r.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (7) at 49733

#4g1sh3r.lvl @ Openmap, usingDefaultTileset False

#4g1sh3r.lvl @ SearchWallTiles, Searching for: C:\Program Files\SubChat2\Maps\#4g1sh3r.lvl (walltilepath: C:\Program Files\SubChat2\Maps\#4g1sh3r.wtl)

#4g1sh3r.lvl @ InitTileset, tilesetpath= C:\Program Files\SubChat2\Maps\#4g1sh3r.lvl usingDefaultTileset False

#4g1sh3r.lvl @ OpenMap, tile data starting at 49749

#4g1sh3r.lvl @ OpenMap, 46948 tiles loaded. Now at 237545

#4g1sh3r.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A302_2007-08-04-15-50-49_#4g1sh3r.lvl.bak, SSMECompatible False, Silent True

#4g1sh3r.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A302_2007-08-04-15-50-49_#4g1sh3r.lvl.bak for binary as #1

#4g1sh3r.lvl @ SaveMap, bitmap header position: 1

#4g1sh3r.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

#4g1sh3r.lvl @ eLVL.PutELVLData, Saving Hashcode 338A302 at 49733

#4g1sh3r.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

#4g1sh3r.lvl @ SaveMap, total eLVL size returned: 28

#4g1sh3r.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

#4g1sh3r.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

#4g1sh3r.lvl @ SaveMap, 46948 tiles were saved into lvl. Total file size: 237541 bytes.

+++ Last update: 03-08-2007 - Update period: 1

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

Unloading frmMain(0) 0 0

+++ Closing map #4g1sh3r.lvl (ID: 0)

DCME ended successfully

 

8/10/2007 11:45:33 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 04-08-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ended successfully

 

8/10/2007 11:47:05 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

 

8/10/2007 11:50:20 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 10-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

 

 

 

 

The last lines should be the right one

 

 

Number 2:

 

 

 

 

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

Unloading frmMain(0) 0 0

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 4:29:07 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59469 tiles loaded. Now at 383889

 

7/28/2007 4:34:11 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59469 tiles loaded. Now at 383889

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-07-28-16-34-13_#s1.lvl.bak, SSMECompatible False, Silent True

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-07-28-16-34-13_#s1.lvl.bak for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59469 tiles were saved into lvl. Total file size: 383885 bytes.

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

Unloading frmMain(0) 0 0

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl, SSMECompatible False, Silent False

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl exists, checking for .bak file

#s1.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl.bak exists, killing it

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\#s1.lvl for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 6:37:59 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

flankladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl

flankladder.lvl @ OpenMap, Tileset found

flankladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flankladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flankladder.lvl @ Openmap, BMPData is read from lvl file

flankladder.lvl @ OpenMap, trying to read eLVL data

flankladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flankladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flankladder.lvl @ Openmap, usingDefaultTileset False

flankladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.wtl)

flankladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl usingDefaultTileset False

flankladder.lvl @ OpenMap, tile data starting at 49749

flankladder.lvl @ OpenMap, 2880 tiles loaded. Now at 61273

 

7/28/2007 6:38:27 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

flankladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl

flankladder.lvl @ OpenMap, Tileset found

flankladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flankladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flankladder.lvl @ Openmap, BMPData is read from lvl file

flankladder.lvl @ OpenMap, trying to read eLVL data

flankladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flankladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flankladder.lvl @ Openmap, usingDefaultTileset False

flankladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.wtl)

flankladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl usingDefaultTileset False

flankladder.lvl @ OpenMap, tile data starting at 49749

flankladder.lvl @ OpenMap, 2880 tiles loaded. Now at 61273

flankladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A99F2_2007-07-28-18-38-39_flankladder.lvl.bak, SSMECompatible False, Silent True

flankladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A99F2_2007-07-28-18-38-39_flankladder.lvl.bak for binary as #1

flankladder.lvl @ SaveMap, bitmap header position: 1

flankladder.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

flankladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338A99F2 at 49733

flankladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

flankladder.lvl @ SaveMap, total eLVL size returned: 28

flankladder.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

flankladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

flankladder.lvl @ SaveMap, 2880 tiles were saved into lvl. Total file size: 61269 bytes.

Unloading frmMain(0) 0 0

flankladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl, SSMECompatible False, Silent False

flankladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl exists, checking for .bak file

flankladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl.bak exists, killing it

flankladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flankladder.lvl for binary as #1

flankladder.lvl @ SaveMap, bitmap header position: 1

flankladder.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

flankladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338A99F2 at 49733

flankladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

flankladder.lvl @ SaveMap, total eLVL size returned: 28

flankladder.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

flankladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

flankladder.lvl @ SaveMap, 2902 tiles were saved into lvl. Total file size: 61357 bytes.

+++ Closing map flankladder.lvl (ID: 0)

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-40-00_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-40-00_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34120 tiles were saved into lvl. Total file size: 282485 bytes.

Unloading frmMain(0) 0 0

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

 

7/28/2007 6:41:30 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

sd.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl

sd.lvl @ OpenMap, Tileset found

sd.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

sd.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

sd.lvl @ Openmap, BMPData is read from lvl file

sd.lvl @ OpenMap, trying to read eLVL data

sd.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

sd.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

sd.lvl @ Openmap, usingDefaultTileset False

sd.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.wtl)

sd.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl usingDefaultTileset False

sd.lvl @ OpenMap, tile data starting at 146005

sd.lvl @ OpenMap, 1394 tiles loaded. Now at 151585

 

7/28/2007 6:42:01 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-42-11_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-18-42-11_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34120 tiles were saved into lvl. Total file size: 282485 bytes.

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 7:15:23 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

 

7/28/2007 7:15:47 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34120 tiles loaded. Now at 282489

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-15-58_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-15-58_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34120 tiles were saved into lvl. Total file size: 282485 bytes.

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl, SSMECompatible False, Silent False

ladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl exists, checking for .bak file

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34540 tiles were saved into lvl. Total file size: 284165 bytes.

overkill.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl

overkill.lvl @ OpenMap, Tileset found

overkill.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

overkill.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

overkill.lvl @ Openmap, BMPData is read from lvl file

overkill.lvl @ OpenMap, trying to read eLVL data

overkill.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

overkill.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

overkill.lvl @ Openmap, usingDefaultTileset False

overkill.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.wtl)

overkill.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl usingDefaultTileset False

overkill.lvl @ OpenMap, tile data starting at 146005

overkill.lvl @ OpenMap, 11891 tiles loaded. Now at 193573

 

7/28/2007 7:19:29 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34540 tiles loaded. Now at 284169

 

7/28/2007 7:20:03 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34540 tiles loaded. Now at 284169

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-20-19_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-28-19-20-19_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34540 tiles were saved into lvl. Total file size: 284165 bytes.

overkill.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl

overkill.lvl @ OpenMap, Tileset found

overkill.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

overkill.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

overkill.lvl @ Openmap, BMPData is read from lvl file

overkill.lvl @ OpenMap, trying to read eLVL data

overkill.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

overkill.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

overkill.lvl @ Openmap, usingDefaultTileset False

overkill.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.wtl)

overkill.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\overkill.lvl usingDefaultTileset False

overkill.lvl @ OpenMap, tile data starting at 146005

overkill.lvl @ OpenMap, 11891 tiles loaded. Now at 193573

overkill.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A553A_2007-07-28-19-20-25_overkill.lvl.bak, SSMECompatible False, Silent True

overkill.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A553A_2007-07-28-19-20-25_overkill.lvl.bak for binary as #1

overkill.lvl @ SaveMap, bitmap header position: 1

overkill.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

overkill.lvl @ eLVL.PutELVLData, Saving Hashcode 338A553A at 145989

overkill.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

overkill.lvl @ SaveMap, total eLVL size returned: 28

overkill.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

overkill.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

overkill.lvl @ SaveMap, 11891 tiles were saved into lvl. Total file size: 193569 bytes.

Unloading frmMain(1) 0 0

+++ Closing map overkill.lvl (ID: 1)

Unloading frmMain(0) 0 0

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl, SSMECompatible False, Silent False

ladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl exists, checking for .bak file

ladder.lvl @ SaveMap, C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl.bak exists, killing it

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34584 tiles were saved into lvl. Total file size: 284341 bytes.

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

7/28/2007 11:34:57 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

flank.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl

flank.lvl @ OpenMap, Tileset found

flank.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flank.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flank.lvl @ Openmap, BMPData is read from lvl file

flank.lvl @ OpenMap, trying to read eLVL data

flank.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flank.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flank.lvl @ Openmap, usingDefaultTileset False

flank.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.wtl)

flank.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl usingDefaultTileset False

flank.lvl @ OpenMap, tile data starting at 49749

flank.lvl @ OpenMap, 4284 tiles loaded. Now at 66889

 

7/28/2007 11:35:23 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

flank.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl

flank.lvl @ OpenMap, Tileset found

flank.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

flank.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

flank.lvl @ Openmap, BMPData is read from lvl file

flank.lvl @ OpenMap, trying to read eLVL data

flank.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

flank.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

flank.lvl @ Openmap, usingDefaultTileset False

flank.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.wtl)

flank.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\flank.lvl usingDefaultTileset False

flank.lvl @ OpenMap, tile data starting at 49749

flank.lvl @ OpenMap, 4284 tiles loaded. Now at 66889

flank.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\D1C79AB4_2007-07-28-23-35-30_flank.lvl.bak, SSMECompatible False, Silent True

flank.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\D1C79AB4_2007-07-28-23-35-30_flank.lvl.bak for binary as #1

flank.lvl @ SaveMap, bitmap header position: 1

flank.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

flank.lvl @ eLVL.PutELVLData, Saving Hashcode D1C79AB4 at 49733

flank.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

flank.lvl @ SaveMap, total eLVL size returned: 28

flank.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

flank.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

flank.lvl @ SaveMap, 4284 tiles were saved into lvl. Total file size: 66885 bytes.

Unloading frmMain(0) 0 0

+++ Closing map flank.lvl (ID: 0)

DCME ended successfully

 

7/29/2007 12:22:21 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 28-07-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

 

7/29/2007 12:22:51 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

sd.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl

sd.lvl @ OpenMap, Tileset found

sd.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

sd.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

sd.lvl @ Openmap, BMPData is read from lvl file

sd.lvl @ OpenMap, trying to read eLVL data

sd.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

sd.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

sd.lvl @ Openmap, usingDefaultTileset False

sd.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.wtl)

sd.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\sd.lvl usingDefaultTileset False

sd.lvl @ OpenMap, tile data starting at 146005

sd.lvl @ OpenMap, 1394 tiles loaded. Now at 151585

sd.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A7AA1_2007-07-29-00-22-52_sd.lvl.bak, SSMECompatible False, Silent True

sd.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A7AA1_2007-07-29-00-22-52_sd.lvl.bak for binary as #1

sd.lvl @ SaveMap, bitmap header position: 1

sd.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

sd.lvl @ eLVL.PutELVLData, Saving Hashcode 338A7AA1 at 145989

sd.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

sd.lvl @ SaveMap, total eLVL size returned: 28

sd.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

sd.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

sd.lvl @ SaveMap, 1394 tiles were saved into lvl. Total file size: 151581 bytes.

+++ Last update: 28-07-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

Unloading frmMain(0) 0 0

+++ Closing map sd.lvl (ID: 0)

DCME ended successfully

 

7/29/2007 12:22:57 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

ladder.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-29-00-22-58_ladder.lvl.bak, SSMECompatible False, Silent True

ladder.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338AF596_2007-07-29-00-22-58_ladder.lvl.bak for binary as #1

ladder.lvl @ SaveMap, bitmap header position: 1

ladder.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

ladder.lvl @ eLVL.PutELVLData, Saving Hashcode 338AF596 at 145989

ladder.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 145981

ladder.lvl @ SaveMap, total eLVL size returned: 28

ladder.lvl @ SaveMap, New bitmap bfSize: 146004 (146004)

ladder.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146005

ladder.lvl @ SaveMap, 34584 tiles were saved into lvl. Total file size: 284341 bytes.

+++ Last update: 29-07-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

8/3/2007 11:40:03 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

 

8/3/2007 11:40:32 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 29-07-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

Float tileset loaded

Float radar loaded

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-11-40-39_#s1.lvl.bak, SSMECompatible False, Silent True

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-11-40-39_#s1.lvl.bak for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

Unloading frmMain(0) 0 0

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

8/3/2007 1:55:11 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 03-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

 

8/3/2007 1:55:47 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 03-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

#s1.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl

#s1.lvl @ OpenMap, Tileset found

#s1.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

#s1.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146008

--- bfReserved1: 145976 (145976)

#s1.lvl @ Openmap, BMPData is read from lvl file

#s1.lvl @ OpenMap, trying to read eLVL data

#s1.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 32

--- reserved: 0

#s1.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (12) at 145989

#s1.lvl @ Openmap, usingDefaultTileset False

#s1.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.wtl)

#s1.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\#s1.lvl usingDefaultTileset False

#s1.lvl @ OpenMap, tile data starting at 146009

#s1.lvl @ OpenMap, 59471 tiles loaded. Now at 383897

#s1.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-13-55-52_#s1.lvl.bak, SSMECompatible False, Silent True

#s1.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\FFFF8262FB89_2007-08-03-13-55-52_#s1.lvl.bak for binary as #1

#s1.lvl @ SaveMap, bitmap header position: 1

#s1.lvl @ SaveMap, bfReserved1 set to: 145976 (145976)

#s1.lvl @ eLVL.PutELVLData, Saving Hashcode FFFF8262FB89 at 145989

#s1.lvl @ eLVL.PutELVLData, Rewriting total size: 32 at 145981

#s1.lvl @ SaveMap, total eLVL size returned: 32

#s1.lvl @ SaveMap, New bitmap bfSize: 146008 (146008)

#s1.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 146009

#s1.lvl @ SaveMap, 59471 tiles were saved into lvl. Total file size: 383893 bytes.

Unloading frmMain(0) 0 0

+++ Closing map #s1.lvl (ID: 0)

DCME ended successfully

 

8/3/2007 8:23:48 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 03-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

metal.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.lvl

metal.lvl @ OpenMap, Tileset found

metal.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

metal.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

metal.lvl @ Openmap, BMPData is read from lvl file

metal.lvl @ OpenMap, trying to read eLVL data

metal.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

metal.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 49733

metal.lvl @ Openmap, usingDefaultTileset False

metal.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.wtl)

metal.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Games\SS\zones\SSCC Metal Gear CTF\metal.lvl usingDefaultTileset False

metal.lvl @ OpenMap, tile data starting at 49749

metal.lvl @ OpenMap, 19078 tiles loaded. Now at 126065

metal.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\1F9C51D1_2007-08-03-20-24-17_metal.lvl.bak, SSMECompatible False, Silent True

metal.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\1F9C51D1_2007-08-03-20-24-17_metal.lvl.bak for binary as #1

metal.lvl @ SaveMap, bitmap header position: 1

metal.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

metal.lvl @ eLVL.PutELVLData, Saving Hashcode 1F9C51D1 at 49733

metal.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

metal.lvl @ SaveMap, total eLVL size returned: 28

metal.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

metal.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

metal.lvl @ SaveMap, 19078 tiles were saved into lvl. Total file size: 126061 bytes.

Unloading frmMain(0) 0 0

+++ Closing map metal.lvl (ID: 0)

DCME ended successfully

 

8/4/2007 3:50:48 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

#4g1sh3r.lvl @ OpenMap, Opening Map... C:\Program Files\SubChat2\Maps\#4g1sh3r.lvl

#4g1sh3r.lvl @ OpenMap, Tileset found

#4g1sh3r.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 8

--- Size: 304x160

--- BiSizeImage: 48640

--- Compression: 0

#4g1sh3r.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 49748

--- bfReserved1: 49720 (49720)

#4g1sh3r.lvl @ Openmap, BMPData is read from lvl file

#4g1sh3r.lvl @ OpenMap, trying to read eLVL data

#4g1sh3r.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

#4g1sh3r.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (7) at 49733

#4g1sh3r.lvl @ Openmap, usingDefaultTileset False

#4g1sh3r.lvl @ SearchWallTiles, Searching for: C:\Program Files\SubChat2\Maps\#4g1sh3r.lvl (walltilepath: C:\Program Files\SubChat2\Maps\#4g1sh3r.wtl)

#4g1sh3r.lvl @ InitTileset, tilesetpath= C:\Program Files\SubChat2\Maps\#4g1sh3r.lvl usingDefaultTileset False

#4g1sh3r.lvl @ OpenMap, tile data starting at 49749

#4g1sh3r.lvl @ OpenMap, 46948 tiles loaded. Now at 237545

#4g1sh3r.lvl @ SaveMap, saving map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A302_2007-08-04-15-50-49_#4g1sh3r.lvl.bak, SSMECompatible False, Silent True

#4g1sh3r.lvl @ SaveMap, opening C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\DCME_3.1.9\DCME autosaves\338A302_2007-08-04-15-50-49_#4g1sh3r.lvl.bak for binary as #1

#4g1sh3r.lvl @ SaveMap, bitmap header position: 1

#4g1sh3r.lvl @ SaveMap, bfReserved1 set to: 49720 (49720)

#4g1sh3r.lvl @ eLVL.PutELVLData, Saving Hashcode 338A302 at 49733

#4g1sh3r.lvl @ eLVL.PutELVLData, Rewriting total size: 28 at 49725

#4g1sh3r.lvl @ SaveMap, total eLVL size returned: 28

#4g1sh3r.lvl @ SaveMap, New bitmap bfSize: 49748 (49748)

#4g1sh3r.lvl @ SaveMap, BMPData is stored into lvl, starting tile data at 49749

#4g1sh3r.lvl @ SaveMap, 46948 tiles were saved into lvl. Total file size: 237541 bytes.

+++ Last update: 03-08-2007 - Update period: 1

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

Unloading frmMain(0) 0 0

+++ Closing map #4g1sh3r.lvl (ID: 0)

DCME ended successfully

 

8/10/2007 11:45:33 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 04-08-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

Float tileset loaded

Float radar loaded

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ended successfully

 

8/10/2007 11:47:05 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ SearchWallTiles, Searching for: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl (walltilepath: C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.wtl)

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

 

8/10/2007 11:50:20 PM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 10-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

DCME ended successfully

 

8/11/2007 12:38:00 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 10-08-2007 - Update period: 1

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

DCME ready

Float tileset loaded

Float radar loaded

DCME ended successfully

 

8/11/2007 12:42:07 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

ladder.lvl @ OpenMap, drawing tiles

ladder.lvl @ OpenMap, finished drawing tiles ; Saving file for revert

ladder.lvl @ OpenMap, finished saving

Map loaded successfully

+++ Last update: 11-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

ladder.lvl @ OpenMap, drawing tiles

ladder.lvl @ OpenMap, finished drawing tiles ; Saving file for revert

ladder.lvl @ OpenMap, finished saving

Map loaded successfully

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

8/11/2007 12:42:51 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

ladder.lvl @ OpenMap, drawing tiles

ladder.lvl @ OpenMap, finished drawing tiles ; Saving file for revert

ladder.lvl @ OpenMap, finished saving

Map loaded successfully

+++ Last update: 11-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

8/11/2007 12:43:13 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 11-08-2007 - Update period: 1

DCME ready

Float tileset loaded

Float radar loaded

ladder.lvl @ OpenMap, Opening Map... C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl

ladder.lvl @ OpenMap, Tileset found

ladder.lvl @ OpenMap, Bitmap info header:

--- Color Depth: 24

--- Size: 304x160

--- BiSizeImage: 145920

--- Compression: 0

ladder.lvl @ OpenMap, Bitmap info header:

--- bfType: 19778

--- bfSize: 146004

--- bfReserved1: 145976 (145976)

ladder.lvl @ Openmap, BMPData is read from lvl file

ladder.lvl @ OpenMap, trying to read eLVL data

ladder.lvl @ eLVL.GetELVLData, eLVL header info:

--- magic: elvl

--- size: 28

--- reserved: 0

ladder.lvl @ eLVL.GetELVLData, Chunk loaded: DCID (dirol.gif at 145989

ladder.lvl @ Openmap, usingDefaultTileset False

ladder.lvl @ InitTileset, tilesetpath= C:\Do!@#$%^&*ents and Settings\Ivan\Desktop\Development\SSCI Fusion\ladder.lvl usingDefaultTileset False

ladder.lvl @ OpenMap, tile data starting at 146005

ladder.lvl @ OpenMap, 34584 tiles loaded. Now at 284345

ladder.lvl @ OpenMap, drawing tiles

ladder.lvl @ OpenMap, finished drawing tiles ; Saving file for revert

ladder.lvl @ OpenMap, finished saving

Map loaded successfully

+++ Searching for updates at http://www.dcme.sscentral.com/autoupdate/dcmeupdate.txt...

+++ Latest version available: 3.1.10 (Current version: 3.1.10)

Unloading frmMain(0) 0 0

+++ Closing map ladder.lvl (ID: 0)

DCME ended successfully

 

8/11/2007 12:46:03 AM --- Drake Continuum Map Editor (v3.1.10) starting...

+++ OtherInstance 0

+++ openedMapByArgs False

+++ Last update: 11-08-2007 - Update period: 1

DCME ready

 

 

 

Edited by Russky
Posted
I gave him a build with the changes we made since 3.1.10, and it 'almost' fixed the problem... still gives an error, but doesn't crash. Subscript out of range error... I was able to reproduce it, but this one's not an easy one to debug, since it doesn't happen in the ide... and it happens when one DCME closes after sending the window message to the other.. So I'll find it with the good ol' "print debug at every line" technique... bleh... off to sleep
  • 2 weeks later...
Posted
The newer version broke it again... ffs stop putting more !@#$%^&* in, when it was simple and worked it was simple if people can't make and place lvz on their own then they should read a !@#$%^&*ing book it doesn't work again... I am using something else!
Posted
Hmmm... I 'was' able to make a 'subscript out of range' error pop up with 3.1.10 and 3.1.11... But I made some changes and it seems to work fine now. If you are still able to reproduce the bug with 3.1.12, tell me the exact procedure to reproduce and post your log file (You speaked of a couple of different bugs so I'm not sure how to reproduce it exactly)

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