Drake7707 Posted July 17, 2007 Report Posted July 17, 2007 3.1.08border of map is always drawn (also when grid is not checked)fixed inconsistent default value for auto force radar previewaccessing selection is a lil sped upadding selection areas is also a bit sped upmanagelvz button wasn't disabled when no active mapsavesettings won't save settings if loadsettings wasn't called first (to prevent corruption of the settings)fixed error when opening maps (by drag dropping or double clicking lvl file) when a modal form is open e.g tips or optionsselection on pixel level is now around edgesoptimized applyselection ~60% fasterwhen map resized (e.g switching tools popped up toolbar making space for map smaller or resizing window) it doesn't redraw everything, just the part that wasn't visible before. This decreases lag when switching tools considerablydeleteselection is faster because arrays are zeromemoryd instead of deleting and reallocatingget and set tile of map is a bit faster because of byref argumentsfixed: Tool names (SharedVar.ToolName) had an offset because the freehand selection wasn't on theresel.hasalreadyselectedParts was not updated correctly in some refresh-less actionsusegrid and usegridTest are now loaded from settings when creating a new mapmapchanged flag is now changed with the AddToUndo() methodautoupdate or direct link: http://dcme.sscentral.com/autoupdate/updateDCME318.exe Quote
L.C. Posted July 17, 2007 Report Posted July 17, 2007 If you copy and paste things from map to map for a few minutes, DCME starts to become slower (never checked, but possibly a memory/CPU hog when it comes to numerous copy and pastes)? Quote
Drake7707 Posted July 17, 2007 Author Report Posted July 17, 2007 no idea, i never really copy pasted a lot of things on different maps, i'll look into it tomorrow, now is sleepy time *yawn* Quote
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