Smong Posted July 19, 2007 Report Posted July 19, 2007 Can you add *.elvl type to both open and save (might as well add to the file/s!@#$%^&* !@#$%^&*ociation too). Also add All Files type to all the Save As dialogs, although I'm not sure if that will do much. Currently (319) if you save a map as moo.blah it actually saves as moo.blah.lvl.
RiiStar Posted July 25, 2007 Report Posted July 25, 2007 (edited) Also on that note. Instead of having to Export the LVZ file, cant both map and LVZ file get saved at the same time to same place from save dialog?So if both arent saved or have been updated ctrl + s and ur done etc... I thought it saved with map when i 1st tried it untill i noticed the export button Edited July 25, 2007 by RiiStar http://stash.dedicational.com/randomsubsbar.jpg
🜲 Samapico Posted July 25, 2007 Report Posted July 25, 2007 Are there even *.elvl files? And yes... saving lvzs... will be done eventually http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
Smong Posted July 26, 2007 Author Report Posted July 26, 2007 No one's using the .elvl extension yet due to the lack of elvl editors. Just stick it on, subgame and ASSS should accept any file as the map no matter what the extension is.
🜲 Samapico Posted July 27, 2007 Report Posted July 27, 2007 will do http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Half-Life_Black_Mesa_logo.svg/120px-Half-Life_Black_Mesa_logo.svg.pngDCME co-developerSSCU 17th Parallel sysop
★ SOS Posted August 25, 2007 Report Posted August 25, 2007 .elvl open/save selection is missing the ending ")" - it is currently "(*.elvl" Samapico: Fixed
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